Difference between revisions of "Lich King"

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: ''[[Revenant|<- Back to '''Revenant Class''']]''
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: ''[[Lich|<- Back to '''Lich''']]''
 
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! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:Lich_King.png]] <big>Lich King</big>
 
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:Lich_King.png]] <big>Lich King</big>
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=== Description ===
 
=== Description ===
Kill All Skeletons and Zombies, Consume All '''[[Bone Magic]]''' Stacks and Consume All Spirit Spheres and Increase Own HP, SP, Def, Mdef, Atk and Matk, become Undead Race and Property and Reflect physical and magical damage back at attackers.
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Kill All Skeletons and Zombies, Consume All '''[[Bone Magic]]''' Stacks and Consume 2 Corpses to Increase Own HP, SP, Def, Mdef, Atk and Matk, become Undead Race and Property.  While in Lich King, gain half damage reduction from Unnerving Graveyard and Bone Mail reduction equal to number of Bone Magic stacks.  Any time a zombie would spawn from Necrosis, instead heal for 3% Max HP +(Zombie's HP/2).
  
 
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! align=center | Buff || align=center | Effect
 
! align=center | Buff || align=center | Effect
 
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| align=center | [HP]: || align=center | +5% Total Skeleton HP + 1% Per Spirit Sphere and Bone Magic.
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| align=center | [HP]: || align=center | +10% per Giant, +2~6% per Skeleton.
 
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| align=center | [SP]: || align=center | +1% Per Skeleon, Spirit Sphere and Bone Magic.
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| align=center | [SP]: || align=center | +1% per Spirit Sphere and Bone Magic.
 
|-
 
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| align=center | [Def]: || align=center | +1 Per Skeleon and Bone Magic.
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| align=center | [Def]: || align=center | +1% per Spirit Sphere and Bone Magic.
 
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| align=center | [MDef]: || align=center | +1 Per Skeleon and Spirit Sphere.
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| align=center | [MDef]: || align=center | +1% per Spirit Sphere and Bone Magic.
 
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| align=center | [Atk]: || align=center | +2% Per Bone Magic and 5% Total Skeleton Atk.
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| align=center | [Atk]: || align=center | +5% per Mage, +3% per Archer, and +1% per Zombie.
 
|-
 
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| align=center | [Matk]: || align=center | +2% Per Spirit Sphere and 5% Total Skeleton Atk.
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| align=center | [Matk]: || align=center | +5% per Mage, +3% per Archer, and +1% per Zombie.
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| align=center | [Physical Reflect]: || align=center | 5% + 1% Per Skeleton + 2% Per Bone Magic.
 
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| align=center | [Magic Reflect]: || align=center | 5% + 2% Per Spirit Sphere.
 
 
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[[Category:Revenant]]
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[[Category:Lich]]
 
[[Category:Supportive Skills]]
 
[[Category:Supportive Skills]]

Latest revision as of 16:50, 4 April 2024

<- Back to Lich
Lich King.png Lich King
No Image Info.gif
Type: Supportive Skill
Levels: 3
Prerequisites
None

Description[edit]

Kill All Skeletons and Zombies, Consume All Bone Magic Stacks and Consume 2 Corpses to Increase Own HP, SP, Def, Mdef, Atk and Matk, become Undead Race and Property. While in Lich King, gain half damage reduction from Unnerving Graveyard and Bone Mail reduction equal to number of Bone Magic stacks. Any time a zombie would spawn from Necrosis, instead heal for 3% Max HP +(Zombie's HP/2).

Buff Effect
[HP]: +10% per Giant, +2~6% per Skeleton.
[SP]: +1% per Spirit Sphere and Bone Magic.
[Def]: +1% per Spirit Sphere and Bone Magic.
[MDef]: +1% per Spirit Sphere and Bone Magic.
[Atk]: +5% per Mage, +3% per Archer, and +1% per Zombie.
[Matk]: +5% per Mage, +3% per Archer, and +1% per Zombie.