2019-05-02

From Project Einherjar
Revision as of 01:51, 10 May 2019 by Stolao (talk | contribs) (Created page with "=== General === Increase Housing Storage to 900 Fixed Bounty Board not automatically setting at 00:00 on Friday === Items === Duneyrr aura no longer soft locks characters in...")
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General

Increase Housing Storage to 900 Fixed Bounty Board not automatically setting at 00:00 on Friday

Items

Duneyrr aura no longer soft locks characters in an npc Hel's Items are now Tier B for Slotting Hel's Item Slot chance lowered from 50% -> 20% to match other Tier B Hel's Item Slot cost lowered from 1,000,000z -> 250,000z to match other Tier B Nastrond Mail now slottable in Tier S Nastrond Grip now slottable in Tier S Gjallarbru Plate now slottable in Tier S Cursed Ruby weight lowered from 10 -> 1 Fixed Backpack giving 20 weight instead of 200 Fixed Nasrond set not giving bonus HP

Samurai

Heal Wounds no longer cost 3% current SP on top of 20 base

Captain

Relentless Assult is now a true toggle

Ronin

Art of Fudoshin, Kenjutsu, Mushin and Iaijutsu are now true toggles Meditation now grants Def and Mdef

Daimyo

New Skill Icons Oni Blade, Warmonger Akuma, Fear of Death, Crimson Ruler, Harsh Lesson, Living Death and War Insainity are now toggles. Blood Soaked lowers max SP to 1 while active. Shogun Toggles now drain HP while in Blood Soaked Increased Warmonger bonus attack per stack from 1 -> 2 Increased Warmonger max bonus attack from Str from 2/5 -> 3/5 Increase Warmonger baseline max bonus from 1 to 6 Warmonger on a Level 99/70 Shogun with 99 Str went from 75 -> 100, but only takes 50 skills instead of 75 to fully stack Akuma healing increased from 3% Missing HP -> 5% Max HP Akuma now increases Warmonger bonus by 50% Akuma now slowly drains HP and SP and will end when either of those are too low to continue. Akuma can not be disabled till cant afford HP/SP cost where it will auto disable

Draconier

Temp Skill Tree, Dragon Fury and below are skills that will be removed/replaced during the rework [Removed]: Spear Barrage [Removed]: Dragon Horn [New]: Spear Lash - Whips your spear at the target, Deals 125+(SkillLv*15)% damage causesing them to be disoriented for a 1 second and Reduces the target's DEF by (4*SkillLv) for 60 seconds. [New]: Dragon Spirit - Reduces all damage received from Dragon type monsters by (SkillLv*4)% [Edit]: Dragon Bane - Damage against dragon monsters +(10*SkillLv)% [Edit]: Dragon Slayer - Toggle, Adds 10% resistance to an element, additionally effects Elemental Assult Lv- Fire, Earth, Wind, Water, Dark [Edit]: Dragon Rush - Charges to the target dealing increased damage the more distant you are from them. (SkillLv * 50)% + (Cells * (SkillLv * 10))%, If you have a dragon companion, they use Dragon Charge level 1 or whatever is learned. [Edit]: Tornado Break - Deals (150+(SkillLv*15)+(Stacks*SkillLv*5))% damage in a 5x5 area around you and builds up power. 6th Cast explodes and knocks back 7 cells every enemy hit. Has 5 Second Cooldown after exploding. [Edit]: Lancing Strike - Thrusts your spear with such force towars one direction that you knock back both yourself and your enemy, and ignores their armor. Area of effect: 5x5 starting from yourself, directed at target. 100+(SkillLv * 100)%. [Edit]: Elemental Assault - Hits the target with your spear, dealing bonus damage based on the element of your Dragon Slayer skill. Neutral damage: 175+(SkillLv * 25)%, Elemental Damage: 50+(SkillLv * 50)%, Dragon Slayer buff defines the element of this skill. [Edit]: Elemental Release - Deals 100% neutral damage damage then 900% damage of your current Dragons Slayers Element. If your Dragon Compainion is the same Element it will also use Dragon Magic Level 1 or whatever is learned. Removes your current Dragon Slayer Buff and puts it on cooldown for 60 seconds.