Difference between revisions of "Critical Hit"

From Project Einherjar
(Created page with "Critical hits have been changed they now deal (50% + Luk/2%) increased damage and gain bonus hit equal to your Crit Chance instead of completely Ignoring Flee and Def. See al...")
 
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Critical hits have been changed they now deal (50% + Luk/2%) increased damage and gain bonus hit equal to your Crit Chance instead of completely Ignoring Flee and Def.
 
Critical hits have been changed they now deal (50% + Luk/2%) increased damage and gain bonus hit equal to your Crit Chance instead of completely Ignoring Flee and Def.
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Critical Shield is still LUK/5 for monsters and LUK/3 for players.
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See also: [[Pirate's Jinx]]
 
See also: [[Pirate's Jinx]]

Revision as of 11:53, 13 May 2023

Critical hits have been changed they now deal (50% + Luk/2%) increased damage and gain bonus hit equal to your Crit Chance instead of completely Ignoring Flee and Def.

Critical Shield is still LUK/5 for monsters and LUK/3 for players.


See also: Pirate's Jinx