Difference between revisions of "Def / Mdef"
From Project Einherjar
(→Experimental Changes) |
(→Def) |
||
Line 6: | Line 6: | ||
* Damage Formula changed from (Damage * (100 - Def) / 100) -> Damage*100/(100+(Def*(Def/20+1))) | * Damage Formula changed from (Damage * (100 - Def) / 100) -> Damage*100/(100+(Def*(Def/20+1))) | ||
* Crafted bonuses will be applied before the Refine % def | * Crafted bonuses will be applied before the Refine % def | ||
− | * Refine Increases Gear Def by 1.4% Per safe refine and 2.4% for each refine after ( | + | * Refine Increases Gear Def by 1.4% Per safe refine and 2.4% for each refine after (Max 100%) |
* Refine Reduces Incoming Damage by 0.40% per safe refine and 0.90% for each refine after (Max 35%) | * Refine Reduces Incoming Damage by 0.40% per safe refine and 0.90% for each refine after (Max 35%) | ||
Revision as of 07:57, 10 January 2020
Experimental Changes
These changes are Experimental and can be changes or event reverted at any given time.
Def
- Remove Def cap of 99
- Damage Formula changed from (Damage * (100 - Def) / 100) -> Damage*100/(100+(Def*(Def/20+1)))
- Crafted bonuses will be applied before the Refine % def
- Refine Increases Gear Def by 1.4% Per safe refine and 2.4% for each refine after (Max 100%)
- Refine Reduces Incoming Damage by 0.40% per safe refine and 0.90% for each refine after (Max 35%)
Mdef
- Remove Mdef cap of 99
- Damage Formula changed from (Damage * (100 - Mdef) / 100) -> Damage*100/(100+(Mdef*(Mdef/20+1)))
- Ignoring Mdef now ignores Int Mdef
Knock Down Effects
- Buffs Def/Mdef below 80
- Nerfs Def/Mdef above 80
- Increase Value of damage reduction
- Def/Mdef Ignoring skills are more powerful, ie Misc Skills
- Def/Mdef Reduction is more Valuable, provoke etc
- Crits are more valuable against targets with less then 80 def
- Non Crit Attacks/Skills are slightly weaker (added Def/Mdef Ignore to Onslaught, Mystical and Ranged Mastery to compensate)
Graphs
Damage New Vs Old
Damage Difference New Vs Old
Damage Reducution New Vs Old