Difference between revisions of "Critical Hit"
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Nggagf3hwa5t (talk | contribs) (Created page with "Critical hits have been changed they now deal (50% + Luk/2%) increased damage and gain bonus hit equal to your Crit Chance instead of completely Ignoring Flee and Def. See al...") |
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Critical hits have been changed they now deal (50% + Luk/2%) increased damage and gain bonus hit equal to your Crit Chance instead of completely Ignoring Flee and Def. | Critical hits have been changed they now deal (50% + Luk/2%) increased damage and gain bonus hit equal to your Crit Chance instead of completely Ignoring Flee and Def. | ||
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+ | Critical Shield is still LUK/5 for monsters and LUK/3 for players. | ||
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See also: [[Pirate's Jinx]] | See also: [[Pirate's Jinx]] |
Revision as of 11:53, 13 May 2023
Critical hits have been changed they now deal (50% + Luk/2%) increased damage and gain bonus hit equal to your Crit Chance instead of completely Ignoring Flee and Def.
Critical Shield is still LUK/5 for monsters and LUK/3 for players.
See also: Pirate's Jinx