Name
|
Description
|
Max Level
|
Type
|
File:Feeling.png Feeling |
Feeling grants Stances based on its level. Your first kick upon entering a stance has a bonus effect refreshes every 5 seconds. Level 1, Solar, Deals double damage. Level 2, Lunar, Leeches 10% of the damage as HP. Level 3, Stellar, Unavoidable and does not get reflected. |
3 |
Active
|
File:Warmth of the Sun.png Warmth of the Sun |
Deal (200 + 100*Skillv)% Atk damage and reduces their ATK and MATK by (3*SkillLv)% for 6 seconds. |
5 |
Active
|
File:Anger of the Sun.png Anger of the Sun |
Deal (450 + 100*Skillv)% Atk damage and the target takes (3*SkillLv)% increased damage from your current Warm Wind element for 5 seconds.. |
5 |
Active
|
File:Solar Flare.png Solar Flare |
Deal (800 + 150*Skillv)% Atk damage and then you deals (25+25*SkillLv)% ATK to all enemies around you in a 3x3 AoE every 0.1 seconds for 4 seconds. |
3 |
Active
|
File:Warmth of the Moon.png Warmth of the Moon |
Deal (300 + 50*Skillv)% Atk damage in a 5x5 AoE and targets lose (3*SkillLv)% APM and (15*SkillLv) Movement Speed for 6 seconds. |
5 |
Active
|
File:Anger of the Moon.png Anger of the Moon |
Deal (400 + 50*Skillv)% Atk damage in a 5x5 AoE and increase your APM by (3*SkillLv)% and Movement Speed by (5*SkillLv) for 5 seconds. |
5 |
Active
|
File:Lunar Cry.png Lunar Cry |
Deal (400 + 50*Skillv)% Atk damage in a 5x5 AoE increases the damage depending on your missing HP. |
3 |
Active
|
File:Warmth of the Stars.png Warmth of the Stars |
Dash to target and deal (200 + 100*Skillv)% Atk damage and the target is Stopped for 1.5 second and you land on their position. |
5 |
Active
|
File:Anger of the Stars.png Anger of the Stars |
Deal (450 + 100*Skillv)% Atk damage and remove anything restraining your movement and prevents such effects for (SkillLv) seconds. |
5 |
Active
|
File:Falling Stars.png Falling Stars |
Deal 400% Atk damage and for the next (1+SkillLv) seconds, using a Kick skill causes an Star to fall Dealing (100+100*SkillLv)% damage. Triggers its own Stars to fall (SkillLv-1) times. |
3 |
Active
|
File:Celestial Fortune.png Celestial Fortune |
The celestial bodies align to grant your their blessings. You gain Solar/Lunar/Stellar Celestial Fortune whenever you use their respective kick skill, up to SkillLv stacks for each type. |
7 |
Passive
|
File:Halo.png Halo |
Consumes all Solar Fortune stacks to counter attack next attack taken within 2 seconds dealing (50*SkillLv)% Atk + (5+15*SKillLv)% of damage taken as split damage back at attaker and all enemies in a 3x3 around them. The damage is further increased by (5 + 15*SkillLv)% Atk + (5+5*SKillLv)% of damage taken per stack of Solar Fortune. |
3 |
Active
|
Eclipse |
Consumes all Lunar Fortune doding physical attacks at a ((3+Lunar Fortune)*SkillLv)% chance for 2 seconds. |
3 |
Active
|
File:Aurora.png Aurora |
Consumes all Stellar Fortune stacks healing you for ((3+Stellar Fortune)*SkillLv)% Max HP. |
3 |
Active
|
Demon of the Sun, Moon and Stars |
Reduces vision and disables Halo, Eclipse and Aurora to increased damage with Solar, Lunar or Stellar kicks based on their respective Fortune stacks. damage increase is (SkillLv)% per stack. |
5 |
Toggle
|
Union |
8% per attacka against monsters|players -> 1% and no longer die at 20% HP when attacking a player. |
1 |
Active
|
Zenith |
Deals (50+150*SkillLv)% Atk damage switching from Stellar or Lunar into Solar. |
3 |
Active
|
Full Moon |
Deals (100*SkillLv)% Atk damage in a 3x3 AoE switching from Stellar or Solar into Lunar. |
3 |
Active
|
Perforated Night |
Deals (50+150*SkillLv)% Atk damage switching from Solar or Lunar into Stellar. |
3 |
Active
|
Wrath of the Cosmos |
Consume (SkillLv) of each Celestial Fortune stack to cause Solar Flare, Lunar Cry or Falling Stars to deal 15% more damage for each Celestial Fortune you consume. Falling Stars damage is increased by 45% instead. |
4 |
Active
|
Protection of the Sun, Moon and Stars |
Consume All of each Celestial Fortune stack for 30 seconds You gain 5% Damage reduction for every Star you currently have. Gain an additional Star for each Stellar Fortune stack. Each hit taken consumes a Star. Every time a Star is consumed you deal (50 * Solar Fortune)% Atk damage to the attacker and recover ((1 + 2*Lunar Fortune)/10)% HP and SP. |
9 |
Active
|