Difference between revisions of "Lich"

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: '''Job Base:''' [[Revenant]]
 
: '''Job Base:''' [[Revenant]]
 
: '''Job Type:''' Expanded
 
: '''Job Type:''' Expanded
 +
 +
= Job Change =
 +
Talk to Lady Hel in Niflheim as a Job 50 High Necromancer.
  
 
= Class Data =
 
= Class Data =
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| [[File:Bonemail.png]] [[Bonemail]] || Reduce physical damage taken by (SkillLv)% per Bone Magic Stack. || 1 || Passive
 
| [[File:Bonemail.png]] [[Bonemail]] || Reduce physical damage taken by (SkillLv)% per Bone Magic Stack. || 1 || Passive
 
|-
 
|-
| [[File:Lich_King.png]] [[Lich King]] || Kill All Skeletons and Zombies, Consume All Bone Magic Stacks and Consume All Spirit Spheres and Increase Own HP, SP, Def, Mdef, Atk and Matk, become Undead Race and Property and Reflect physical and magical damage back at attackers. || 1 || Supportive
+
| [[File:Lich_King.png]] [[Lich King]] || Kill All Skeletons and Zombies, Consume 5 Bone Magic Stacks and Consume 3 Corpses to Increase Own HP, SP, Def, Mdef, Atk and Matk, become Undead Race and Property . || 1 || Supportive
 
|-
 
|-
| [[File:Bone_Shower.png]] [[Bone Shower]] || Hits Target for (20*SkillLv)% Matk as Undead Property Physical Damage for each Bone Magic Stack you have, if target is Undead or Dark deals Neutral damage instead. || 5 || Active
+
| [[File:Bone_Shower.png]] [[Bone Shower]] || Hits Target for (30*Bone Magic Count*SkillLv)% Matk as Undead Property Physical Damage for each Bone Magic Stack you have, if target is Undead or Dark deals Neutral damage instead. || 5 || Active
 
|-
 
|-
 
| [[File:Infective.png]] [[Infective]] || Remove all bone magic stack gaining a pestilence aura for next 30 seconds. Enemies within area become infected. || 5 || Supportive
 
| [[File:Infective.png]] [[Infective]] || Remove all bone magic stack gaining a pestilence aura for next 30 seconds. Enemies within area become infected. || 5 || Supportive
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| [[File:Asphyxiate.png]] [[Asphyxiate]] || Detonates Infective Aura dealing 100+(20*Infective Aura)% Matk poison damage, and increases damage from [[Putrefacation]] based on Infective bonus damage. || 1 || Active
 
| [[File:Asphyxiate.png]] [[Asphyxiate]] || Detonates Infective Aura dealing 100+(20*Infective Aura)% Matk poison damage, and increases damage from [[Putrefacation]] based on Infective bonus damage. || 1 || Active
 
|-
 
|-
| [[File:Mass_Grave.png]] [[Mass Grave]] || Summon (2*SkillLv) Skeletons at once, longer cooldown and Higher SP Cost. || 3 || Supportive
+
| [[File:Mass_Grave.png]] [[Mass Grave]] || Transforms up to Skeletons Limit of Corpses into Skeletons. || 3 || Supportive
 
|-
 
|-
 
| [[File:Shackles_of_Pain.png]] [[Shackles of Pain]] || A selected target takes (SkillLv*10)% additional damage from Non Players for next 300 seconds. || 5 || Supportive
 
| [[File:Shackles_of_Pain.png]] [[Shackles of Pain]] || A selected target takes (SkillLv*10)% additional damage from Non Players for next 300 seconds. || 5 || Supportive
 
|-
 
|-
| [[File:Ravenous_Horde.png]] [[Ravenous Horde]] || Sacrifice All Spirit Spheres to summon that many Zombies. || 1 || Supportive
+
| [[File:Ravenous_Horde.png]] [[Ravenous Horde]] || Transforms up to Zombie Limit of Corpses into Zombies. || 1 || Supportive
 
|-
 
|-
 
| [[File:Decaying_Touch.png]] [[Decaying Touch]] || Deals (222*SkillLv)% Poison Magic Damage and Applies Critical Wounds (SkillLv) to the target at 100% chance for 60 seconds reducing targets Healing by (20*SkillLv)%. || 3 || Active
 
| [[File:Decaying_Touch.png]] [[Decaying Touch]] || Deals (222*SkillLv)% Poison Magic Damage and Applies Critical Wounds (SkillLv) to the target at 100% chance for 60 seconds reducing targets Healing by (20*SkillLv)%. || 3 || Active
 
|-
 
|-
| [[File:Grasp_Heart.png]] [[Grasp Heart]] || Deals 666% Matk Dark property magic damage to target and applies Grasp Heart, for the next 60 seconds any physical attacks or skills used by target will trigger them to take 111% Dark property magic damage each time so long as you are alive and remain on screen. || 1 || Active
+
| [[File:Grasp_Heart.png]] [[Grasp Heart]] || Deals 666% Matk Dark property magic damage to target and applies Grasp Heart, for the next 60 seconds any physical attacks or skills used by target will trigger them to take 66% Dark property magic damage each time so long as you are alive and remain on screen. || 1 || Active
 
|-
 
|-
 
| [[File:Redirect_Magic.png]] [[Redirect Magic]] || Masters Spells will be treated as if the Familiar cast them after cast time ends while in Double Team. || 1 || Passive
 
| [[File:Redirect_Magic.png]] [[Redirect Magic]] || Masters Spells will be treated as if the Familiar cast them after cast time ends while in Double Team. || 1 || Passive
|}
 
 
== Platinum Skills ==
 
{| class="wikitable sortable"
 
! scope="col" style="width: 20%;" | Name
 
! scope="col" style="width: 55%;" | Description
 
! scope="col" style="width: 5%;" | Max Level
 
! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 15%;" | Quest
 
|-
 
 
|}
 
|}
  

Revision as of 16:12, 4 August 2023

Overview

Job Base: Revenant
Job Type: Expanded

Job Change

Talk to Lady Hel in Niflheim as a Job 50 High Necromancer.

Class Data

Skills

Name Description Max Level Type
Promote Mage.png Promote: Mage Targeted Skeleton transforms into a Skeletal mage with 0 Def and Mdef and 60% of normal HP, but will cast Magic Instead. 1 Active
Promote Archer.png Promote: Archer Targeted Skeleton transforms into a Skeletal Archer with 0 Def and Mdef and 60% of normal HP, but gains a ranged attack. 1 Active
Promote Bomb.png Promote: Bomb Targeted Skeleton Self Destructs dealing 666% Atk + 50% of its HP as Physical Neutral property damage. 1 Active
Bonemail.png Bonemail Reduce physical damage taken by (SkillLv)% per Bone Magic Stack. 1 Passive
Lich King.png Lich King Kill All Skeletons and Zombies, Consume 5 Bone Magic Stacks and Consume 3 Corpses to Increase Own HP, SP, Def, Mdef, Atk and Matk, become Undead Race and Property . 1 Supportive
Bone Shower.png Bone Shower Hits Target for (30*Bone Magic Count*SkillLv)% Matk as Undead Property Physical Damage for each Bone Magic Stack you have, if target is Undead or Dark deals Neutral damage instead. 5 Active
Infective.png Infective Remove all bone magic stack gaining a pestilence aura for next 30 seconds. Enemies within area become infected. 5 Supportive
Asphyxiate.png Asphyxiate Detonates Infective Aura dealing 100+(20*Infective Aura)% Matk poison damage, and increases damage from Putrefacation based on Infective bonus damage. 1 Active
Mass Grave.png Mass Grave Transforms up to Skeletons Limit of Corpses into Skeletons. 3 Supportive
Shackles of Pain.png Shackles of Pain A selected target takes (SkillLv*10)% additional damage from Non Players for next 300 seconds. 5 Supportive
Ravenous Horde.png Ravenous Horde Transforms up to Zombie Limit of Corpses into Zombies. 1 Supportive
Decaying Touch.png Decaying Touch Deals (222*SkillLv)% Poison Magic Damage and Applies Critical Wounds (SkillLv) to the target at 100% chance for 60 seconds reducing targets Healing by (20*SkillLv)%. 3 Active
Grasp Heart.png Grasp Heart Deals 666% Matk Dark property magic damage to target and applies Grasp Heart, for the next 60 seconds any physical attacks or skills used by target will trigger them to take 66% Dark property magic damage each time so long as you are alive and remain on screen. 1 Active
Redirect Magic.png Redirect Magic Masters Spells will be treated as if the Familiar cast them after cast time ends while in Double Team. 1 Passive

Promote Archer (The cowardly one)

Monster Stat Conversion of Master Stats
Max HP ((Master's max HP + 666) + Master's max HP + 666 + (Master's Base Attack + Master's Weapon Attack) + (Master's Base Attack + Master's Weapon Attack + Master's Weapon Attack 2)) * Archer's Level / 100
Str/Agi/Vit/Int/Dex/Luk Same as Master's
Atk (Master's Base Attack + Master's Weapon Attack) + Str + Dex * 2 ~ (Master's Base Attack + Master's Weapon Attack + Master's Weapon Attack 2) + Str * 2 + Dex * 2
APM 45 ~ 95, depending on Master's Dex (Delay between attacks is approx. 1332-Dex*4 ms, capped at 632 or 175 Dex)
Def 0
Mdef 0
Hit Normal Skeleton's Hit + Archer's Level * 2

Promote Mage (Magic RNG)

Monster Stat Conversion of Master Stats
Max HP ((Master's max HP + 666) + Master's max HP + 666 + master's Max Matk) * Mage's Level / 100
Str/Agi/Vit/Int/Dex/Luk Same as Master's
Atk Master's Max Matk ~ Master's max Matk (not a typo)
Matk Master's min mAtk * 125 / 100 ~ Master's max mAtk * 125 / 100
Hit Normal Skeleton's Hit + Mage's Level * 2
APM Fixed at 25 APM (Delay of approx 2400ms between attacks)
Def 0
Mdef 0