Difference between revisions of "Charge Bolt"

From Project Einherjar
(Description)
Line 22: Line 22:
 
! align=center | Level || align=center | MATK Damage % || align=center | Fixed INT Bonus || align=center | +1 INT Every Base INT
 
! align=center | Level || align=center | MATK Damage % || align=center | Fixed INT Bonus || align=center | +1 INT Every Base INT
 
|-
 
|-
| align=center | 1 || align=center | 150% || align=center | +1 || align=center | Every 19 INT
+
| align=center | 1 || align=center | 200% || align=center | +1 || align=center | Every 19 INT
 
|-
 
|-
| align=center | 2 || align=center | 325% || align=center | +2 || align=center | Every 18 INT
+
| align=center | 2 || align=center | 300% || align=center | +2 || align=center | Every 18 INT
 
|-
 
|-
| align=center | 3 || align=center | 300% || align=center | +3 || align=center | Every 17 INT
+
| align=center | 3 || align=center | 400% || align=center | +3 || align=center | Every 17 INT
 
|-
 
|-
| align=center | 4 || align=center | 375% || align=center | +4 || align=center | Every 16 INT
+
| align=center | 4 || align=center | 500% || align=center | +4 || align=center | Every 16 INT
 
|-
 
|-
| align=center | 5 || align=center | 450% || align=center | +5 || align=center | Every 15 INT
+
| align=center | 5 || align=center | 600% || align=center | +5 || align=center | Every 15 INT
 
|-
 
|-
| align=center | 6 || align=center | 525% || align=center | +6 || align=center | Every 14 INT
+
| align=center | 6 || align=center | 700% || align=center | +6 || align=center | Every 14 INT
 
|-
 
|-
| align=center | 7 || align=center | 600% || align=center | +7 || align=center | Every 13 INT
+
| align=center | 7 || align=center | 800% || align=center | +7 || align=center | Every 13 INT
 
|-  
 
|-  
 
| align=center | [Infused]: || align=center | +225% || align=center | +3** || align=center | +1 INT/-3**
 
| align=center | [Infused]: || align=center | +225% || align=center | +3** || align=center | +1 INT/-3**

Revision as of 00:16, 26 March 2023

<- Back to Mystic Class
Charge Bolt.png Charge Bolt
No Image Info.gif
Type: Offensive Skill
Levels: 7
Property: Wind
Prerequisites
None

Description

After casting, your Int will increase for 10 seconds

Level MATK Damage % Fixed INT Bonus +1 INT Every Base INT
1 200% +1 Every 19 INT
2 300% +2 Every 18 INT
3 400% +3 Every 17 INT
4 500% +4 Every 16 INT
5 600% +5 Every 15 INT
6 700% +6 Every 14 INT
7 800% +7 Every 13 INT
[Infused]: +225% +3** +1 INT/-3**
** Clarification on Infused formula needed.