Difference between revisions of "Def / Mdef"
From Project Einherjar
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[[File:Damage.png]] | [[File:Damage.png]] | ||
− | [[File:Differance.png | + | [[File:Differance.png]] |
− | [[File:Reduction.png | + | [[File:Reduction.png]] |
Revision as of 11:01, 15 November 2019
Experimental Changes
These changes are Experimental and can be changes or event reverted at any given time.
Def
Remove Def cap of 99 Damage Formula changed from (Damage * (100 - Def) / 100) -> Damage*100/(100+(Def*(Def/20+1))) Blacksmith bonuses will be applied before the Refine % def Refine Increases Gear Def by 1.4% Per safe refine and 2.4% for each refine after (max of 100) Refine Reduces Incoming Damage by 0.28% per safe refine and 0.48% for each refine after (Max 20%)
Mdef
Remove Mdef cap of 99 Damage Formula changed from (Damage * (100 - Mdef) / 100) -> Damage*100/(100+(Mdef*(Mdef/20+1))) Ignoring Mdef now ignores Int Mdef