Difference between revisions of "High Wizard"

From Project Einherjar
m (Skill Changes)
m (Skill Changes)
 
Line 12: Line 12:
 
==== Gravitation ====
 
==== Gravitation ====
 
* Replaced by Fissure
 
* Replaced by Fissure
==== Stone Nova ====
 
* Hits every enemy in a 5x5 area around the caster with Earth magic, dealing (100+85*SkilLv)% if target is not Stone Cursed. If target is in Stone wait, deals 3x damage and instantly and converts them to solid stone, increasing the duration. Has a (25+10*SkillLv)% chance to cause Stone Curse, skipping the wait period.
 
 
==== Fissure ====
 
==== Fissure ====
 
* Uplifts a wide land and inflicts Earth magic damage to all enemies within range, returning to cast location dealing damage again. Targets at far end of skill only get hit once. Has a chance to root targets lowering their APM by (5*SkilLLv)% and preventing them from moving.
 
* Uplifts a wide land and inflicts Earth magic damage to all enemies within range, returning to cast location dealing damage again. Targets at far end of skill only get hit once. Has a chance to root targets lowering their APM by (5*SkilLLv)% and preventing them from moving.

Latest revision as of 22:35, 4 April 2024

High Wizard.png

Overview[edit]

Job Base: Wizard
Job Type: 2-1 Transcendent

Job Change[edit]

Talk to the High WIzard in Valhalla as a Job 50 High Mage.

Class Data[edit]

Skill Changes[edit]

Gravitation[edit]

  • Replaced by Fissure

Fissure[edit]

  • Uplifts a wide land and inflicts Earth magic damage to all enemies within range, returning to cast location dealing damage again. Targets at far end of skill only get hit once. Has a chance to root targets lowering their APM by (5*SkilLLv)% and preventing them from moving.

Napalm Vulcan[edit]

  • No longer split damage
  • Damage against Undead is increased per Soul Strike Level

Job Bonuses[edit]