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From Project Einherjar

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== Combat ==
 
== Combat ==
 
=== Regeneration ===
 
Natural regeneration now scales more with VIT and INT and happens while moving for all classes.
 
 
 
=== Weapon Mastery ===
 
=== Weapon Mastery ===
 
Using a certain type of weapon grant several passive bonus. ''Main article: [[Weapon Mastery]]''
 
Using a certain type of weapon grant several passive bonus. ''Main article: [[Weapon Mastery]]''
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=== Endure ===
 
=== Endure ===
 
Endure now breaks after taking hits for a total of 7% Max HP instead of 7 hits. Duration increased from (7+3*SKillLv) -> (10+3*SKillLv). Cost changed from 10 Sp -> 5 SP + 1% Max HP to Cast
 
Endure now breaks after taking hits for a total of 7% Max HP instead of 7 hits. Duration increased from (7+3*SKillLv) -> (10+3*SKillLv). Cost changed from 10 Sp -> 5 SP + 1% Max HP to Cast
 
=== Monster Skills ===
 
Some monsters now have new skills from the [[Custom Classes]], full list of changes [[Monster Skills|here]]
 
 
=== Job EXP Table ===
 
Reduced Trans 1st Job and Novice High Job Exp Tables to match pre-trans
 
  
 
== Gameplay ==  
 
== Gameplay ==  

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