Difference between revisions of "Heal"

From Project Einherjar
(Created page with "Heal is a 1st class supportive skill available as Adept. In contrary to Acolyte, Crusader and Super Novice Heal, it only has 5 level. = Effect = Restore the target HP, or da...")
 
 
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Heal is a 1st class supportive skill available as Adept.
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: ''[[Adept|<- Back to '''Adept Class''']]''
In contrary to Acolyte, Crusader and Super Novice Heal, it only has 5 level.
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{| class="wikitable" style="float:right;"
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! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:AD HEAL.png]] <big>Heal</big>
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|-
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| style="text-align: center;" | [[File:No_Image_Info.gif]]
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|-
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| '''Type:''' Supportive Skill
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|-
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| '''Levels:''' 5 (10 for [[Acolyte|Acolyte Class]])
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|-
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! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;;" | Prerequisites
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|-
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| None
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|}
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=== Description ===
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Heal is a First Class supportive skill, and is available as [[Adept]].
 +
 
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In contrary to [[Acolyte]], [[Crusader]] and [[Super Novice]] Heal, this version only goes up to a Max Level of 5.
  
= Effect =
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Restore a target's HP, or damage Undead targets. The amount of HP restored is based on the caster's base level, job level, INT "and the skill's level.
  
Restore the target HP, or damage an undead enemy.
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Property: <span style="color:#777777;">Holy</span>
  
{| class="wikitable"
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{| class=wikitable style="border 1 solid"
! scope="col" style="width: 33%;" | Level
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|-
! scope="col" style="width: 34%;" | Effect
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! align=center | Level || align=center | Base Heal
! scope="col" style="width: 33%;" | SP cost
 
 
|-
 
|-
| 1 || Base heal +12 || 13
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| align=center | 1 || align=center | 12
 
|-
 
|-
| 2 || Base heal +20 || 16
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| align=center | 2 || align=center | 20
 
|-
 
|-
| 3 || Base heal +28 || 19
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| align=center | 3 || align=center | 28
 
|-
 
|-
| 4 || Base heal +36 || 22
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| align=center | 4 || align=center | 36
 
|-
 
|-
| 5 || Base heal +40 || 25
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| align=center | 5 || align=center | 44
 
|}
 
|}
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[[Category:Adept]]
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[[Category:Acolyte]]
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[[Category:Crusader]]
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[[Category:Super Novice]]
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[[Category:Supportive Skills]]

Latest revision as of 20:35, 21 July 2021

<- Back to Adept Class
AD HEAL.png Heal
No Image Info.gif
Type: Supportive Skill
Levels: 5 (10 for Acolyte Class)
Prerequisites
None

Description[edit]

Heal is a First Class supportive skill, and is available as Adept.

In contrary to Acolyte, Crusader and Super Novice Heal, this version only goes up to a Max Level of 5.

Restore a target's HP, or damage Undead targets. The amount of HP restored is based on the caster's base level, job level, INT "and the skill's level.

Property: Holy

Level Base Heal
1 12
2 20
3 28
4 36
5 44