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From Project Einherjar
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{{TOC}} | {{TOC}} | ||
List of all the features and changes. | List of all the features and changes. | ||
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=== Weapon Mastery === | === Weapon Mastery === | ||
− | Using a certain type of weapon grant several passive bonus. | + | Using a certain type of weapon grant several passive bonus. See [[Weapon Mastery]] |
=== Def & Mdef === | === Def & Mdef === | ||
Formula changes (Experimental). ''Main article: [[Def / Mdef]]'' | Formula changes (Experimental). ''Main article: [[Def / Mdef]]'' | ||
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=== ASPD, Attack Delay, Apm === | === ASPD, Attack Delay, Apm === | ||
Changes on the effects of Aspd and the UI display. ''Main article: [[Aspd / Apm]]'' | Changes on the effects of Aspd and the UI display. ''Main article: [[Aspd / Apm]]'' | ||
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=== Status Effects === | === Status Effects === | ||
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=== Cast Time === | === Cast Time === | ||
− | + | To reach instant cast you need 160 Dex. | |
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=== Item Drop Rate === | === Item Drop Rate === | ||
Item drop rate is increased by Luk. Every 5 Luk adds a 1% Relative Chance. | Item drop rate is increased by Luk. Every 5 Luk adds a 1% Relative Chance. | ||
− | A character with 50 Luk will have the drop rate increased by 10%. If, for example, this character hunts for an item with a drop rate of .10%, it will be increased to .11% | + | A character with 50 Luk will have the drop rate increased by 10%. If, for example, this character hunts for an item with a drop rate of .10%, it will be increased to .11%. |
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=== Brewing & Crafting === | === Brewing & Crafting === | ||
− | The outcome of crafting is set to x2 for all crafting but Weapon & Armor forging, | + | The outcome of crafting is set to x2 for all crafting but Weapon & Armor forging, Arrow Crafting. |
Works for: | Works for: | ||
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* Create Elemental Converter. | * Create Elemental Converter. | ||
* Cooking. | * Cooking. | ||
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=== NPC === | === NPC === | ||
− | *Healer at Prontera Fountain. Grants | + | *Healer at Prontera Fountain. Grants Agi & Bless for 20 min. |
*Warp Gate (see [[Waypoints & Warp Gates]]). | *Warp Gate (see [[Waypoints & Warp Gates]]). | ||
*Inn NPC. Using the Inn grants an exp bonus for 1 hour with a 2 hours cooldown to reuse. | *Inn NPC. Using the Inn grants an exp bonus for 1 hour with a 2 hours cooldown to reuse. | ||
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=== Items === | === Items === | ||
− | + | ==== Cards ==== | |
− | + | List of cards that have an additional effect beside the original. | |
− | + | {| class="wikitable sortable" | |
− | + | |- | |
− | + | ! Card !! Added Effect | |
− | + | |- | |
− | + | | Earth Petite|| To '''[[Draconier]]''' class: Increase physical damage to non Earth element monsters by 5% | |
+ | |- | ||
+ | | Sky Petite|| To '''[[Draconier]]''' class: Reduces damage taken from Water attacks by 20% | ||
+ | |- | ||
+ | | Gold Acidus|| To '''[[Draconier]]''' class: Receive compounded bonus beyond 4. Reduces damage taken from Wind attacks by 20% | ||
+ | |- | ||
+ | | Blue Acidus|| To '''[[Draconier]]''' class: Receive compounded bonus beyond 4. Increase damage to non Water element monster by 5% | ||
+ | |- | ||
+ | | Red Ferus|| To '''[[Draconier]]''' class: Increase damage to non Fire monster by 5% | ||
+ | |- | ||
+ | | Green Ferus|| To '''[[Draconier]]''' class: Reduces damage taken from Earth attacks by 20% | ||
+ | |- | ||
+ | | Draco|| To '''[[Draconier]]''' class: Decrease damage taken from Dark monster by 20%. Increase damage dealt to non Dark monster by 5% | ||
+ | |- | ||
+ | | Detardeurus|| To '''[[Draconier]]''' class: MDEF +20 Instead | ||
+ | |- | ||
+ | | Mutant Dragonoid|| To '''[[Draconier]]''' class: Add the chance to auto casting Level 3 Fire Ball on when hitting with Dragons (Fire) Mantle | ||
+ | |- | ||
+ | | Hydrolancer|| To '''[[Draconier]]''' class: Increase damage of [[Elemental Weakness]] by 25% and decrease Elemental Weakness SP cost by 25% | ||
+ | |- | ||
+ | | Banshee|| To '''[[Necromancer]]''' class: Max SP +100, Max HP -100. Increase damage of Soul Strike and Soul Harvest by 20% | ||
+ | |- | ||
+ | | Flame Skull|| '''Lich's Staff Set''': Add 1% chance of auto casting Level 1 [[Raise Dead]] when the user is attacked. If the user has [[Raise Dead]], it will cast it at the user level already learned | ||
+ | |- | ||
+ | | Orc Zombie|| To '''[[Necromancer]]''' class: +35 Matk | ||
+ | |- | ||
+ | | Zombie|| To '''[[Necromancer]]''' class: Increase Recovery to 66%, +35 Matk | ||
+ | |- | ||
+ | | Pirate Skel|| To '''[[Necromancer]]''' class: Int +1.<br>To '''Pirate''' class: Increase Damage with Sword + Pistol's Pistol Shoot by 15%, Increase Damage with [[Needle Shot]] by 15% | ||
+ | |- | ||
+ | | Necromancer|| '''Lich's Staff Set''': Increase damage and SP cost of [[Spirit Rupture]]. Lower cast time of [[Spirit Rupture]] by 10%.<br>To '''Necromancer''' class: Atk & Matk +50 | ||
+ | |- | ||
+ | | Dragon Egg|| To '''[[Draconier]]''' class: Increase Vit base on Draconier's [[Instinct]] skill level | ||
+ | |- | ||
+ | | Sky Deleter|| To '''[[Draconier]]''' class: Enables natural HP regeneration. Increase damage to non Wind element monsters by 5% | ||
+ | |- | ||
+ | | Earth Deleter|| To '''[[Draconier]]''' class: Enables natural SP regeneration. Reduces damage taken from Fire attacks by 20% | ||
+ | |} | ||
[[Category:General Information]] | [[Category:General Information]] |