Editing Def / Mdef

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=== Knock Down Effects ===
 
=== Knock Down Effects ===
* Buffs Def/Mdef below 75
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* Buffs Def/Mdef below 80
* Nerfs Def/Mdef above 75
+
* Nerfs Def/Mdef above 80
 
* Increase Value of damage reduction
 
* Increase Value of damage reduction
 
* Def/Mdef Ignoring skills are more powerful, ie Misc Skills
 
* Def/Mdef Ignoring skills are more powerful, ie Misc Skills
* Def/Mdef Reduction is more valuable, provoke etc
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* Def/Mdef Reduction is more Valuable, provoke etc
* Crits are more valuable against targets with less then 75 def
+
* Crits are more valuable against targets with less then 80 def
 
* Non Crit Attacks/Skills are slightly weaker (added Def/Mdef Ignore to Onslaught, Mystical and Ranged Mastery to compensate)
 
* Non Crit Attacks/Skills are slightly weaker (added Def/Mdef Ignore to Onslaught, Mystical and Ranged Mastery to compensate)
  
 
=== Defense Reversal ===
 
=== Defense Reversal ===
See page [[Inverse Def]]
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* Defense reduced damage (RedDamage) = Damage * (100 / (100 + (HDef * (Hdef / 25 + 1)))
 +
* Vit based damage (VitDamage) = RedDamage * VitDef / 100
 +
* New formula: Final Damage = Damage - ((RedDamage - VitDamage) - Damage)
 +
* Example: Hdef = 50; VitDef = 30; Damage = 10000
 +
    RedDamage = 3636 = 10000 * (100 / (100 + (50 * (50 / 25 + 1)))
 +
    VitDamage = 1090,8 = 3636 * 30 / 100
 +
    Final Damage = 17454,8 = 10000 + 7454,8 = 10000 - (-7454,8) = 10000 - (2545,2-10000) = 10000 - ((3636 - 1090,8) - 10000)
 +
    Without Ice Pick = 3606
  
 
=== Graphs ===
 
=== Graphs ===
Damage New Vs Old (slightly outdated)
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Damage New Vs Old
 
<br>
 
<br>
 
[[File:Damage.png]]
 
[[File:Damage.png]]
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[[File:Differance.png]]
 
[[File:Differance.png]]
 
<br>
 
<br>
Damage Reduction New Vs Old (slightly outdated)
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Damage Reducution New Vs Old
 
<br>
 
<br>
 
[[File:Reduction.png]]
 
[[File:Reduction.png]]

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