Difference between revisions of "Heal"

From Project Einherjar
(Created page with "Heal is a 1st class supportive skill available as Adept. In contrary to Acolyte, Crusader and Super Novice Heal, it only has 5 level. = Effect = Restore the target HP, or da...")
 
(Fixing prereq, clarified detail abt max level.)
 
(One intermediate revision by one other user not shown)
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Heal is a 1st class supportive skill available as Adept.
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: ''[[Adept|<- Back to '''Adept Class''']]''
In contrary to Acolyte, Crusader and Super Novice Heal, it only has 5 level.
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{| class="wikitable" style="float:right;"
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! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:AD HEAL.png]] <big>Heal</big>
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|-
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| style="text-align: center;" | [[File:No_Image_Info.gif]]
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|-
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| '''Type:''' Supportive Skill
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|-
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| '''Levels:''' 5, or 10
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|-
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! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;;" | Prerequisites
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|-
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| ([[Acolyte]]) None, ([[Adept]]) [[Resta]] Lv. 5
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|}
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=== Description ===
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Heal is a First Class supportive skill.
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For [[Acolyte]]s, this spell goes up to a max level of 10, for [[Adept]], [[Super Novice]], and [[Crusader]], it only goes up to a max level of 5.
  
= Effect =
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Restore a target's HP, or damage Undead targets. The amount of HP restored is based on the caster's base level, job level, INT, and the skill's level.
  
Restore the target HP, or damage an undead enemy.
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Property: <span style="color:#777777;">Holy</span>
  
{| class="wikitable"
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{| class=wikitable style="border 1 solid"
! scope="col" style="width: 33%;" | Level
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|-
! scope="col" style="width: 34%;" | Effect
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! align=center | Level || align=center | Base Heal
! scope="col" style="width: 33%;" | SP cost
 
 
|-
 
|-
| 1 || Base heal +12 || 13
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| align=center | 1 || align=center | 12
 
|-
 
|-
| 2 || Base heal +20 || 16
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| align=center | 2 || align=center | 20
 
|-
 
|-
| 3 || Base heal +28 || 19
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| align=center | 3 || align=center | 28
 
|-
 
|-
| 4 || Base heal +36 || 22
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| align=center | 4 || align=center | 36
 
|-
 
|-
| 5 || Base heal +40 || 25
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| align=center | 5 || align=center | 44
 
|}
 
|}
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[[Category:Adept]]
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[[Category:Acolyte]]
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[[Category:Crusader]]
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[[Category:Super Novice]]
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[[Category:Supportive Skills]]

Latest revision as of 12:48, 11 May 2024

<- Back to Adept Class
AD HEAL.png Heal
No Image Info.gif
Type: Supportive Skill
Levels: 5, or 10
Prerequisites
(Acolyte) None, (Adept) Resta Lv. 5

Description[edit]

Heal is a First Class supportive skill.

For Acolytes, this spell goes up to a max level of 10, for Adept, Super Novice, and Crusader, it only goes up to a max level of 5.

Restore a target's HP, or damage Undead targets. The amount of HP restored is based on the caster's base level, job level, INT, and the skill's level.

Property: Holy

Level Base Heal
1 12
2 20
3 28
4 36
5 44