Editing Gunslinger

From Project Einherjar

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| [[File:Coin Flip.png]] [[Coin Flip]] || Throw a Coin at a target dealing 110% piercing damage gaining a stack. Each coin stack increases your damage by 2% up to 10 stacks. || 5 || Supportive
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| [[File:Dust.png]] [[Dust]] || Shotgun: Fires a close range shot that will push an enemy 5 cells backward. || 10 || Active
 
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| [[File:Snake Eyes.png]] [[Snake Eyes]] || Rifle: Increases skill damage by (SkilLLv)% per cell over 5. || 10 || Passive
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| [[File:Coin Flip.png]] [[Coin Flip]] || Consumes 1 Zeny to flip a Coin. The caster can have a maximum of 10 coins. || 5 || Supportive
 
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| [[File:Rapid Shower.png]] [[Rapid Shower]] || Revolver: Shoot 3 bullets inflicting (100+40*SkilLLv)% damage. || 10 || Active
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| [[File:Snake Eyes.png]] [[Snake Eyes]] || Increases Damage based on the distance from the target. || 10 || Passive
 
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| [[File:Disarm.png]] [[Disarm]] || Revolver & Rifle: When used on monsters: reduces their Attack by 25%. Strips weapon from players instead. || 5 || Active
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| [[File:Rapid Shower.png]] [[Rapid Shower]] || Revolver: Attacks an enemy with 5 rapid fire attacks dealing (100 + 40*SkillLv)%. Consumes 1 Bullet. || 10 || Active
 
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| [[File:Dust.png]] [[Dust]] || Shotgun: Inflictgs 100+50*SkilLv damage, knocking back the target by 5 cells. If they hit a wall or are knockback immune, they take additional damage. || 10 || Active
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| [[File:Disarm.png]] [[Disarm]] || When used on non-boss monsters, this skill can reduce their Attack by 25%. || 5 || Active
 
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| [[File:Bull's Eye.png]] [[Bull's Eye]] || Rifle: Inflicts 800% damage to Demi-Human and Brute and 200% to others. || 1 || Active
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| [[File:Bull's Eye.png]] [[Bull's Eye]] || Revolver & Rifle: Inflicts 200% damage to Demi-Human and Brute with a 0.1% chance to inflict Coma. Consumes 1 Coin. || 1 || Active
 
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| [[File:Chain Action.png]] [[Chain Action]] || Revolver: Enables a chance of firing twice. || 10 || Passive
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| [[File:Chain Action.png]] [[Chain Action]] || Revolver: Enables a chance of firing 2 shots in a single attack when. || 10 || Passive
 
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| [[File:Cracker.png]] [[Cracker]] || Fire attempting to stun at a (125-5*Distance)% chance. The less distance, higher the chance and longer duration. || 1 || Active
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| [[File:Cracker.png]] [[Cracker]] || Fires a bullet that can Stun an enemy. Higher chance against closer targets. Consumes 1 Coin. || 1 || Active
 
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| [[File:Piercing Shot.png]] [[Piercing Shot]] || Revolver & Rifle: Deal (100+20*SkilLv)% damage ignoring (2*SkilLv) DEF. Chance to inflict Bleeding. || 5 || Active
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| [[File:Piercing Shot.png]] [[Piercing Shot]] || Revolver & Rifle: Inflits (100 + 20*SkillLv)% DEF piercing damage that can cause Bleeding. || 5 || Active
 
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| [[File:Firearms Training.png]] [[Firearms Training]] || Learn the quirks of each gun type. || 1 || Platinum NPC
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| [[File:Firearms Training.png]] [[Firearms Training]] || Learn the quarks of each gun type. || 1 || Platinum NPC
 
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| [[File:Magical Bullet.png]] [[Magical Bullet]] || While active, shots no longer consume ammo, instead consume 2 SP. Increases SP cost by 25% and damage done is converted into magic. || 1 || [[Magical Bullet Quest]]
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| [[File:Magical Bullet.png]] [[Magical Bullet]] || Fires a magic shot that does not use any bullet, inflicting Ghost damage equal to caster's ATK + MATK. Consumes 1 Coin. || 1 || [[Magical Bullet Quest]]
 
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