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− | === Items ===
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− | * Fixed class boxes
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− | * Removed (fe)male only from all item descriptions
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− | * Fixed Harpy Card Description
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− | * Fixed Hilslion pet
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− | * Alcohol can now be bought by a few Tortuga NPCs
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− | * Forged Weapons and Armors can now overwrite item elements
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− | * Forged Staffs and Rods now gain +15% damage with their forge element
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− | * Added 51 new headgear available for Winter Event
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− | === Bugfixes ===
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− | * No longer teleport inside old payon
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− | * Fixed Swiftness Mastery only giving 2.5 perfect dodge
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− | * Fixed Primordial and Flow Ornaments crafting with swapped item checks
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− | * Fixed archer tutorial quest not being completable
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− | * Fixed a Few Classes HP and SP scalings
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− | * Fixed tutorials Adept warp location
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− | * Fixed Pirate losing 1 Skill Point when resetting skills
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− | * Added Job level check for Adept Job Quest and corrected element books
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− | * Fixed Adept Enchanter Quest not starting properly for newer players
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− | * Fixed at_bgm getting players stuck
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− | === Spiriter ===
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− | * Swap no longer works in towns
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− | * Swap no longer effects knockback immune players
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− | === Buccaneer ===
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− | * Removed splash damage from Saboteur
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− | * Fixed Saboteur not dealing damage
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− | === Mercenary ===
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− | * Lower Sp cost of Arcane Barrage from 5% -> 3%
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− | * Increase Arcane Barrage damage from 300% -> 700% + Base Attack
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− | * Increase Zero In damage from 700% -> 1500%
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− | * Lower Sp cost of Collateral Damage from 50 -> 15
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− | * Reduce Cooldown of Collateral Damage from 12~10 -> 10 Seconds
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− | * Increase Knock Back of Collateral Damage from 2-> 5 Cells
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− | * Decrease Range of Collateral Damage from 6 -> 4
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− | * Increase atk of Collateral Damage from 100~200% -> 200~500%
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− | * Collateral Damage is now Level Selectable
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− | * Collateral Damage Push Yourself Back 5 Cells
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− | * Collateral Damage Consumes 3,5,7,9,11 Bullets
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− | * Add 10% chance to Stun Enemies for 2 seconds to Collateral Damage
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− | * Add 25% chance to Confuse Enemies for 4 seconds to Collateral Damage
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− | * Meteor Smash now Level Selectable
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− | * Increase Meteor Smash Damage from 10~50% -> 30~50%
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− | * Increase Needle Shot Luk Scaling
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− | * Increase Needle Shot Crit Scaling
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− | * Needle Shot Gains double effect of Pirate Jinx
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− | * Increase Endless Needle Hits from 3~15 -> 5~20
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− | * Endless Needle Snare Target For Duration 5 Second
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− | * Increase Endless Needle Cooldown to 10 Seconds
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− | * Increase Requiem Range from 9 -> 14
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− | * Requiem Gains double effect of Pirate Jinx
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− | * Requiem Crit Chance Increase with Targets Missing HP
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