Difference between revisions of "Hunter"

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'''Beast Bane''': Lower Max Level From 10 -> 1, Deal 10% more damage to Beast
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{{TOC}}
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[[File:Hunter.png|thumb]]
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= Overview =
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: '''Job Base:''' [[Archer]]
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: '''Job Type:''' 2-1
  
Sharp Shooting damage changed from (200 + 50*SkillLv) -> (100*SkillLv)%
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= Class Data =
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== Skill Changes ==
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=== Beast Bane ===
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*Max Level lowered from 10 -> 1
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*Increases damage to Beast(Brute) by 10%
  
Sharp Shooting gains (5 + 5*SkillLv)% crit damage  
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===Blitz Beat===
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*Proc chance increased from 0.1% -> 1% chance
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*No longer split damage on auto cast
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*No longer hits Traps
  
Sharp Shooting extra Crit chance increased from 20 -> 25
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===Steel Crow===
 
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*Max Level lowered to 5
Increase Blitz Beat base proc chance from 0.1% -> 1% chance
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*Bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv)
 
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*Bonus damage now based on base + weapon attack instead of double dipping into resistances
Blitz Beat no longer split damage on auto cast
 
 
 
Blitz Beat no longer removes traps
 
 
 
Blitz Beat no longer Hits Traps
 
 
 
Steel Crow Max Level lowered to 5
 
 
 
Steel Crow bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv)
 
 
 
Steel Crow bonus damage now based on base + weapon attack instead of double dipping into resistances
 
 
 
Falcon damage is now Physical
 
 
 
Traps now scales with Atk and damage is now Physical
 
  
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== New Skills ==
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*Ricochet Arrow(Toggle) chance to hit a random nearby enemy when using sills or attacking
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*Arrow Recovery(Passive) chance to retrieve arrow you are using when killing a target.
  
 
[[Category:Classes]]
 
[[Category:Classes]]

Latest revision as of 20:32, 1 January 2024

Hunter.png

Overview[edit]

Job Base: Archer
Job Type: 2-1

Class Data[edit]

Skill Changes[edit]

Beast Bane[edit]

  • Max Level lowered from 10 -> 1
  • Increases damage to Beast(Brute) by 10%

Blitz Beat[edit]

  • Proc chance increased from 0.1% -> 1% chance
  • No longer split damage on auto cast
  • No longer hits Traps

Steel Crow[edit]

  • Max Level lowered to 5
  • Bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv)
  • Bonus damage now based on base + weapon attack instead of double dipping into resistances

New Skills[edit]

  • Ricochet Arrow(Toggle) chance to hit a random nearby enemy when using sills or attacking
  • Arrow Recovery(Passive) chance to retrieve arrow you are using when killing a target.