Difference between revisions of "Heal Wounds"
From Project Einherjar
m (→Description) |
m (→Description) |
||
Line 14: | Line 14: | ||
|} | |} | ||
=== Description === | === Description === | ||
− | The user applies advanced first-aid skills to heal their own wounds. Heals for (((25 + BaseLevel / 10) * SkillLv) * ((100 + Vit) / 100) + ((Max HP / 1000) * SkillLv))* ((100 + Heal Power) / 100) HP and removes Bleeding Effect. | + | The user applies advanced first-aid skills to heal their own wounds. Heals for (((25 + BaseLevel / 10) * SkillLv) * ((100 + Vit) / 100) + ((Max HP / 1000) * SkillLv))* ((100 + Heal Power) / 100) HP and removes Bleeding Effect. Does not heal self if [[Blood Soaked]] is active. |
{| class=wikitable style="border 1 solid" | {| class=wikitable style="border 1 solid" |
Revision as of 19:26, 4 April 2024
Heal Wounds |
---|
Type: Supportive Skill |
Levels: 10 |
Prerequisites |
Discipline Lv. 3 |
Description
The user applies advanced first-aid skills to heal their own wounds. Heals for (((25 + BaseLevel / 10) * SkillLv) * ((100 + Vit) / 100) + ((Max HP / 1000) * SkillLv))* ((100 + Heal Power) / 100) HP and removes Bleeding Effect. Does not heal self if Blood Soaked is active.
Level | Base Heal |
---|---|
1 | 25 HP |
2 | 50 HP |
3 | 75 HP |
4 | 100 HP |
5 | 125 HP |
6 | 150 HP |
7 | 175 HP |
8 | 200 HP |
9 | 225 HP |
10 | 250 HP |