Blacksmith
From Project Einherjar
Revision as of 12:11, 27 September 2022 by Nggagf3hwa5t (talk | contribs)
Removed Skills
- Smith Dagger
- Smith Sword
- Smith Two-Handed Sword
- Smith Axe
- Smith Mace
- Smith Brass Knuckle
- Smith Spear
Removed all these repetitive skills in favor of adding in a single skill for crafting.
Skill Changes
- Cart Terminal
- Maximum over Thrust
- Weapon refining
Reduced Zeny Cost of Maximum Power Thrust from (2500+500*SkillLv) -> 2000 Increase Maximum Power Thrust duration from 180 -> 300 seconds Reduced Zeny Cost of Cart Termination (500+100*SkillLv) -> 500
Reduce Zeny cost by 50% due to the removal of Merchants overchange. Weapon and Armor refining have modified chances, more info in Refining.
Other Changes
Increase Base Level 99 HP from 4989 -> 5137 Increased Base Level 99 SP from 475 -> 505
New Skills
Skill | Description | Levels | Type |
---|---|---|---|
Forge Weapon | Allows for the crafting of weapons, each level unlocks new weapon types and weapon levels | 10 | Passive |
Forge Armor | Allows for the crafting of armor, each level unlocks new armor types to craft. | 10 | Passive |
Gunsmith | Allows Blacksmith to forge Guns (Currently unavailable in game) | 3 | Platinum |
New Whitesmith Skills
Skill | Description | Levels | Type |
---|---|---|---|
Refine Armor | Allows Whitesmith to refine an armor up to Skill Level | 10 | Passive |
Dismantle | Allows for the breaking down of gear into some of its core components. | 1 | Platinum |