Difference between revisions of "2019-03-28"
From Project Einherjar
(Created page with "<big>'''General'''</big> * Fixed Hode Quest giving 1/10 job exp * Added Damage Test room, located in the event shop * Fixed being stuck in cell when going to Tantale Isle * Lo...") |
(→Arcane) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | + | ===General=== | |
* Fixed Hode Quest giving 1/10 job exp | * Fixed Hode Quest giving 1/10 job exp | ||
* Added Damage Test room, located in the event shop | * Added Damage Test room, located in the event shop | ||
Line 7: | Line 7: | ||
* Brasilis Now enabled | * Brasilis Now enabled | ||
− | + | ===Items=== | |
* Added Backpack to Event Ticket Shop and Cash Shop | * Added Backpack to Event Ticket Shop and Cash Shop | ||
* Mage Hat (Default) is now recolorable | * Mage Hat (Default) is now recolorable | ||
Line 13: | Line 13: | ||
* Refine Tickets can now be used at any basic refine npc | * Refine Tickets can now be used at any basic refine npc | ||
− | + | ===Weapon Mastery=== | |
* Books are now Safeguard | * Books are now Safeguard | ||
− | + | ===Star Gladiator=== | |
* Enjoyable Rest has a 3% chance to reset feelings and hate per tick of SP regen | * Enjoyable Rest has a 3% chance to reset feelings and hate per tick of SP regen | ||
− | + | ===Mercenary=== | |
* Aimbot Proc Chance increased from (Luk * 7 / 3 + 10) / 1000 -> (Luk * 2 + 20 * SkillLv) / 1000 | * Aimbot Proc Chance increased from (Luk * 7 / 3 + 10) / 1000 -> (Luk * 2 + 20 * SkillLv) / 1000 | ||
* Requiem randomly applies Leg, Head or Arm Shot to target | * Requiem randomly applies Leg, Head or Arm Shot to target | ||
Line 31: | Line 31: | ||
* Total Damage increase is 14%,29%,46%,63%,82% from mark | * Total Damage increase is 14%,29%,46%,63%,82% from mark | ||
− | + | ===Spiriter=== | |
* Psychic Cutter should scale properly | * Psychic Cutter should scale properly | ||
* Psychic Slicer should scale properly | * Psychic Slicer should scale properly | ||
− | + | ===Macabre=== | |
* Fixed Endless Nightmare not sleeping target | * Fixed Endless Nightmare not sleeping target | ||
* Endless Nightmare now fails against non-sleeping targets instead of dealing 1 damage | * Endless Nightmare now fails against non-sleeping targets instead of dealing 1 damage | ||
Line 42: | Line 42: | ||
* Soul Eater Should no longer miss | * Soul Eater Should no longer miss | ||
− | + | ===Mystic=== | |
* [Removed]: Arc Blessing | * [Removed]: Arc Blessing | ||
* [New] Blessing of Freyr: Reduce incoming damage by (SkillLv * 2)% [2,4,6,8,10% reduction] (Max 5) | * [New] Blessing of Freyr: Reduce incoming damage by (SkillLv * 2)% [2,4,6,8,10% reduction] (Max 5) | ||
Line 58: | Line 58: | ||
* [Edit]: Astral Blast: Increase Max Level from 5-> 7, Max Level Damage from 600 -> 750, Max Level Chance from 25 -> 49% | * [Edit]: Astral Blast: Increase Max Level from 5-> 7, Max Level Damage from 600 -> 750, Max Level Chance from 25 -> 49% | ||
− | + | ===Arcane=== | |
* [Edit]: Mind Essence: Renamed 'Kvasirs Knowledge' no longer checks for book, Max Level decreased 3 -> 1 | * [Edit]: Mind Essence: Renamed 'Kvasirs Knowledge' no longer checks for book, Max Level decreased 3 -> 1 | ||
* [Edit]: Fire/Water/Earth/Wind Essence: Max Level decreased 7 -> 4 | * [Edit]: Fire/Water/Earth/Wind Essence: Max Level decreased 7 -> 4 | ||
* [Edit]: Soul Essence: Renamed 'Path of Njor' Increase Max level from 3-> 5, Max SP increased from 35% -> 50% | * [Edit]: Soul Essence: Renamed 'Path of Njor' Increase Max level from 3-> 5, Max SP increased from 35% -> 50% | ||
+ | |||
+ | |||
+ | |||
+ | Back to [[PatchNotes]] |
Latest revision as of 17:11, 28 March 2019
Contents
General[edit]
- Fixed Hode Quest giving 1/10 job exp
- Added Damage Test room, located in the event shop
- Fixed being stuck in cell when going to Tantale Isle
- Lower Max ASPD from 193 -> 190 (7.14 -> 5 A/S)
- Added a new effect to allow for breaking of ASPD limit
- Brasilis Now enabled
Items[edit]
- Added Backpack to Event Ticket Shop and Cash Shop
- Mage Hat (Default) is now recolorable
- Doppelganger Contract can now be stored
- Refine Tickets can now be used at any basic refine npc
Weapon Mastery[edit]
- Books are now Safeguard
Star Gladiator[edit]
- Enjoyable Rest has a 3% chance to reset feelings and hate per tick of SP regen
Mercenary[edit]
- Aimbot Proc Chance increased from (Luk * 7 / 3 + 10) / 1000 -> (Luk * 2 + 20 * SkillLv) / 1000
- Requiem randomly applies Leg, Head or Arm Shot to target
- Black Powder lowers target hit by 25%
- Death Mark: Marks a target increasing all damage to them for 6 seconds then detonates dealing damage increasing with damage taken by monster while mark was active, the damage dealt ignores all resistances.
- [Lv 1]: 7% Damage | 110% Atk + 7% of Damage Taken
- [Lv 2]: 14% Damage | 120% Atk + 14% of Damage Taken
- [Lv 3]: 21% Damage | 130% Atk + 21% of Damage Taken
- [Lv 4]: 28% Damage | 140% Atk + 28% of Damage Taken
- [Lv 5]: 35% Damage | 150% Atk + 35% of Damage Taken
- Total Damage increase is 14%,29%,46%,63%,82% from mark
Spiriter[edit]
- Psychic Cutter should scale properly
- Psychic Slicer should scale properly
Macabre[edit]
- Fixed Endless Nightmare not sleeping target
- Endless Nightmare now fails against non-sleeping targets instead of dealing 1 damage
- Shivering Wheel should scale properly
- Executioner should scale properly
- Soul Eater Should no longer miss
Mystic[edit]
- [Removed]: Arc Blessing
- [New] Blessing of Freyr: Reduce incoming damage by (SkillLv * 2)% [2,4,6,8,10% reduction] (Max 5)
- [Edit]: Force Palm: Increase Max Level from 5-> 7, Max Level Damage unchanged, Max Level Chance from 30 -> 35%
- [Edit]: Serpent Flame: Increase Max Level from 5-> 7, Max Level Damage unchanged, Max Level Chance from 30 -> 49%
- [Edit]: Blizzard: Increase Max Level from 5-> 7, Max Level Damage unchanged, Max Level Chance unchanged
- [Edit]: Charge Bolt: Increase Max Level from 5-> 7, Max Level Damage unchanged, Bonus Int at Max Level unchanged
- [Edit]: Stone Edge: Increase Max Level from 5-> 7, Max Level Damage Changed to 700~1400%
- [Edit]: Venom Bane: Decreased Max Level from 10-> 7, Max Level Damage unchanged, Max Level Chance unchanged
- [Edit]: Acid: Increase Max Level from 5-> 7, Max Level Damage unchanged, Max Level Chance from 35 -> 49%
- [Edit]: Shine Plasm: Decreased Max Level from 10-> 7, Max Level Damage unchanged, Max Level Chance from 50 -> 35%
- [Edit]: Grants: Increase Max Level from 5-> 7, Max Level Damage unchanged
- [Edit]: Dark Convulsion: Decreased Max Level from 10-> 7, Max Level Damage unchanged, Max Level Chance from 30 -> 35%
- [Edit]: Shade Comet: Decreased Max Level from 10-> 7, Max Level Damage unchanged, Max Level Chance from 50 -> 49%
- [Edit]: Astral Blast: Increase Max Level from 5-> 7, Max Level Damage from 600 -> 750, Max Level Chance from 25 -> 49%
Arcane[edit]
- [Edit]: Mind Essence: Renamed 'Kvasirs Knowledge' no longer checks for book, Max Level decreased 3 -> 1
- [Edit]: Fire/Water/Earth/Wind Essence: Max Level decreased 7 -> 4
- [Edit]: Soul Essence: Renamed 'Path of Njor' Increase Max level from 3-> 5, Max SP increased from 35% -> 50%
Back to PatchNotes