Difference between revisions of "Alchemist"

From Project Einherjar
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{{TOC}}
 
{{TOC}}
[[File:Creator.png|thumb]]
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[[File:Alchemist.png|thumb]]
 
= Overview =
 
= Overview =
: '''Job Base:''' [[Alchemist]]
+
: '''Job Base:''' [[Merchant]]
: '''Job Type:''' 2-2 Transcendent
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: '''Job Type:''' 2-2  
  
 
= Job Change =
 
= Job Change =
Talk to the Creator in Valhalla as a Job 40+ High Merchant.
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Go to the Alchemist Guild in Aldebaran as a Job 40+ Merchant.
  
 
= Class Data =
 
= Class Data =
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== Skill Changes ==
 
== Skill Changes ==
 +
 +
=== Acid Terror ===
 +
* SP cost reduced from 15 -> 5
 +
* damage increased from (100+40*SkillLv)% -> (100+100*SkillLv)%
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* no longer breaks gear
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* no longer ignores def
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* no longer ignores def cards
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* no longer ignores flee
 +
* no longer ignores atk card
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* no longer ignores autoguard
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* no longer ignores cicada
 +
 +
=== Demonstration ===
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* is now a short ranged skill
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* SP cost reduced from 10 -> 5
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* damage increased from (100+20*SkillLv)% -> (100+40*SkillLv)%
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* now castable on target
 +
* no longer ignores def
 +
* no longer ignores atk card
  
 
=== Axe Mastery ===
 
=== Axe Mastery ===
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* Potion Preparation chance variance averaged (less rng on rng)
 
* Potion Preparation chance variance averaged (less rng on rng)
 
* Pharmacy now craft in multiples of 100, 50, 25, 10 or 1 highest the player can craft
 
* Pharmacy now craft in multiples of 100, 50, 25, 10 or 1 highest the player can craft
 
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* Polycaustic Bottle can be crafted with 1 Empty Bottle, 1 Bug Leg, 1 Harpy Feather, 1 Burning Heart
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* Slim Blue Potions can be crafted with 1 Blue Potion, 1 Empty Testtube, 1 Turtle Shell
  
 
== Homunculus ==
 
== Homunculus ==
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== Job Bonuses ==
 
== Job Bonuses ==
 
 
[[Category:Classes]]
 
 
 
 
  
  
 
[[Category:Classes]]
 
[[Category:Classes]]

Revision as of 14:27, 14 August 2023

Alchemist.png

Overview

Job Base: Merchant
Job Type: 2-2

Job Change

Go to the Alchemist Guild in Aldebaran as a Job 40+ Merchant.

Class Data

  • Increased Base Level 99 HP from 4989 -> 5137

Skill Changes

Acid Terror

  • SP cost reduced from 15 -> 5
  • damage increased from (100+40*SkillLv)% -> (100+100*SkillLv)%
  • no longer breaks gear
  • no longer ignores def
  • no longer ignores def cards
  • no longer ignores flee
  • no longer ignores atk card
  • no longer ignores autoguard
  • no longer ignores cicada

Demonstration

  • is now a short ranged skill
  • SP cost reduced from 10 -> 5
  • damage increased from (100+20*SkillLv)% -> (100+40*SkillLv)%
  • now castable on target
  • no longer ignores def
  • no longer ignores atk card

Axe Mastery

Lowered Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using a 1H or (5*SkillLv)% with 2H Axe

Bio Cannibalize

  • Plants now take 20% HP damage when attacked by master
  • Plant limit is now per type instead of limited to 1 summon type
  • Plants HP now scales off Master Level and Dex
  • Plants Atk now scales off Master Atk
  • Plants Hit now scales off Master Level
  • Cast time reduced from 2 -> 1 seconds
  • Duration changed from (360-60*SKillLv) -> (340-40*SKillLv) Seconds
  • Max level increased from 5 -> 7

Sphere Mine

  • HP now scales off Master Level and Dex
  • Cast time reduced from 2 -> 0 seconds

Pharmacy

  • Crafting potions now grants Exp
  • Potion Preparation chance variance averaged (less rng on rng)
  • Pharmacy now craft in multiples of 100, 50, 25, 10 or 1 highest the player can craft
  • Polycaustic Bottle can be crafted with 1 Empty Bottle, 1 Bug Leg, 1 Harpy Feather, 1 Burning Heart
  • Slim Blue Potions can be crafted with 1 Blue Potion, 1 Empty Testtube, 1 Turtle Shell

Homunculus

  • Homunculus intimacy rate increased from 3 -> 12
  • Homunculus intimacy after evolution increased from 1000 -> 3000
  • Homunculus intimacy when feeding it between 76 and 90 hunger increases from -5 -> +15

Job Bonuses