Difference between revisions of "Critical Hit"
From Project Einherjar
(Updating New Critical Hit) |
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− | + | ==Critical Hit== | |
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* Monsters can Critically hit and gain Crit Chance equal to Luk/4.<br> | * Monsters can Critically hit and gain Crit Chance equal to Luk/4.<br> | ||
+ | * No longer Ignores Flee<br> | ||
+ | * Critical hits gain bonus hit equal to your Crit Chance.<br> | ||
+ | * Monsters' Critical hits gain bonus hit equal to half their Crit Chance.<br> | ||
+ | * No longer Ignores Defense.<br> | ||
* Critical hits deal (50% + Luk/2%) increased damage.<br> | * Critical hits deal (50% + Luk/2%) increased damage.<br> | ||
* Monsters' Critical hits deal (20% + Luk*3/10%) increased damage.<br> | * Monsters' Critical hits deal (20% + Luk*3/10%) increased damage.<br> | ||
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− | + | ==Critical Shield== | |
* Critical Shield/Resistance for monsters is LUK/4<br> | * Critical Shield/Resistance for monsters is LUK/4<br> | ||
* Critical Shield/Resistance for players is still LUK/3.<br> | * Critical Shield/Resistance for players is still LUK/3.<br> | ||
− | Special | + | ==Special== |
− | * Pirate skills do not benefit from any of the added changes. They are their own separate thing using Crit Chance and Crit Shield. See also: [[Pirate's Jinx]]<br> | + | * Pirate skills do not benefit from any of the added changes. They are their own separate thing using Crit Chance and current Crit Shield. See also: [[Pirate's Jinx]]<br> |
* Perfect Dodge is now reduced by attacker's Luk/10. | * Perfect Dodge is now reduced by attacker's Luk/10. |
Revision as of 16:06, 30 May 2023
Critical Hit
- Monsters can Critically hit and gain Crit Chance equal to Luk/4.
- No longer Ignores Flee
- Critical hits gain bonus hit equal to your Crit Chance.
- Monsters' Critical hits gain bonus hit equal to half their Crit Chance.
- No longer Ignores Defense.
- Critical hits deal (50% + Luk/2%) increased damage.
- Monsters' Critical hits deal (20% + Luk*3/10%) increased damage.
Critical Shield
- Critical Shield/Resistance for monsters is LUK/4
- Critical Shield/Resistance for players is still LUK/3.
Special
- Pirate skills do not benefit from any of the added changes. They are their own separate thing using Crit Chance and current Crit Shield. See also: Pirate's Jinx
- Perfect Dodge is now reduced by attacker's Luk/10.