Difference between revisions of "Javelin Toss"

From Project Einherjar
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(Description)
 
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=== Description ===
 
=== Description ===
Throw a Javelin at a distance. Damage formula:
+
Throw a Javelin at a distance. Dealing (50*SkillLv)% + (Spear Weight * SkillLv) damage. Deals an additional 10 damage per cell.
*Base Damage = 50 * SkillLv
 
*+ 20 Damage per Cell
 
*+ SkillLv * Spear Weight as Damage
 
*+ Spear Mastery Bonus (3 * 1h|5 * 2h) as Damage
 
*+ (Spear Taining / 5)% of Weapon Attack as Damage
 
  
 
{| class=wikitable style="border 1 solid"
 
{| class=wikitable style="border 1 solid"
 
|-
 
|-
! align=center | Level || align=center | Damage %
+
! align=center | Level || align=center | Range || align=center | Damage
 
|-
 
|-
| align=center | 1 || align=center | 40%
+
| align=center | 1 || align=center | 4 || align=center | 50% ATK + 100% Weapon Weight + 10 Flat Damage
 
|-
 
|-
| align=center | 2 || align=center | 80%
+
| align=center | 2 || align=center | 5 || align=center | 100% ATK + 200% Weapon Weight + 20 Flat Damage
 
|-
 
|-
| align=center | 3 || align=center | 120%
+
| align=center | 3 || align=center | 6 || align=center | 150% ATK + 300% Weapon Weight + 30 Flat Damage
 
|-
 
|-
| align=center | 4 || align=center | 160%
+
| align=center | 4 || align=center | 7 || align=center | 200% ATK + 400% Weapon Weight + 40 Flat Damage
 
|-
 
|-
| align=center | 5 || align=center | 200%
+
| align=center | 5 || align=center | 8 || align=center | 250% ATK + 500% Weapon Weight + 50 Flat Damage
 
|}
 
|}
  
 
[[Category:Phalanx]]
 
[[Category:Phalanx]]
 
[[Category:Offensive Skills]]
 
[[Category:Offensive Skills]]

Latest revision as of 07:52, 26 March 2023

<- Back to Phalanx Class
Javelin Toss.png Javelin Toss
No Image Info.gif
Type: Offensive Skill
Levels: 5
Prerequisites
None

Description[edit]

Throw a Javelin at a distance. Dealing (50*SkillLv)% + (Spear Weight * SkillLv) damage. Deals an additional 10 damage per cell.

Level Range Damage
1 4 50% ATK + 100% Weapon Weight + 10 Flat Damage
2 5 100% ATK + 200% Weapon Weight + 20 Flat Damage
3 6 150% ATK + 300% Weapon Weight + 30 Flat Damage
4 7 200% ATK + 400% Weapon Weight + 40 Flat Damage
5 8 250% ATK + 500% Weapon Weight + 50 Flat Damage