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− | {{TOC}}
| + | Increased Base Level 99 SP from 522 -> 604 |
− | [[File:Gunslinger.png|thumb]]
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− | = Overview =
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− | = Job Change =
| + | Chain Action can now crit gaining extra Hit from crit chance |
− | # Make your way to Einbroch {{navi|que_ng|152|167}} via Airplane or [[Waypoints & Warp Gates|Warp Gate]]) and talk to Master Miller
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− | # Gather the following items: 3x {{item|914|Fluff}}, 3x {{item|912|Zargon}}, 3x {{item|1013|Rainbow Shell}}, 10x {{item|935|Shell}}, 3x {{item|511|Green Herb}}, 1x {{item|1019|Trunk}} and 1x {{item|519|Milk}}
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− | # Go to Payon {{navi|payon|184|65}} and talk to The Wise Bull Horn a few times until he takes the Milk
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− | # Go back to Master Miller in Einbroch {{navi|que_ng|152|167}} and congratulations on becoming a Gunslinger
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− | | |
− | = Class Data =
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− | == Skills ==
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− | {| class="wikitable sortable"
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− | ! scope="col" style="width: 20%;" | Name
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− | ! scope="col" style="width: 70%;" | Description
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− | ! scope="col" style="width: 5%;" | Max Level
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− | ! scope="col" style="width: 5%;" | Type
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− | | [[File:Coin Flip.png]] [[Coin Flip]] || Throw a Coin at a target dealing 110% piercing damage gaining a stack. Each coin stack increases your damage by 2% up to 10 stacks. || 5 || Supportive
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− | | [[File:Snake Eyes.png]] [[Snake Eyes]] || Rifle: Increases skill damage by (SkilLLv)% per cell over 5. || 10 || Passive
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− | | [[File:Rapid Shower.png]] [[Rapid Shower]] || Revolver: Shoot 3 bullets inflicting (100+40*SkilLLv)% damage. || 10 || Active
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− | | [[File:Disarm.png]] [[Disarm]] || Revolver & Rifle: When used on monsters: reduces their Attack by 25%. Strips weapon from players instead. || 5 || Active
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− | | [[File:Dust.png]] [[Dust]] || Shotgun: Inflictgs 100+50*SkilLv damage, knocking back the target by 5 cells. If they hit a wall or are knockback immune, they take additional damage. || 10 || Active
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− | | [[File:Bull's Eye.png]] [[Bull's Eye]] || Rifle: Inflicts 800% damage to Demi-Human and Brute and 200% to others. || 1 || Active
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− | | [[File:Chain Action.png]] [[Chain Action]] || Revolver: Enables a chance of firing twice. || 10 || Passive
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− | | [[File:Cracker.png]] [[Cracker]] || Fire attempting to stun at a (125-5*Distance)% chance. The less distance, higher the chance and longer duration. || 1 || Active
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− | | [[File:Piercing Shot.png]] [[Piercing Shot]] || Revolver & Rifle: Deal (100+20*SkilLv)% damage ignoring (2*SkilLv) DEF. Chance to inflict Bleeding. || 5 || Active
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− | |}
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− | == Platinum Skills ==
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− | {| class="wikitable sortable"
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− | ! scope="col" style="width: 20%;" | Name
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− | ! scope="col" style="width: 70%;" | Description
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− | ! scope="col" style="width: 5%;" | Max Level
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− | ! scope="col" style="width: 5%;" | How to obtain
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− | | [[File:Firearms Training.png]] [[Firearms Training]] || Learn the quirks of each gun type. || 1 || Platinum NPC
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− | | [[File:Magical Bullet.png]] [[Magical Bullet]] || While active, shots no longer consume ammo, instead consume 2 SP. Increases SP cost by 25% and damage done is converted into magic. || 1 || [[Magical Bullet Quest]]
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− | |}
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− | == Job Bonuses ==
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− | {| class="wikitable"
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− | ! Stat !! +1 !! +2 !! +3 !! +4 !! +5 !! +6
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− | |-
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− | | STR
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− | |-
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− | | AGI
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− | |-
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− | | VIT
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− | |-
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− | | INT
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− | |-
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− | | DEX
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− | |-
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− | | LUK
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− | |}
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− | [[Category:Classes]]
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