Difference between revisions of "Enchanting"

From Project Einherjar
(first cleanup, reorganize and info dump for new changes)
Line 1: Line 1:
== Disabled ==
+
== Basics ==
'''Enchanting is Disabled for the patch of 2023-09-07 and will become available in a new system the following patch.'''
 
  
 +
* Ornaments are equipped on the non-headgear "Costume" tab slots.
  
 +
* Runes are equipped in the Ornaments like cards which give additive passive skills that buff the player.
  
 +
* Fairies can make Ornaments, make Runes, remove Runes and open a special Enchantment Storage.
  
== Basics ==
+
=== Making Ornaments ===
 +
Bring {{item|2628|Novice Armlet}}, a {{item|51061|Runic Essence}} and 50k zeny to a Fairy.
  
* Ornaments are equipped on the non-headgear "Costume" tab slots.
+
=== Making Runes ===
 +
Each [[Enchanting#Fairy Locations|Fairy]] can create a different type of Rune for 5k zeny and a {{item|51061|Runic Essence}} or 5k zeny and 5x {{item|38994|Runedust}}
  
* Runes are equipped in the Ornaments like cards which give additive passive skills that buff the player.
+
=== Removing Runes ===
 +
Any [[Enchanting#Fairy Locations|Fairy]] can remove the current Runes from any Ornament you have equipped for 1x {{item|715|Yellow Gemstone}}.
  
* Fairies can make Ornaments, make Runes, remove Runes and breakdown Runes as well as open a special Enchantment Storage (at no cost).
+
=== Runestones ===
 +
Runestones drop from all monster kills at a 3% chance. They can be broken down into random {{item|38994|Runedust}} at the Journy Stone NPC, found at the top of Geffen tower or in Odin Temple.
  
== Making Ornaments ==
+
{| class="wikitable"
To get an Ornament you must bring a fairy the correct gem type, a yellow gemstone and a star crumb and they can turn it into an ornament for a small fee (50000z).
+
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;| Runestone
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;| Runedust Received
 +
|-
 +
| {{item|51045|Corrupt Runestone}}
 +
| 2
 +
|-
 +
| {{item|51046|Tainted Runestone}}
 +
| 4
 +
|-
 +
| {{item|51047|Tarnished Runestone}}
 +
| 8
 +
|-
 +
| {{item|51048|Cloudy Runestone}}
 +
| 6
 +
|-
 +
| {{item|51049|Pure Runestone}}
 +
| 10
 +
|}
  
The gems can be obtained from [https://ratemyserver.net/index.php?page=nsw_shop_search&shopsearch=Search&sshop_name=Jeweler&shopsearch=Search Jeweler] NPCs, monster drops, [[Mining]], Buccaneer's [[Plunder]], Gift Boxes from Myst Case Card and Blacksmith's [[Dismantle]].
+
=== Runic Essence ===
 
+
Dropped by:
{| class="wikitable sortable"
+
{| class="wikitable mw-collapsible mw-collapsed"
! Type !! Gem Type !! Dust Type
+
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Monster
 +
|-
 +
| Roda Frog
 +
|-
 +
|Baby Desert Wolf
 
|-
 
|-
| Ruin || Ruby || Ruby Runedust
+
|Tarou
 
|-
 
|-
| Stability || Emerald || Emerald Runedust
+
|Wormtail
 
|-
 
|-
| Aegis || Amethyst || Amethyst Runedust
+
|Shellfish
 
|-
 
|-
| Primordial || Opal || Opal Runedust
+
|Stainer
 
|-
 
|-
| Flow || Aquamarine || Aquamarine Runedust
+
|Peco Peco
 
|-
 
|-
| Potential || Sapphire || Sapphire Runedust
+
|Dustiness
 
|-
 
|-
| Insight || Zircon || Zircon Runedust
+
|Raggler
 
|-
 
|-
|}
+
|Megalodon
 
 
== Making Runes ==
 
Each Fairy can create Runes with power depending on the sigil you're holding. Each Rune requires 1 Gem Type 1 Star Dust and some zeny. Alternatively you can use Rune dust (collected when breaking down Runes). Zeny or Dust Varies by Sigil Level.
 
# 10000z or 5 Dust
 
# 50000z or 10 Dust
 
# 100000z or 25 Dust
 
# 250000z or 50 Dust
 
 
 
Once created, Runes can be applied to the Ornaments like cards granting an additive skill effect.
 
 
 
=== Sigil effect on Rune levels ===
 
When you make a Rune, it is created up to a specific level. This level is dictated by the Sigil you have in your Inventory when you make the Rune. The table below shows the odds for each level with a specific Sigil.
 
 
 
{| class="wikitable sortable"
 
! Sigil !! Level 1 !! Level 2 !! Level 3 !! Level 4
 
 
|-
 
|-
| None || 100% || 0% || 0% || 0%
+
|Pirate Skeleton
 
|-
 
|-
| Apprentice || 25% || 75% || 0% || 0%
+
|Magnolia
 
|-
 
|-
| Adept || 11% || 33% || 56% || 0%
+
|Marduk
 
|-
 
|-
| Master || 6% || 20% || 31% || 43%
+
|Myst
 
|-
 
|-
| Isana || 6% || 20% || 31% || 43%
+
|Cookie
 
|-
 
|-
|}
+
|Steam Goblin
 
 
=== Breaking Runes ===
 
You can break down unwanted Runes into their respective Rune Dust, with the amount received depending on the level.
 
# 3 Dust
 
# 5 Dust
 
# 13 Dust
 
# 25 Dust
 
# 100 Dust
 
 
 
== Removing Runes ==
 
You can remove the current Runes from any Ornament you are wearing by talking to any Fairy, it costs 1 Yellow Gemstone per Ornament.
 
 
 
== Improving Runes ==
 
You can improve existing Runes making them stronger by talking to the Enchantress at the top of the Geffen Tower.
 
{| class="wikitable"
 
 
|-
 
|-
! Level !! Item Cost !! Zeny Cost
+
|Dumpling Child
 
|-
 
|-
| Lv 1 || 1 Old Magicbook, 1 Red Gemstone, 1 Blue Gemstone, 1 Yellow Gemstone || 100,000 + Base Cost / 4
+
|Baby Leopard
 
|-
 
|-
| Lv 2 || 1 Old Magicbook, 3 Red Gemstones, 3 Blue Gemstones, 3 Yellow Gemstones || 500,000 + Base Cost / 2
+
|Beetle King
 
|-
 
|-
| Lv 3 || 1 Old Magicbook, 6 Red Gemstones, 6 Blue Gemstones, 6 Yellow Gemstones || 2,500,000 + Base Cost * 3 / 4
+
|Deviruchi
 
|-
 
|-
| Lv 4 || 10 Red Gemstones, 10 Blue Gemstones, 10 Yellow Gemstones + 3 Engraved Runes || 12,500,000 + Base Cost * 20
+
|Skeleton Prisoner
|}
 
 
 
== Fairy Locations ==
 
For all blank ornaments created at the fairies you need a proper gemstone and a stardust.
 
 
 
{| class="wikitable"
 
! Type !! Locations
 
 
|-
 
|-
| Ruin || Payon Old District East Building, Amatsu weapon shop, Izlude tool shop, Yuno blacksmith, Splendid, Geffen Tower
+
|Gargoyle
 
|-
 
|-
| Stability || Payon Old District East Building, Ayothaya weapon shop, Einbroch weapon shop, Veins weapon shop, Manuk
+
|Spring Rabbit
 
|-
 
|-
| Aegis || Prontera blacksmith, Payon Old District East Building, Aldebaran weapon shop, Geffen blacksmith, Yuno blacksmith, Brasilis
+
|Kapha
 
|-
 
|-
| Primordial || Payon Old District East Building, Niffelheim weapon shop, Payon blacksmith, Lighthalzen weapon shop, Rachel
+
|Evil Cloud Hermit
 
|-
 
|-
| Flow || Payon Old District East Building, Moscovia weapon shop, Hugel weapon shop, Louyang weapon shop, Mid Camp
+
|Stone Shooter
 
|-
 
|-
| Potential || Payon Old District East Building, Prontera blacksmith, Morocc blacksmith, Comodo weapon shop, Einbroch blacksmith, Tortuga, Moscovia
+
|Li Me Mang Ryang
 
|-
 
|-
| Insight || Payon Old District East Building, Lutie weapon shop, Alberta weapon shop, Moscovia armor shop, Einbroch blacksmith, Rachel weapon shop, Umbala weapon shop, Veins
+
|Tamruan
|}
 
 
 
==Quests==
 
===Apprentice Enchanter Quest===
 
This Quest is skippable, and not needed to progress with the Adept Quest
 
#Talk to the Enchantress at the top of Geffen Tower.
 
#Bring 1 Old Magicbook, 1 Porcupine Quill, 1 Moth Dust, 1 Fine-grained Trunk and 1 Anolian Skin.
 
#Receive Apprentice Sigil
 
 
 
===Adept Enchanter Quest===
 
A fairy (Titania) in the central building of Splendide starts this quest.
 
 
 
Having the '''Ring of the Wise King''' is required for this, which means you need to start Ring of The Wise King quest.
 
 
 
The pre-requisite quests for that are [[Onward to the New World Quest|Onward to the New World]], New Surroundings, Finding a Fairy and then starting Report from the New World just until the Document is stolen.
 
 
 
After talking to Titania with the Ring in your possession, talk to the blacksmith Goldemar at the Einbroch Blacksmith guild's second floor, go back to Titania, come back to Goldemar, and he will ask you to find this items:
 
 
 
{| class="wikitable mw-collapsible mw-collapsed"
 
! Amount || Item
 
 
|-
 
|-
| 76 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=999 Steel]
+
|Obsidian
 
|-
 
|-
| 50 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=920 Wolf Claw]
+
|Gremlin
 
|-
 
|-
| 15 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=1019 Trunk]
+
|Breeze
 
|-
 
|-
| 20 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=907 Resin]
+
|Plasma
 
|-
 
|-
| 5 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=984 Oridecon]
+
|Constant
 
|-
 
|-
| 1 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=725 Sardonyx]
+
|Rybio
 
|-
 
|-
| 4 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=969 Gold]
+
|Assaulter
 
|-
 
|-
| 1 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=719 Amethyst]
+
|Elder
 
|-
 
|-
| 1 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=727 Opal]
+
|Galapago
 
|-
 
|-
| 30 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=919 Animal Skin]
+
|Tengu
 
|-
 
|-
| 10 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=949 Feather]
+
|Civil Servant
 
|-
 
|-
| 5 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=1059 Fabric]
+
|Flame Skull
 
|-
 
|-
| 5 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=914 Fluff]
+
|Toucan
 
|-
 
|-
| 9 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=985 Elunium]
+
|Siorava
 
|-
 
|-
| 2 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=1000 Star Crumb]
+
|Jejeling
 
|-
 
|-
| 1 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=994 Flame Heart]
+
|Naga
 
|-
 
|-
| 24 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=922 Orc's Fang]
+
|Dark Priest
 
|-
 
|-
| 1 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=12040 Stone of Sage]
+
|Centipede Larva
 
|}
 
|}
  
===Master Enchanter Quest===
+
=== Fairy Locations ===
 
+
{|class="wikitable mw-collapsible"
* Step 1: Repeatedly talk to Titania in the building in 197 191 until she asks you to find a fairy named Isana.
+
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;| Type
* Step 2: Find Isana at either  Rachel Temple (/navi ra_temin 260/160) or Odin's Temple 3 102 142
+
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;| Locations
* Step 3: Agree to help her with her research
+
|-
* Step 4: Farm at minimum the following ingredients:
+
| Ruin || Amatsu Weapon Shop, Izlude Tool Shop, Yuno Blacksmith, Splendid, Geffen Tower
** 70x Bloody Rune
+
|-
** 70x Rune of Darkness
+
| Aegis || Ayothaya Weapon Shop, Einbroch Weapon Shop, Veins Weapon Shop, Manuk
** 490x Holy Water
 
 
 
* Step 5: Go to Isana and select the "Make Rune" option. You will need 1x Bloody Rune, 1x Rune of Darkness and 5x Holy Water to make a Rune.
 
* Step 6: Upon creation, the Rune can be one of five purity levels. Depending on that purity level, you may need to talk to Isana again and select the "Remove Corruption" option. Depending on the Runes in your inventory, the expended Holy Waters for removing Corruption will increase. Isana will attempt to remove the Corruption of all the non-Pure Runestones you have in your inventory. The table below shows number of holy waters required to obtain 1 Pure Runestone from a specific Unpure Runestone. These numbers apply exactly when you remove Corruption of one Runestone at a time.
 
{| class="wikitable mw-collapsible mw-collapsed"
 
!Purity Levels !! Cost
 
 
|-
 
|-
|Corrupt || 1~4
+
| Stability || Prontera Blacksmith, Aldebaran Weapon Shop, Geffen Blacksmith, Yuno Blacksmith, Brasilis
 
|-
 
|-
|Tainted || 1~3
+
| Primordial || Niflheim Weapon Shop, Payon Blacksmith, Lighthalzen Weapon Shop, Rachel
 
|-
 
|-
|Tarnished || 1~2
+
| Flow || Moscovia Weapon Shop, Hugel Weapon shop, Louyang Weapon Shop, Midgard Expedition Camp
 
|-
 
|-
|Cloudy || 1
+
| Potential || Payon Old District East Building, Prontera Blacksmith, Morocc Blacksmith, Comodo Weapon shop, Einbroch Blacksmith, Tortuga, Moscovia
 
|-
 
|-
|Pure || n/a
+
| Insight || Lutie Weapon Shop, Alberta weapon shop, Moscovia Armor shop, Einbroch blacksmith, Rachel Weapon Shop, Umbala Weapon Shop, Veins
 
|}
 
|}
  
* Step 7: With your 7 Pure Runestones, select the "Make Runestone" option. Create all of the possible Runestones that are given, but do not make any duplicates. These are the Natured Runestones.
+
=== Improving Runes ===
* Step 8: Create the rest of your Pure Runestones.
+
Currently Disabled.
* Step 9: Talk to Isana once more and select the "Engrave Rune" option. A shop window will open, and you will notice that the Runes are coded somewhat alphabetically. Buy engraved Runes based on the combinations you would like to use for a specific Natured Runestone.
 
* Step 10: Following the tables below, you insert engraved Runes into a specific Natured Runestone. This is done like inserting a card in your equipment.
 
* Step 11: After you've inserted one combination into the Natured Runestone, talk to Isana again and select the "Try Runestone" option. Select the Runestone you would like to attempt to merge, and Isana will tell you if you succeeded or failed. Make sure the "letters" are in the right order.
 
* Step 12: Repeat from Step 9 until all Natured Runestones each have 3 enchantments with 3 letters merged into them. Look at the table below, after the bold text for reference.
 
** ''Stolao has said that there are three headgear obtainable through this quest with certain combinations. The headgears give decent stats and look good, so you may want to try to get them. The ornament you put the Rune combo on might not matter.''
 
* Step 13: When you have all Natured Runestones completed, Isana will tell you to go back to Titania.
 
* Step 14: Talk to Titania, who will thank you for your help and give you the Master Sigil. The quest is now complete.
 
* Step 15: Bring the Complete Natured Runestones to The Enchantress at the top of Geffen Tower and teach her how to improve Runes to Level 5.
 
  
 +
===Engraving===
 +
For 250k, 1x {{item|51049|Pure Runestone}} and 1x of the material below, you can Engrave a "letter" rune
 
{| class="wikitable mw-collapsible mw-collapsed"
 
{| class="wikitable mw-collapsible mw-collapsed"
! Bonus Headgear !! Rune Combo !! Ornament
+
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Rune Received
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Item Needed
 
|-
 
|-
|Einherjar's Wyrd || ??? || ???
+
| {{item|51014|Ansuz Rune}}
 +
| {{item|1053|Ancient Tooth}}
 
|-
 
|-
|Reginrev's Wings || JAR || Primordial
+
| {{item|51015|Berkana Rune}}
 +
| {{item|7206|Black Cat Doll}}
 
|-
 
|-
|War God Vesture || WAR || Ruin or Primordial
+
| {{item|51027|Dagaz Rune}}
 +
| {{item|6089|Dark Piece}}
 
|-
 
|-
|}
+
| {{item|51016|Ehwaz Rune}}
 
+
| {{item|7939|Elder Branch}}
'''These are Rune combos that only work for the quest, as the Rune has been discontinued.'''
+
|-
'''For Rune combinations of existing Runes, <big>[[Enchanting#Enchantment_List_and_Chances|see below]]</big>'''
+
| {{item|51028|Fehu Rune}}
{| class="wikitable mw-collapsible mw-collapsed"
+
| {{item|7043|Fine Sand}}
! Ornament !! Rune Combo
+
|-
 +
| {{item|51029|Gebo Rune}}
 +
| {{item|7435|Golden Ornament}}
 +
|-
 +
| {{item|51017|Hagalaz Rune}}
 +
| {{item|7209|Helm of Dullahan}}
 +
|-
 +
| {{item|51019|Isa Rune}}
 +
| {{item|6256|Ice Piece}}
 +
|-
 +
| {{item|51020|Jera Rune}}
 +
| {{item|1008|Necklace of Oblivion}}
 +
|-
 +
| {{item|51031|Kenaz Rune}}
 +
| {{item|7182|Cacao}}
 +
|-
 +
| {{item|51032|Laguz Rune}}
 +
| {{item|7172|Leopard Claw}}
 +
|-
 +
| {{item|51033|Mannaz Rune}}
 +
| {{item|1058|Moth Wings}}
 +
|-
 +
| {{item|51021|Nauthiz Rune}}
 +
| {{item|7270|Nursing Bottle}}
 +
|-
 +
| {{item|51034|Othala Rune}}
 +
| {{item|7002|Ogre Tooth}}
 +
|-
 +
| {{item|51022|Perthro Rune}}
 +
| {{item|7269|Pinafore}}
 +
|-
 +
| {{item|51030|Inguz Rune}}
 +
| {{item|7316|Insect Leg}}
 
|-
 
|-
|[[Enchanting#Ornament_of_Flow|Flow]] || FLE, SPD, ZAJ
+
| {{item|51023|Raidho Rune}}
 +
| {{item|7286|Red Chile}}
 
|-
 
|-
|[[Enchanting#Ornament_of_Stability|Stability]] || MNZ, TNZ, YNZ
+
| {{item|51035|Sowilo Rune}}
 +
| {{item|7166|Soft Silk}}
 
|-
 
|-
|[[Enchanting#Ornament_of_Aegis|Aegis]] || MHP, MSP, SQZ
+
| {{item|51036|Tiwaz Rune}}
 +
| {{item|7048|Talon of Griffon}}
 
|-
 
|-
|[[Enchanting#Ornament_of_Potential|Potential]] || STR, AGI, INT
+
| {{item|51025|Uruz Rune}}
 +
| {{item|621|Bitter Herb}}
 
|-
 
|-
|[[Enchanting#Ornament_of_Primordial|Primordial]] || SZA, YZA, LZA
+
| {{item|51037|Wunjo Rune}}
 +
| {{item|7340|Will of the Darkness}}
 
|-
 
|-
|[[Enchanting#Ornament_of_Ruin|Ruin]] || ATK, MTK, HIT
+
| {{item|51024|Thurisaz Rune}}
 +
| {{item|923|Evil Horn}}
 
|-
 
|-
|[[Enchanting#Ornament_of_Insight|Insight]] || QJL, IJL, BJL
+
| {{item|51018|Ihwaz Rune}}
 +
| {{item|7038|Yarn}}
 
|-
 
|-
 +
| {{item|51026|Algiz Rune}}
 +
| {{item|7047|Alice's Apron}}
 
|}
 
|}
  
 
== Rune Effects ==
 
== Rune Effects ==
 
=== Ornament of Ruin ===
 
=== Ornament of Ruin ===
Ornament of Ruin is the enchantable jewel that focuses on damage enhancing enchantments. It goes on the "right hand" costume slot on your character's equipment window.
+
Focuses on damage enhancing. Goes on the "Weapon" costume slot on your character's equipment window.
{| class="wikitable sortable"
+
{|class="wikitable sortable"
! Enchantment !! Description !! Max Level !! Base Cost !! Runes
+
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Enchantment
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Description
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" |  Max Level
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Base Cost
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" |  Runes
 
|-
 
|-
 
| Attack Up || Increase Atk by [4,8,12,16,20,26,32,38,44,50] and by another [2,4,6,8,10,13,16,19,22,25]% || 10  || 750,000z || ATK
 
| Attack Up || Increase Atk by [4,8,12,16,20,26,32,38,44,50] and by another [2,4,6,8,10,13,16,19,22,25]% || 10  || 750,000z || ATK
Line 276: Line 283:
 
|}
 
|}
  
=== Ornament of Stability ===
+
=== Ornament of Aegis ===
Ornament of Stability is the enchantable jewel that focuses on damage reducing enchantments. It goes on the "left hand" costume slot on your character's equipment window.
+
Focuses on Damage reducing. Goes on the "Shield" costume slot on your character's equipment window.
{| class="wikitable sortable"
+
{|class="wikitable sortable"
! Enchantment !! Description !! Max Level !! Base Cost !! Runes
+
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Enchantment
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Description
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" |  Max Level
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Base Cost
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" |  Runes
 
|-
 
|-
 
| Longevity || Increase Status Ailment Duration by [10,20,30,40,50]% of any Status Ailment you inflict. || 5 || 750,000z || LNG
 
| Longevity || Increase Status Ailment Duration by [10,20,30,40,50]% of any Status Ailment you inflict. || 5 || 750,000z || LNG
Line 299: Line 310:
 
|}
 
|}
  
=== Ornament of Aegis ===
+
=== Ornament of Stability ===
Ornament of Aegis is the enchantable jewel that focuses on survivability enchantments. It goes on the "armor" costume slot on your character's equipment window.
+
Focuses on Survivability. Goes on the "Armor" costume slot on your character's equipment window.
 
+
{|class="wikitable sortable"
{| class="wikitable sortable"
+
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Enchantment
! Enchantment !! Description !! Max Level !! Base Cost !! Runes
+
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Description
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" |  Max Level
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Base Cost
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" |  Runes
 
|-
 
|-
 
| Element Armor || Changes Def Element to X and reduces Total HP by [40,30,20,10,0]%  || 5  || 500,000z || PQZ, LQZ, QQZ, SQZ, TQZ, YQZ, WQZ, DQZ, ZQZ, YZQ
 
| Element Armor || Changes Def Element to X and reduces Total HP by [40,30,20,10,0]%  || 5  || 500,000z || PQZ, LQZ, QQZ, SQZ, TQZ, YQZ, WQZ, DQZ, ZQZ, YZQ
Line 338: Line 352:
  
 
=== Ornament of Primordial ===
 
=== Ornament of Primordial ===
Ornament of Primordial is the enchantable jewel that focuses on elemental resistances. It goes on the "garment" costume slot on your character's equipment window.
+
Focuses on Elemental Resistances. Goes on the "Garment" costume slot on your character's equipment window.
{| class="wikitable sortable"
+
{|class="wikitable sortable"
! Enchantment !! Description !! Max Level !! Base Cost !! Runes
+
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Enchantment
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Description
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" |  Max Level
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Base Cost
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" |  Runes
 
|-
 
|-
 
| Elemental Mastery || Increase damage against monsters sharing your armor element by [3,6,9,12,15]% || 5 || 1,000,000z || ZZZ
 
| Elemental Mastery || Increase damage against monsters sharing your armor element by [3,6,9,12,15]% || 5 || 1,000,000z || ZZZ
Line 353: Line 371:
  
 
=== Ornament of Flow ===
 
=== Ornament of Flow ===
Ornament of Flow is the enchantable jewel that focuses on sustainability. It goes on the "shoes" costume slot on your character's equipment window.
+
Focuses on Sustainability. Goes on the "Shoes" costume slot on your character's equipment window.
{| class="wikitable sortable"
+
{|class="wikitable sortable"
! Enchantment !! Description !! Max Level !! Base Cost !! Runes
+
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Enchantment
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Description
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" |  Max Level
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Base Cost
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" |  Runes
 
|-
 
|-
 
| Flee || Increase Flee by [10,20,30,40,50] || 5 || 350,000z || FLE
 
| Flee || Increase Flee by [10,20,30,40,50] || 5 || 350,000z || FLE
Line 379: Line 401:
  
 
=== Ornament of Potential ===
 
=== Ornament of Potential ===
Ornament of Potential is the enchantable jewel that focuses on main and secondary stats. It goes on the "right accessory" costume slot on your character's equipment window.
+
Focuses on Primary and Secondary Stats. Goes on the "Right Accessory" costume slot on your character's equipment window.
{| class="wikitable sortable"
+
{|class="wikitable sortable"
! Enchantment !! Description !! Max Level !! Base Cost !! Runes
+
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Enchantment
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Description
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" |  Max Level
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Base Cost
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" |  Runes
 
|-
 
|-
 
| Stats || Increase Stat by [1,2,3,4,5,7,9,11,13,15] || 10 || 2,000,000z || STR, AGI, VIT, INT, DEX, LUK
 
| Stats || Increase Stat by [1,2,3,4,5,7,9,11,13,15] || 10 || 2,000,000z || STR, AGI, VIT, INT, DEX, LUK
Line 400: Line 426:
  
 
=== Ornament of Insight ===
 
=== Ornament of Insight ===
Ornament of Insight is the enchantable jewel that focuses on status resistances. It goes on the "left accessory" costume slot on your character's equipment window.
+
Focuses on Status Resistances. Goes on the "Left Accessory" costume slot on your character's equipment window.
{| class="wikitable sortable"
+
{|class="wikitable sortable"
! Enchantment !! Description !! Max Level !! Base Cost !! Runes
+
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Enchantment
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Description
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" |  Max Level
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Base Cost
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" |  Runes
 
|-
 
|-
 
| Training || Increase Base, Job, and Weapon Exp gained by [5,10,15,20,25,30,35,40,45,50]% but reduces damage dealt by (2*SkillLv)% and increases damage taken by (3*SkillLv)% || 10 || 500,000z || ???
 
| Training || Increase Base, Job, and Weapon Exp gained by [5,10,15,20,25,30,35,40,45,50]% but reduces damage dealt by (2*SkillLv)% and increases damage taken by (3*SkillLv)% || 10 || 500,000z || ???
Line 415: Line 445:
  
 
=== Combination Runes ===
 
=== Combination Runes ===
If you have any of these rune combinations equipped together, you will get an extra bonus, similar to card combos.
+
If you have any of these rune combinations equipped together, you will get an extra bonus, similar to card combos. Combo level is equal to the lowest level rune in the set.
 
+
{|class="wikitable sortable"
Combo level is equal to the lowest level rune in the set
+
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Enchantment
 
+
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Description
{| class="wikitable sortable"
+
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" |  Max Level
! Enchantment !! Description !! Max Level !! Rune Combination
+
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Rune Combination
 
|-
 
|-
 
| Max APM Up || Increases APM Cap by [5,10,15,20,25,30,35,40,45,50]. Doesn't Stack over 450 APM. || 10 || Agi + Base APM + APM Up
 
| Max APM Up || Increases APM Cap by [5,10,15,20,25,30,35,40,45,50]. Doesn't Stack over 450 APM. || 10 || Agi + Base APM + APM Up
Line 450: Line 480:
 
| Elemental Synergy || Increases (element) Resistance by [3,6,9,12,15]%. || 5 || Element Armor Rune + Element Resistance Rune
 
| Elemental Synergy || Increases (element) Resistance by [3,6,9,12,15]%. || 5 || Element Armor Rune + Element Resistance Rune
 
|-
 
|-
| Advanced Elemental Mastery || Increase damage against monsters that sharing your Aegis/armor element by an additional [3,6,9,12,15]. || 5 || Elemental Mastery + Ele Armor Rune + Ele Resistance Rune
+
| Advanced Elemental Mastery || Increase damage against monsters that sharing your Stability/armor element by an additional [3,6,9,12,15]. || 5 || Elemental Mastery + Ele Armor Rune + Ele Resistance Rune
 
|-
 
|-
| Kin Slayer || Increase resistance to mobs of ele by [3,6,9,12,15]% and Convert [8,16,24,32,40]% of resistance into percent bonus damage, up to (9*SkillLv)% plus [4,8,12,16,20]% bonus damage. || 5 || Element Aegis + Element Ruin
+
| Kin Slayer || Increase resistance to mobs of ele by [3,6,9,12,15]% and Convert [8,16,24,32,40]% of resistance into percent bonus damage, up to (9*SkillLv)% plus [4,8,12,16,20]% bonus damage. || 5 || Element Stability + Element Ruin
 
|-
 
|-
 
| Bully || When hit by Magic attacks gain [12,24,36,48,60,72,84,96,108,120]% of Mdef as Atk for 5 seconds, When hit by Physical Attacks gain [12,24,36,48,60,72,84,96,108,120]% of Def as Atk for 3 seconds. || 10 || Defender + Archon + Str Up + Vit Up
 
| Bully || When hit by Magic attacks gain [12,24,36,48,60,72,84,96,108,120]% of Mdef as Atk for 5 seconds, When hit by Physical Attacks gain [12,24,36,48,60,72,84,96,108,120]% of Def as Atk for 3 seconds. || 10 || Defender + Archon + Str Up + Vit Up
Line 465: Line 495:
 
|-
 
|-
 
| Duality || Equalize Holy and Shadow Resistance and increase each by (SkillLv*3)% || 5 || Holy Resistance + Shadow Resistance
 
| Duality || Equalize Holy and Shadow Resistance and increase each by (SkillLv*3)% || 5 || Holy Resistance + Shadow Resistance
 +
|}
 +
 +
==Quests==
 +
===Adept Enchanter Quest===
 +
A fairy (Titania) in the central building of Splendide starts this quest.
 +
 +
Having the '''Ring of the Wise King''' is required for this, which means you need to start Ring of The Wise King quest.
 +
 +
The pre-requisite quests for that are [[Onward to the New World Quest|Onward to the New World]], New Surroundings, Finding a Fairy and then starting Report from the New World just until the Document is stolen.
 +
 +
After talking to Titania with the Ring in your possession, talk to the blacksmith Goldemar at the Einbroch Blacksmith guild's second floor, go back to Titania, come back to Goldemar, and he will ask you to find this items:
 +
 +
{| class="wikitable mw-collapsible mw-collapsed"
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;| Amount
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;| Item
 +
|-
 +
| 76 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=999 Steel]
 +
|-
 +
| 50 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=920 Wolf Claw]
 +
|-
 +
| 15 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=1019 Trunk]
 +
|-
 +
| 20 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=907 Resin]
 +
|-
 +
| 5 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=984 Oridecon]
 +
|-
 +
| 1 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=725 Sardonyx]
 +
|-
 +
| 4 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=969 Gold]
 +
|-
 +
| 1 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=719 Amethyst]
 +
|-
 +
| 1 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=727 Opal]
 +
|-
 +
| 30 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=919 Animal Skin]
 +
|-
 +
| 10 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=949 Feather]
 +
|-
 +
| 5 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=1059 Fabric]
 +
|-
 +
| 5 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=914 Fluff]
 +
|-
 +
| 9 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=985 Elunium]
 +
|-
 +
| 2 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=1000 Star Crumb]
 +
|-
 +
| 1 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=994 Flame Heart]
 +
|-
 +
| 24 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=922 Orc's Fang]
 +
|-
 +
| 1 || [http://home.projecteinherjar.com/fluxcp/?module=item&action=view&id=12040 Stone of Sage]
 +
|}
 +
 +
===Master Enchanter Quest===
 +
 +
* Step 1: Repeatedly talk to Titania in the building in 197 191 until she asks you to find a fairy named Isana.
 +
* Step 2: Find Isana at either  Rachel Temple {{navi|ra_temin|260|160}} or {{navi|odin_tem03|102|142}}
 +
* Step 3: Agree to help her with her research
 +
* Step 4: Farm at minimum the following ingredients:
 +
** 70x {{item|7563|Bloody Rune}}
 +
** 70x {{item|7511|Rune of Darkness}}
 +
** 490x {{item|523|Holy Water}}
 +
 +
* Step 5: Go to Isana and select the "Make Rune" option. You will need 1x {{item|7563|Bloody Rune}}, 1x {{item|7511|Rune of Darkness}} and 5x {{item|523|Holy Water}} to make a Rune.
 +
* Step 6: Upon creation, the Rune can be one of five purity levels. Depending on that purity level, you may need to talk to Isana again and select the "Remove Corruption" option. Depending on the Runes in your inventory, the expended {{item|523|Holy Waters}} for removing Corruption will increase. Isana will attempt to remove the Corruption of all the non-Pure Runestones you have in your inventory. The table below shows number of {{item|523|Holy Waters}} required to obtain 1 {{item|51049|Pure Runestone}} from a specific Unpure Runestone. These numbers apply exactly when you remove Corruption of one Runestone at a time.
 +
{| class="wikitable mw-collapsible mw-collapsed"
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;| Runestone
 +
|-
 +
| {{item|51045|Corrupt Runestone}}
 +
|-
 +
| {{item|51046|Tainted Runestone}}
 +
|-
 +
| {{item|51047|Tarnished Runestone}}
 +
|-
 +
| {{item|51048|Cloudy Runestone}}
 +
|-
 +
| {{item|51049|Pure Runestone}}
 +
|}
 +
 +
* Step 7: With your 7 {{item|51049|Pure Runestones}}, select the "Make Runestone" option. Create all of the possible Runestones that are given, but do not make any duplicates. These are the Natured Runestones.
 +
* Step 8: Create the rest of your {{item|51049|Pure Runestone}}.
 +
* Step 9: Talk to Isana once more and select the "Engrave Rune" option. A shop window will open, and you will notice that the Runes are coded somewhat alphabetically. Buy engraved Runes based on the combinations you would like to use for a specific Natured Runestone.
 +
* Step 10: Following the tables below, you insert engraved Runes into a specific Natured Runestone. This is done like inserting a card in your equipment.
 +
* Step 11: After you've inserted one combination into the Natured Runestone, talk to Isana again and select the "Try Runestone" option. Select the Runestone you would like to attempt to merge, and Isana will tell you if you succeeded or failed. Make sure the "letters" are in the right order.
 +
* Step 12: Repeat from Step 9 until all Natured Runestones each have 3 enchantments with 3 letters merged into them. Look at the table below, after the bold text for reference.
 +
* Step 13: When you have all Natured Runestones completed, Isana will tell you to go back to Titania.
 +
* Step 14: Talk to Titania, who will thank you for your help and give you the Master Sigil. The quest is now complete.
 +
* Step 15: Bring the Complete Natured Runestones to The Enchantress at the top of Geffen Tower and teach her how to improve Runes to Level 5.
 +
 +
'''These are Rune combos that only work for the quest, as the Rune has been discontinued.'''
 +
'''For Rune combinations of existing Runes, <big>[[Enchanting#Enchantment_List_and_Chances|see below]]</big>'''
 +
{| class="wikitable mw-collapsible mw-collapsed"
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;| Ornament
 +
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;| Rune Combo
 +
|-
 +
|[[Enchanting#Ornament_of_Flow|Flow]] || FLE, SPD, ZAJ
 +
|-
 +
|[[Enchanting#Ornament_of_Stability|Stability]] || MNZ, TNZ, YNZ
 +
|-
 +
|[[Enchanting#Ornament_of_Aegis|Aegis]] || MHP, MSP, SQZ
 +
|-
 +
|[[Enchanting#Ornament_of_Potential|Potential]] || STR, AGI, INT
 +
|-
 +
|[[Enchanting#Ornament_of_Primordial|Primordial]] || SZA, YZA, LZA
 +
|-
 +
|[[Enchanting#Ornament_of_Ruin|Ruin]] || ATK, MTK, HIT
 +
|-
 +
|[[Enchanting#Ornament_of_Insight|Insight]] || QJL, IJL, BJL
 +
|-
 
|}
 
|}
  
 
[[Category:Crafting]]
 
[[Category:Crafting]]
 
[[Category:General Information]]
 
[[Category:General Information]]

Revision as of 08:16, 16 September 2023

Basics

  • Ornaments are equipped on the non-headgear "Costume" tab slots.
  • Runes are equipped in the Ornaments like cards which give additive passive skills that buff the player.
  • Fairies can make Ornaments, make Runes, remove Runes and open a special Enchantment Storage.

Making Ornaments

Bring 2628.png Novice Armlet, a 51061.png Runic Essence and 50k zeny to a Fairy.

Making Runes

Each Fairy can create a different type of Rune for 5k zeny and a 51061.png Runic Essence or 5k zeny and 5x 38994.png Runedust

Removing Runes

Any Fairy can remove the current Runes from any Ornament you have equipped for 1x 715.png Yellow Gemstone.

Runestones

Runestones drop from all monster kills at a 3% chance. They can be broken down into random 38994.png Runedust at the Journy Stone NPC, found at the top of Geffen tower or in Odin Temple.

Runestone Runedust Received
51045.png Corrupt Runestone 2
51046.png Tainted Runestone 4
51047.png Tarnished Runestone 8
51048.png Cloudy Runestone 6
51049.png Pure Runestone 10

Runic Essence

Dropped by:

Monster
Roda Frog
Baby Desert Wolf
Tarou
Wormtail
Shellfish
Stainer
Peco Peco
Dustiness
Raggler
Megalodon
Pirate Skeleton
Magnolia
Marduk
Myst
Cookie
Steam Goblin
Dumpling Child
Baby Leopard
Beetle King
Deviruchi
Skeleton Prisoner
Gargoyle
Spring Rabbit
Kapha
Evil Cloud Hermit
Stone Shooter
Li Me Mang Ryang
Tamruan
Obsidian
Gremlin
Breeze
Plasma
Constant
Rybio
Assaulter
Elder
Galapago
Tengu
Civil Servant
Flame Skull
Toucan
Siorava
Jejeling
Naga
Dark Priest
Centipede Larva

Fairy Locations

Type Locations
Ruin Amatsu Weapon Shop, Izlude Tool Shop, Yuno Blacksmith, Splendid, Geffen Tower
Aegis Ayothaya Weapon Shop, Einbroch Weapon Shop, Veins Weapon Shop, Manuk
Stability Prontera Blacksmith, Aldebaran Weapon Shop, Geffen Blacksmith, Yuno Blacksmith, Brasilis
Primordial Niflheim Weapon Shop, Payon Blacksmith, Lighthalzen Weapon Shop, Rachel
Flow Moscovia Weapon Shop, Hugel Weapon shop, Louyang Weapon Shop, Midgard Expedition Camp
Potential Payon Old District East Building, Prontera Blacksmith, Morocc Blacksmith, Comodo Weapon shop, Einbroch Blacksmith, Tortuga, Moscovia
Insight Lutie Weapon Shop, Alberta weapon shop, Moscovia Armor shop, Einbroch blacksmith, Rachel Weapon Shop, Umbala Weapon Shop, Veins

Improving Runes

Currently Disabled.

Engraving

For 250k, 1x 51049.png Pure Runestone and 1x of the material below, you can Engrave a "letter" rune

Rune Received Item Needed
51014.png Ansuz Rune 1053.png Ancient Tooth
51015.png Berkana Rune 7206.png Black Cat Doll
51027.png Dagaz Rune 6089.png Dark Piece
51016.png Ehwaz Rune 7939.png Elder Branch
51028.png Fehu Rune 7043.png Fine Sand
51029.png Gebo Rune 7435.png Golden Ornament
51017.png Hagalaz Rune 7209.png Helm of Dullahan
51019.png Isa Rune 6256.png Ice Piece
51020.png Jera Rune 1008.png Necklace of Oblivion
51031.png Kenaz Rune 7182.png Cacao
51032.png Laguz Rune 7172.png Leopard Claw
51033.png Mannaz Rune 1058.png Moth Wings
51021.png Nauthiz Rune 7270.png Nursing Bottle
51034.png Othala Rune 7002.png Ogre Tooth
51022.png Perthro Rune 7269.png Pinafore
51030.png Inguz Rune 7316.png Insect Leg
51023.png Raidho Rune 7286.png Red Chile
51035.png Sowilo Rune 7166.png Soft Silk
51036.png Tiwaz Rune 7048.png Talon of Griffon
51025.png Uruz Rune 621.png Bitter Herb
51037.png Wunjo Rune 7340.png Will of the Darkness
51024.png Thurisaz Rune 923.png Evil Horn
51018.png Ihwaz Rune 7038.png Yarn
51026.png Algiz Rune 7047.png Alice's Apron

Rune Effects

Ornament of Ruin

Focuses on damage enhancing. Goes on the "Weapon" costume slot on your character's equipment window.

Enchantment Description Max Level Base Cost Runes
Attack Up Increase Atk by [4,8,12,16,20,26,32,38,44,50] and by another [2,4,6,8,10,13,16,19,22,25]% 10 750,000z ATK
Magic Attack Up Increase MAtk by [8,16,24,32,40,52,64,76,88,100] and by another [2,4,6,8,10,14,18,22,26,30]% 10 750,000z MTK
APM Up Increase APM by [2,4,6,8,10,18,21,24,27,30]% 10 500,000z SPD
Hit Up Increase Hit by [10,20,30,40,50] 5 100,000z HIT
Critical Increase Crit chance by [3,6,9,12,15,24,28,32,36,40]% 10 750,000z KRT
Critical Killer Increase Crit Damage by [5,10,15,20,25]% 5 500,000z KRI
Element Killer Increase Damage VS Element by [8,16,24,32,40]% 5 350,000z PHY, LHY, QHY, SHY, THY, YHL, WHY, DHY, ZHY, YHY
Sustain Regain [8,16,24,32,40] HP and [4,8,12,16,20] SP on Kill 5 100,000z UGY
Size Killer Increase Damage VS Size by [5,10,15,20,25]% 5 350,000z STH, MTH, LTH
Sharp Shooter Increase Range Damage by [5,10,15,20,25]% 5 500,000z RNG
Healer Increase Healing by [15,30,45,60,75]% 5 25,000z UEU
Generalist Increase Non-Boss Damage by [4,8,12,16,20]% 5 1,500,000z IAA
Boss Mode Increase Boss Damage by [4,8,12,16,20]% 5 1,000,000z HAA
Shredder Ignore [2,4,6,8,10] flat and % of Non-Boss Def and MDef 5 1,500,000z IAD
"Mvp Shread" Ignore [2,4,6,8,10] flat and % of Boss Def and MDef 5 1,000,000z HAD
Perfect Weapon Resist Weapon Breaking by [18,36,54,72,90]% 5 100,000z WPN

Ornament of Aegis

Focuses on Damage reducing. Goes on the "Shield" costume slot on your character's equipment window.

Enchantment Description Max Level Base Cost Runes
Longevity Increase Status Ailment Duration by [10,20,30,40,50]% of any Status Ailment you inflict. 5 750,000z LNG
Normal King Resist Normal monsters by [1,2,3,4,5,6,7,8,9,10]% 10 1,000,000z IZZ
MVP King Resist Boss monsters by [1,2,3,4,5,7,9,11,13,15]% 10 1,000,000z HZZ
Reflection Reflect Melee damage by [2,3,5,6,8,12,14,16,18,20]% 10 750,000z HOG
Sniper Bane Reflect Ranged damage by [2,3,5,6,8,12,14,16,18,20]% 10 750,000z ROG
Magic Wall Reflect Magic damage at a [2,3,5,6,8,12,14,16,18,20]% chance. 10 750,000z KOG
Thorns Reflect [8,16,24,32,40,60,70,80,90,100] Flat damage when hit by a melee attack. 10 750,000z TRN
Perfect Shield Resist Shield Breaking by [18,36,54,72,90]% 5 100,000z PSD

Ornament of Stability

Focuses on Survivability. Goes on the "Armor" costume slot on your character's equipment window.

Enchantment Description Max Level Base Cost Runes
Element Armor Changes Def Element to X and reduces Total HP by [40,30,20,10,0]% 5 500,000z PQZ, LQZ, QQZ, SQZ, TQZ, YQZ, WQZ, DQZ, ZQZ, YZQ
Defender Increase Def by [2,3,5,6,8,12,14,16,18,20] and another [1,2,3,4,5,7,9,11,13,15]% 10 750,000z ZZZ
Archon Increase Mdef by [2,3,5,6,8,12,14,16,18,20] and another [1,2,3,4,5,7,9,11,13,15]% 10 750,000z KZZ
Juggernaut Increase Max HP by [50,200,450,800,1250,1800,2450,3200,4050,5000]. Has a reduced effectiveness of (75-Base Level)%. 10 500,000z MHP
Enlightened Increase Max SP by [25,100,225,400,625,900,1225,1600,2025,2500]. Has a reduced effectiveness of (75-Base Level)%. 10 500,000z MSP
Anti Jinx Reduce Crit Chance by [4,8,12,16,20]% 5 1,250,000z KRI
Melee Resist Short Damage by [4,8,12,16,20]% 5 1,250,000z HZP
Cover Resist Ranged Damage by [4,8,12,16,20]% 5 1,250,000z RNG
Null Magic Resist Magic Damage by [4,8,12,16,20]% 5 1,250,000z KZP
Queso Resist Misc Damage by [4,8,12,16,20]% 5 1,250,000z ???
Parley Reduce Crit Damage taken by [4,8,12,16,20]% 5 1,250,000z PRL
No Prisoners Resist Reflect damage by [4,8,12,16,20,30,35,40,45,50]% 10 500,000z ???
Thief Increase Steal Chance by [20,40,60,80,100]% 5 50,000z FGT
Smith Increase Crafting Chance by [5,10,15,20,25]% 5 100,000z MST
Perfect Armor Resist Armor Breaking by [18,36,54,72,90]% 5 100,000z PAM?

Ornament of Primordial

Focuses on Elemental Resistances. Goes on the "Garment" costume slot on your character's equipment window.

Enchantment Description Max Level Base Cost Runes
Elemental Mastery Increase damage against monsters sharing your armor element by [3,6,9,12,15]% 5 1,000,000z ZZZ
Resist Element Resist Element by [5,10,15,20,25]% 5 750,000z PZA, LZA, QZA, SZA, TZA, YZA, WZA, DZA, ZZA, YZY
Exploit Reduce Target Status Resistance by [5,10,15,20,25]% 5 100,000z EPT
Perfect Robes Resist Garment Breaking by [18,36,54,72,90]% 5 100,000z PRB?

Ornament of Flow

Focuses on Sustainability. Goes on the "Shoes" costume slot on your character's equipment window.

Enchantment Description Max Level Base Cost Runes
Flee Increase Flee by [10,20,30,40,50] 5 350,000z FLE
Dodge Increase Perfect Dodge by [2,4,6,8,10] 5 500,000z AWD
Resist Size Resist Damage from Size by [1,2,3,4,5,7,9,11,13,15]% 10 1,000,000z SSZ, MSZ, LSZ
Regenerator Increase HP and SP Regen by [20,40,60,80,100,180,210,240,270,300]% 10 5,000z ZUJ
Sonic Increase Speed by [3,6,9,12,15] 5 500,000z SPD
Health Increase Max HP by [2,3,5,6,8,12,14,16,18,20]% 10 500,000z UAJ
Spirit Increase Max SP by [2,3,5,6,8,12,14,16,18,20]% 10 500,000z ZAJ
Status Killer* Increase Damage against targets with Status by [5,10,15,20,25]% 5 25,000 QRK, HRK, LRK, DRK, BRK, KRK, NRK
Perfect Boots Resist Boot Breaking by [18,36,54,72,90]% 5 100,000z PBT
  • Status options include: Bleeding, Confusion, Curse, Frozen, Poisoned, Silence, Stone (Curse), Stun, Sleep, and Burning.

Ornament of Potential

Focuses on Primary and Secondary Stats. Goes on the "Right Accessory" costume slot on your character's equipment window.

Enchantment Description Max Level Base Cost Runes
Stats Increase Stat by [1,2,3,4,5,7,9,11,13,15] 10 2,000,000z STR, AGI, VIT, INT, DEX, LUK
Cast Down Reduce Cast Time by [2,4,6,8,10,18,21,24,27,30]% 10 1,000,000z KJR
Delay Down Reduce Cast Delay by [5,10,15,20,25]% 5 1,000,000z JJR
Cost Down Reduce Sp Cost by [5,10,15,20,25]% 5 500,000z ZRF
Base APM Up Increase Base APM by [2,4,6,8,10,18,21,24,27,30] 10 2,500,000z SPD
Healing Increase Received Healing from skills and items by [8,16,24,32,40,60,70,80,90,100]% 10 100,000z UQU
Spirit Master Increase Max Spirit Sphere Count by [1,2,3,4,5] 5 750,000z MST

Ornament of Insight

Focuses on Status Resistances. Goes on the "Left Accessory" costume slot on your character's equipment window.

Enchantment Description Max Level Base Cost Runes
Training Increase Base, Job, and Weapon Exp gained by [5,10,15,20,25,30,35,40,45,50]% but reduces damage dealt by (2*SkillLv)% and increases damage taken by (3*SkillLv)% 10 500,000z ???
Status Resistance Resist Status by [8,16,24,32,40,60,70,80,90,100]% 10 25,000z NJL, PJL, SJL, DJL, LJL, IJL, BJL, JJL, QJL, HJL
Execute If Target is Below 25% hp increase damage by [5,10,15,20,25]% 5 50,000z EXT
Last Stand Avoid fatal damage at a [4,8,12,16,20]% chance, Doesn't Stack with Viking over 90% 5 1,000,000z LSD

Combination Runes

If you have any of these rune combinations equipped together, you will get an extra bonus, similar to card combos. Combo level is equal to the lowest level rune in the set.

Enchantment Description Max Level Rune Combination
Max APM Up Increases APM Cap by [5,10,15,20,25,30,35,40,45,50]. Doesn't Stack over 450 APM. 10 Agi + Base APM + APM Up
Resolute Reducing Incoming Damage by [3,6,9,12,15,24,28,32,36,40]% after you fall below [22,24,26,28,30,32,34,36,38,40]% Hp 10 Vit + Juggernaut
Elementalist Increase Resistance to Fire, Water, Earth and Wind by [4,8,12,16,20]% 5 Resist Fire + Water + Earth + Wind
True Dodge [2,4,6,8,10]% Chance of evading physical skills or attacks, calculated before Flee and Perfect Dodge. 5 Agi + Flee + Dodge
Acrobatics After Dodging an attack with True Dodge increase Movement Speed, Atk and Flee by [5,10,15,20,25]% for 15 seconds. 5 Agi + Flee + Dodge + Sonic + Attack
Mind Over Matter Reduces incoming damage by (5xSkilLLv%0 +(5xSkillLV%) of Max SP by consuming (SkillLv%) SP. If SP is below (SkillLv%) instead recover (5xSkillLv%) of the damage as SP, up to (5xSkillLv%) of your Max SP and take 20% of the recovered amount as additional damage. 5 Int + Enlightened + Cost Down
Spell Blade Deals [19,28,37,46,55,64,73,82,91,100]% of Min MATK as Physical Damage on physical skills. Deals [65,80,95,110,125,140,155,170,185,200]% ATK as Magic Damage on magic skills. Increases ATK and MATK by [3,6,9,12,15,18,21,24,27,30] 10 Magic Attack + Attack
Lifesteal Restore ([3,6,9,12,15] /10)% of physical damage dealt as HP. 5 Sustain + Attack + Regenerator + Healing
Spell Vamp Restore ([3,6,9,12,15] /10)% of magic damage dealt as HP. 5 Sustain + Magic Attack + Regenerator + Healing
Blocking [5,10,15,20,25]% Chance of blocking 33% + [10,20,30,40,50] of an physical attack's damage when a shield is equipped. 5 Vit Up + Perfect Shield + Defender
Iron Grip Increase Hit by [10,20,30,40,50] and reduce strip chance by [15,30,45,60,75]% 5 Dex Up + Hit + Perfect Weapon
Risk Taker Increase Damage by [5,10,15,20,25]% when own HP is below 25% Hp. 5 Luk Up + Last Stand + Execute
Move Cast Allows moving during a spell cast at [30,35,30,45,50]% movement speed, Additive with Free Cast. 5 Cast Time + Cast Delay + Int Up
Elemental Synergy Increases (element) Resistance by [3,6,9,12,15]%. 5 Element Armor Rune + Element Resistance Rune
Advanced Elemental Mastery Increase damage against monsters that sharing your Stability/armor element by an additional [3,6,9,12,15]. 5 Elemental Mastery + Ele Armor Rune + Ele Resistance Rune
Kin Slayer Increase resistance to mobs of ele by [3,6,9,12,15]% and Convert [8,16,24,32,40]% of resistance into percent bonus damage, up to (9*SkillLv)% plus [4,8,12,16,20]% bonus damage. 5 Element Stability + Element Ruin
Bully When hit by Magic attacks gain [12,24,36,48,60,72,84,96,108,120]% of Mdef as Atk for 5 seconds, When hit by Physical Attacks gain [12,24,36,48,60,72,84,96,108,120]% of Def as Atk for 3 seconds. 10 Defender + Archon + Str Up + Vit Up
Magic Barrier When casting magic gain [5,10,15,20,25]% Magic Resistance for 10 seconds and When Reflecting magic it deals [20,40,60,80,100]% Max Matk bonus damage. 5 Int Up + Magic Wall + Null Magic + Magic Attack
Slaughtering When you kill, or assist in killing an enemy, you resist Reflect by [3,6,9,12,15,18,21,24,27,30] and gain [4,8,12,16,20,24,28,32,36,40] Str for 10 seconds. 10 Str Up + No Prisoners + Attack Up
Giant Slayer Add a [10,20,30,40,50]% chance to deal [1,2,3,4,5]% or targets missing HP as damage with basic attack crits. Capped at [500,1000,1500,2000,2500]. 5 Str Up + Execute + Critical Up + Critical Killer
Bullseye Basic attacks can no longer Crit but gain a ramping stack of bullseye stacking up to [20*SkillLv+Crit/5*SkillLv] times. Each Stack increases Hit by 2, Ranged Damage by 1%, and Increase basic attacks vs the target by 1. 5 Sharpshooting + Dex Up + Hit + Perfect Weapon
Duality Equalize Holy and Shadow Resistance and increase each by (SkillLv*3)% 5 Holy Resistance + Shadow Resistance

Quests

Adept Enchanter Quest

A fairy (Titania) in the central building of Splendide starts this quest.

Having the Ring of the Wise King is required for this, which means you need to start Ring of The Wise King quest.

The pre-requisite quests for that are Onward to the New World, New Surroundings, Finding a Fairy and then starting Report from the New World just until the Document is stolen.

After talking to Titania with the Ring in your possession, talk to the blacksmith Goldemar at the Einbroch Blacksmith guild's second floor, go back to Titania, come back to Goldemar, and he will ask you to find this items:

Amount Item
76 Steel
50 Wolf Claw
15 Trunk
20 Resin
5 Oridecon
1 Sardonyx
4 Gold
1 Amethyst
1 Opal
30 Animal Skin
10 Feather
5 Fabric
5 Fluff
9 Elunium
2 Star Crumb
1 Flame Heart
24 Orc's Fang
1 Stone of Sage

Master Enchanter Quest

  • Step 1: Repeatedly talk to Titania in the building in 197 191 until she asks you to find a fairy named Isana.
  • Step 2: Find Isana at either Rachel Temple ra_temin260160 or odin_tem03102142
  • Step 3: Agree to help her with her research
  • Step 4: Farm at minimum the following ingredients:
  • Step 5: Go to Isana and select the "Make Rune" option. You will need 1x 7563.png Bloody Rune, 1x 7511.png Rune of Darkness and 5x 523.png Holy Water to make a Rune.
  • Step 6: Upon creation, the Rune can be one of five purity levels. Depending on that purity level, you may need to talk to Isana again and select the "Remove Corruption" option. Depending on the Runes in your inventory, the expended 523.png Holy Waters for removing Corruption will increase. Isana will attempt to remove the Corruption of all the non-Pure Runestones you have in your inventory. The table below shows number of 523.png Holy Waters required to obtain 1 51049.png Pure Runestone from a specific Unpure Runestone. These numbers apply exactly when you remove Corruption of one Runestone at a time.
Runestone
51045.png Corrupt Runestone
51046.png Tainted Runestone
51047.png Tarnished Runestone
51048.png Cloudy Runestone
51049.png Pure Runestone
  • Step 7: With your 7 51049.png Pure Runestones, select the "Make Runestone" option. Create all of the possible Runestones that are given, but do not make any duplicates. These are the Natured Runestones.
  • Step 8: Create the rest of your 51049.png Pure Runestone.
  • Step 9: Talk to Isana once more and select the "Engrave Rune" option. A shop window will open, and you will notice that the Runes are coded somewhat alphabetically. Buy engraved Runes based on the combinations you would like to use for a specific Natured Runestone.
  • Step 10: Following the tables below, you insert engraved Runes into a specific Natured Runestone. This is done like inserting a card in your equipment.
  • Step 11: After you've inserted one combination into the Natured Runestone, talk to Isana again and select the "Try Runestone" option. Select the Runestone you would like to attempt to merge, and Isana will tell you if you succeeded or failed. Make sure the "letters" are in the right order.
  • Step 12: Repeat from Step 9 until all Natured Runestones each have 3 enchantments with 3 letters merged into them. Look at the table below, after the bold text for reference.
  • Step 13: When you have all Natured Runestones completed, Isana will tell you to go back to Titania.
  • Step 14: Talk to Titania, who will thank you for your help and give you the Master Sigil. The quest is now complete.
  • Step 15: Bring the Complete Natured Runestones to The Enchantress at the top of Geffen Tower and teach her how to improve Runes to Level 5.

These are Rune combos that only work for the quest, as the Rune has been discontinued. For Rune combinations of existing Runes, see below

Ornament Rune Combo
Flow FLE, SPD, ZAJ
Stability MNZ, TNZ, YNZ
Aegis MHP, MSP, SQZ
Potential STR, AGI, INT
Primordial SZA, YZA, LZA
Ruin ATK, MTK, HIT
Insight QJL, IJL, BJL