Editing Druid

From Project Einherjar

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
{{SOON}}
 
 
== Potential Design ==
 
== Potential Design ==
 
These are tentative skills and effects, just because they are in here doesn't mean they will be release in this state, if you have questions, ideas or concerns let Stolao know.
 
These are tentative skills and effects, just because they are in here doesn't mean they will be release in this state, if you have questions, ideas or concerns let Stolao know.
Line 5: Line 4:
 
<br>
 
<br>
 
=== Human Skill ===
 
=== Human Skill ===
The skill Tree while in Human Form
 
 
{| class="wikitable"
 
{| class="wikitable"
 
! scope="col" style="width: 15%;" | Skill
 
! scope="col" style="width: 15%;" | Skill
Line 22: Line 20:
 
| Spirit Fire || Deals (SkillLv*55)% fire damage to target, trippled if Effected by a Plant skill || 5 || Active
 
| Spirit Fire || Deals (SkillLv*55)% fire damage to target, trippled if Effected by a Plant skill || 5 || Active
 
|-
 
|-
| Bramble Vest || Self Buff, When hit deals (10 * SkillLv) Neutral Physical damage to attackers, last 300 Seconds || 5 || Active
+
| Bramble Vest || Self Buff, When hit deals (10 * SkillLv) Neutral Physical damage to attackers, last 120 Seconds || 5 || Active
 
|-
 
|-
| Nature's Regeneration || Area buff, Allies Regenerate (SkillLv * 2 + SkillLv * (Target Vit + Casters Int) / 9) Hp per second for (60 * SkillLv) Seconds || 5 || Active
+
| Nature's Regeneration || Area buff, Allies Regenerate (SkillLv * 2 + SkillLv * (Target Vit + Casters Int) / 9) Hp per second for (24 * SkillLv) Seconds || 5 || Active
 
|-
 
|-
| Nature's Blessing || Self buff, Increases Vit, Def, Mdef and Max HP for 300 Seconds || 5 || Active
+
| Nature's Blessing || Self buff, Increases Vit, Def, Mdef and Max HP for 60 Seconds || 5 || Active
 
|-
 
|-
 
| Herbology || Increase recover with Herbs by (SkillLv*30)% || 5 || Passive
 
| Herbology || Increase recover with Herbs by (SkillLv*30)% || 5 || Passive
Line 32: Line 30:
 
| Befriend Wild || Using a Monster Gore attempts to calm a monster to fight for you at a (Baselevel * SkillLv / Mob Level)% chance || 5 || Active
 
| Befriend Wild || Using a Monster Gore attempts to calm a monster to fight for you at a (Baselevel * SkillLv / Mob Level)% chance || 5 || Active
 
|-
 
|-
| Spirit Walk || Becomes Invisible for 120 Seconds or until attacking or recast || 1 || Active
+
| Spirit Walk || Becomes Invisible for 60 Seconds or until attacking or recast || 1 || Active
 
|-
 
|-
 
| Stone Pact || Has a (SkillLv * 7)% Chance to Stone Curse effecting self and enemies (and allies during woe) in a 7x7 area at for 3 Seconds || 5 || Active
 
| Stone Pact || Has a (SkillLv * 7)% Chance to Stone Curse effecting self and enemies (and allies during woe) in a 7x7 area at for 3 Seconds || 5 || Active
Line 40: Line 38:
 
| Rock Fall || Hit target with (100 + 100)% Matk Earth damage with a (5 + 4*SkillLv)% Chance to stun || 5 || Active
 
| Rock Fall || Hit target with (100 + 100)% Matk Earth damage with a (5 + 4*SkillLv)% Chance to stun || 5 || Active
 
|-
 
|-
| Stone Skin || Increase Resistance to Stone Curse by (SkillLv * 3)%, Additionaly When hit by Stone Curse gain (10 * SkillLv) Def for (30 + SkillLv * 30) Seconds || 3 || Passive
+
| Stone Skin || Increase Resistance to Stone Curse by (SkillLv * 3)%, Additionaly When hit by Stone Curse gain (3 * SkillLv) Def for (20 + SkillLv * 20) Seconds || 3 || Passive
 
|}
 
|}
 
<br>
 
<br>
Line 46: Line 44:
  
 
=== Wolf Skill ===
 
=== Wolf Skill ===
When in wolf form the skill tree transforms, and the skills gain a new effect (matches human skills above)
 
 
{| class="wikitable"
 
{| class="wikitable"
 
! scope="col" style="width: 15%;" | Skill
 
! scope="col" style="width: 15%;" | Skill
Line 53: Line 50:
 
! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
|-
 
|-
| Claw Mastery || Increase Damage with claws || 5 || Passive
+
| Lacerate || (200 + (50 * SkillLv))% Attack causing Bleeding at a (10 * SkillLv) chance || 5 || Active
|-
 
| Lacerate || (100 + (50 * SkillLv))% Attack causing Bleeding at a (15 * SkillLv) chance || 5 || Active
 
 
|-
 
|-
 
| Takedown || Charge at target dealing (175 + SkillLv*25) damage, increases with Movement Speed || 5 || Active
 
| Takedown || Charge at target dealing (175 + SkillLv*25) damage, increases with Movement Speed || 5 || Active
 
|-
 
|-
| Slash || Strikes the target  for (25 + 35 * SkillLv)% damage each. Each attack also has a 15% chance to inflict a deep wound, causing Bleeding || 5 || Active
+
| Slash || Strikes the target  for (25 + 45 * SkillLv)% damage each. Each attack also has a 9% chance to inflict a deep wound, causing Bleeding || 5 || Active
 
|-
 
|-
| Feral Rage || Strikes the target (SkillLv + 1) times for 'Slash' damage each. Each attack also has a 5% chance to inflict a deep wound, causing Bleeding, animation time lowered with Agi || 5 || Active
+
| Feral Rage || Strikes the target (1-5) times for 'Slash' damage each. Each attack also has a 9% chance to inflict a deep wound, causing Bleeding, animation time lowered with Agi || 5 || Active
 
|-
 
|-
| Howling Moon || Increases the Mdef of all Allies by (SkillLv*6), last 300 Seconds || 5 || Active
+
| Howling Moon || Increases the Mdef of all Allies by (SkillLv*6), last 120 Seconds || 5 || Active
 
|-
 
|-
 
| Vicious Roar || The user unleashes a roar to intimidate enemies in a 7x7 cell range. There is a ((SkillLv*5)+(Base Lv - Target Lv))% chance to inflict "Fear" on all targets in range. || 5 || Active
 
| Vicious Roar || The user unleashes a roar to intimidate enemies in a 7x7 cell range. There is a ((SkillLv*5)+(Base Lv - Target Lv))% chance to inflict "Fear" on all targets in range. || 5 || Active
 
|-
 
|-
| Fenrir's Cry || Area Buff, Boosts all Allies Atk, Vit Def and Movement Speed by (SkillLv*5) for 300 Seconds. || 5 || Active
+
| Fenrir's Cry || Area Buff, Boosts all Allies Atk, Vit Def and Movement Speed by (SkillLv*5) for 30 Seconds. || 5 || Active
 
|-
 
|-
 
| Carnivore ||  When a defeating an enemy in wolf form, restore (SkillLv)% of the user's Missing HP, If enemy is poison, ghost or undead property, no HP is recovered || 5 || Passive
 
| Carnivore ||  When a defeating an enemy in wolf form, restore (SkillLv)% of the user's Missing HP, If enemy is poison, ghost or undead property, no HP is recovered || 5 || Passive
 
|-
 
|-
| Devour || The user "devours" their target (thus instantly killing them) and regains (100 + 10*SkillLv)% of targets remaining health as HP. This skill only works on small-size opponents (no players or bosses) with (SkillLv*7)% or less of their HP remaining. If used on a poison or undead property monster, no HP is recovered, and the user is poisoned. If used on a ghost property monster, no HP is restored. || 5 || Active
+
| Devour || The user "devours" their target (thus instantly killing them) and regains (100 + 10*SkillLv)% of targets remaining health as HP. This skill only works on small-size opponents (and thus, no players or bosses) with (SkillLv*7)% or less of their HP remaining. If used on a poison or undead property monster, no HP is recovered, and the user is poisoned. If used on a ghost property monster, no HP is restored. || 5 || Active
 
|-
 
|-
 
| Silver Moon || When in Lycanthrope transformation, The user will recover (SkillLv) SP every 10 seconds. || 1 || Passive
 
| Silver Moon || When in Lycanthrope transformation, The user will recover (SkillLv) SP every 10 seconds. || 1 || Passive
Line 96: Line 91:
 
| Blood Extract || Self-buff, using Empty Bottle as a catalyst. When the user defeats a foe (in human form), they will obtain one Monster Gore. This effect ends as soon as the user defeats a foe. This skill will fail to take effect when defeating a Formless or Undead family monster. -Note, Druid/Wolf can Consume Monster gore to restore 10% of missing HP a 3% chance to poison self though. || Active
 
| Blood Extract || Self-buff, using Empty Bottle as a catalyst. When the user defeats a foe (in human form), they will obtain one Monster Gore. This effect ends as soon as the user defeats a foe. This skill will fail to take effect when defeating a Formless or Undead family monster. -Note, Druid/Wolf can Consume Monster gore to restore 10% of missing HP a 3% chance to poison self though. || Active
 
|-
 
|-
| Lycanthrope || Transforms between wolf and human form. Cooldown of 300 Seconds. In wolf form loses 1% Max HP ever 10 seconds, if player dies or hp drops to 1 it will turn human again. || Toggle
+
| Lycanthrope || Transforms between wolf and human form. Cooldown of 120 Seconds. In wolf form loses 1% Max HP ever 10 seconds, if player dies or hp drops to 1 it will turn human again. || Toggle
 
|-
 
|-
 
| Beast Blood || Resist Poison by 35% || Passive
 
| Beast Blood || Resist Poison by 35% || Passive
Line 102: Line 97:
 
| Eternal Hunger || If target is bleeding, Bite Skills Heal you in Wolf Form for 3% of missing HP, If enemy is poison, ghost or undead property, no HP is recovered || Passive
 
| Eternal Hunger || If target is bleeding, Bite Skills Heal you in Wolf Form for 3% of missing HP, If enemy is poison, ghost or undead property, no HP is recovered || Passive
 
|}
 
|}
[[Category:Classes]]
 

Please note that all contributions to Project Einherjar may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Project Einherjar:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Template used on this page: