Difference between revisions of "Lich"

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== Overview ==
 
== Overview ==
 
: '''Job Base:''' [[Revenant]]
 
: '''Job Base:''' [[Revenant]]
 
: '''Job Type:''' Expanded
 
: '''Job Type:''' Expanded
 +
 +
= Job Change =
 +
Talk to Lady Hel in Niflheim as a Job 50 High Necromancer.
  
 
= Class Data =
 
= Class Data =
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! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
|-
 
|-
 +
| [[File:Promote_Mage.png]] [[Promote: Mage]] || Targeted Skeleton transforms into a Skeletal mage with 0 Def and Mdef and 60% of normal HP, but will cast Magic Instead. || 1 || Active
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|-
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| [[File:Promote_Archer.png]] [[Promote: Archer]] || Targeted Skeleton transforms into a Skeletal Archer with 0 Def and Mdef and 60% of normal HP, but gains a ranged attack. || 1 || Active
 +
|-
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| [[File:Promote_Bomb.png]] [[Promote: Bomb]] || Targeted Skeleton Self Destructs dealing 666% Atk + 50% of its HP as Physical Neutral property damage. || 1 || Active
 +
|-
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| [[File:Bonemail.png]] [[Bonemail]] || Reduce physical damage taken by (SkillLv)% per Bone Magic Stack. || 1 || Passive
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|-
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| [[File:Lich_King.png]] [[Lich King]] || Kill All Skeletons and Zombies, Consume 5 Bone Magic Stacks and Consume 3 Corpses to Increase Own HP, SP, Def, Mdef, Atk and Matk, become Undead Race and Property . || 1 || Supportive
 +
|-
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| [[File:Bone_Shower.png]] [[Bone Shower]] || Hits Target for (30*Bone Magic Count*SkillLv)% Matk as Undead Property Physical Damage for each Bone Magic Stack you have, if target is Undead or Dark deals Neutral damage instead. || 5 || Active
 +
|-
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| [[File:Infective.png]] [[Infective]] || Remove all bone magic stack gaining a pestilence aura for next 30 seconds. Enemies within area become infected. || 5 || Supportive
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|-
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| [[File:Asphyxiate.png]] [[Asphyxiate]] || Detonates Infective Aura dealing 100+(20*Infective Aura)% Matk poison damage, and increases damage from [[Putrefacation]] based on Infective bonus damage. || 1 || Active
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|-
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| [[File:Mass_Grave.png]] [[Mass Grave]] || Transforms up to Skeletons Limit of Corpses into Skeletons. || 3 || Supportive
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|-
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| [[File:Shackles_of_Pain.png]] [[Shackles of Pain]] || A selected target takes (SkillLv*10)% additional damage from Non Players for next 300 seconds. || 5 || Supportive
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|-
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| [[File:Ravenous_Horde.png]] [[Ravenous Horde]] || Transforms up to Zombie Limit of Corpses into Zombies. || 1 || Supportive
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|-
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| [[File:Decaying_Touch.png]] [[Decaying Touch]] || Deals (222*SkillLv)% Poison Magic Damage and Applies Critical Wounds (SkillLv) to the target at 100% chance for 60 seconds reducing targets Healing by (20*SkillLv)%. || 3 || Active
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|-
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| [[File:Grasp_Heart.png]] [[Grasp Heart]] || Deals 666% Matk Dark property magic damage to target and applies Grasp Heart, for the next 60 seconds any physical attacks or skills used by target will trigger them to take 66% Dark property magic damage each time so long as you are alive and remain on screen. || 1 || Active
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|-
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| [[File:Redirect_Magic.png]] [[Redirect Magic]] || Masters Spells will be treated as if the Familiar cast them after cast time ends while in Double Team. || 1 || Passive
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|}
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=== Promote Archer (The cowardly one) ===
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{| class="wikitable"
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|-
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! Monster Stat !! Conversion of Master Stats
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|-
 +
| Max HP || ((Master's max HP + 666) + Master's max HP + 666 + (Master's Base Attack + Master's Weapon Attack) + (Master's Base Attack + Master's Weapon Attack + Master's Weapon Attack 2)) * Archer's Level / 100
 +
|-
 +
| Str/Agi/Vit/Int/Dex/Luk || Same as Master's
 +
|-
 +
| Atk || (Master's Base Attack + Master's Weapon Attack) + Str + Dex * 2 ~ (Master's Base Attack + Master's Weapon Attack + Master's Weapon Attack 2) + Str * 2 + Dex * 2
 +
|-
 +
| APM || 45 ~ 95, depending on Master's Dex (Delay between attacks is approx. 1332-Dex*4 ms, capped at 632 or 175 Dex)
 +
|-
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| Def || 0
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|-
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| Mdef || 0
 +
|-
 +
| Hit || Normal Skeleton's Hit + Archer's Level * 2
 
|}
 
|}
  
== Platinum Skills ==
+
=== Promote Mage (Magic RNG) ===
{| class="wikitable sortable"
+
{| class="wikitable"
! scope="col" style="width: 20%;" | Name
+
|-
! scope="col" style="width: 55%;" | Description
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! Monster Stat !! Conversion of Master Stats
! scope="col" style="width: 5%;" | Max Level
+
|-
! scope="col" style="width: 5%;" | Type
+
| Max HP || ((Master's max HP + 666) + Master's max HP + 666 + master's Max Matk) * Mage's Level / 100
! scope="col" style="width: 15%;" | Quest
+
|-
 +
| Str/Agi/Vit/Int/Dex/Luk || Same as Master's
 +
|-
 +
| Atk || Master's Max Matk ~ Master's max Matk (not a typo)
 +
|-
 +
| Matk || Master's min mAtk * 125 / 100 ~ Master's max mAtk * 125 / 100
 +
|-
 +
| Hit || Normal Skeleton's Hit + Mage's Level * 2
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|-
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| APM || Fixed at 25 APM (Delay of approx 2400ms between attacks)
 +
|-
 +
| Def || 0
 
|-
 
|-
 +
| Mdef || 0
 
|}
 
|}
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 +
 +
[[Category:Lich]]
 
[[Category:Classes]]
 
[[Category:Classes]]

Revision as of 16:12, 4 August 2023

Overview

Job Base: Revenant
Job Type: Expanded

Job Change

Talk to Lady Hel in Niflheim as a Job 50 High Necromancer.

Class Data

Skills

Name Description Max Level Type
Promote Mage.png Promote: Mage Targeted Skeleton transforms into a Skeletal mage with 0 Def and Mdef and 60% of normal HP, but will cast Magic Instead. 1 Active
Promote Archer.png Promote: Archer Targeted Skeleton transforms into a Skeletal Archer with 0 Def and Mdef and 60% of normal HP, but gains a ranged attack. 1 Active
Promote Bomb.png Promote: Bomb Targeted Skeleton Self Destructs dealing 666% Atk + 50% of its HP as Physical Neutral property damage. 1 Active
Bonemail.png Bonemail Reduce physical damage taken by (SkillLv)% per Bone Magic Stack. 1 Passive
Lich King.png Lich King Kill All Skeletons and Zombies, Consume 5 Bone Magic Stacks and Consume 3 Corpses to Increase Own HP, SP, Def, Mdef, Atk and Matk, become Undead Race and Property . 1 Supportive
Bone Shower.png Bone Shower Hits Target for (30*Bone Magic Count*SkillLv)% Matk as Undead Property Physical Damage for each Bone Magic Stack you have, if target is Undead or Dark deals Neutral damage instead. 5 Active
Infective.png Infective Remove all bone magic stack gaining a pestilence aura for next 30 seconds. Enemies within area become infected. 5 Supportive
Asphyxiate.png Asphyxiate Detonates Infective Aura dealing 100+(20*Infective Aura)% Matk poison damage, and increases damage from Putrefacation based on Infective bonus damage. 1 Active
Mass Grave.png Mass Grave Transforms up to Skeletons Limit of Corpses into Skeletons. 3 Supportive
Shackles of Pain.png Shackles of Pain A selected target takes (SkillLv*10)% additional damage from Non Players for next 300 seconds. 5 Supportive
Ravenous Horde.png Ravenous Horde Transforms up to Zombie Limit of Corpses into Zombies. 1 Supportive
Decaying Touch.png Decaying Touch Deals (222*SkillLv)% Poison Magic Damage and Applies Critical Wounds (SkillLv) to the target at 100% chance for 60 seconds reducing targets Healing by (20*SkillLv)%. 3 Active
Grasp Heart.png Grasp Heart Deals 666% Matk Dark property magic damage to target and applies Grasp Heart, for the next 60 seconds any physical attacks or skills used by target will trigger them to take 66% Dark property magic damage each time so long as you are alive and remain on screen. 1 Active
Redirect Magic.png Redirect Magic Masters Spells will be treated as if the Familiar cast them after cast time ends while in Double Team. 1 Passive

Promote Archer (The cowardly one)

Monster Stat Conversion of Master Stats
Max HP ((Master's max HP + 666) + Master's max HP + 666 + (Master's Base Attack + Master's Weapon Attack) + (Master's Base Attack + Master's Weapon Attack + Master's Weapon Attack 2)) * Archer's Level / 100
Str/Agi/Vit/Int/Dex/Luk Same as Master's
Atk (Master's Base Attack + Master's Weapon Attack) + Str + Dex * 2 ~ (Master's Base Attack + Master's Weapon Attack + Master's Weapon Attack 2) + Str * 2 + Dex * 2
APM 45 ~ 95, depending on Master's Dex (Delay between attacks is approx. 1332-Dex*4 ms, capped at 632 or 175 Dex)
Def 0
Mdef 0
Hit Normal Skeleton's Hit + Archer's Level * 2

Promote Mage (Magic RNG)

Monster Stat Conversion of Master Stats
Max HP ((Master's max HP + 666) + Master's max HP + 666 + master's Max Matk) * Mage's Level / 100
Str/Agi/Vit/Int/Dex/Luk Same as Master's
Atk Master's Max Matk ~ Master's max Matk (not a typo)
Matk Master's min mAtk * 125 / 100 ~ Master's max mAtk * 125 / 100
Hit Normal Skeleton's Hit + Mage's Level * 2
APM Fixed at 25 APM (Delay of approx 2400ms between attacks)
Def 0
Mdef 0