Difference between revisions of "Outlaw"
From Project Einherjar
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− | | [[Aim Bot]] || | + | | [[Aim Bot]] || Automatically attack nearby targets with Headshot, Armshot or Legshot based on level learned up to SkillLv, auto skills consume SP and bullets as well as apply effects. Skill cast delay is based on SkillLv up to (175+(25*SkilLv))Apm || 5 || Supportive |
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| [[Death Mark]] || Marks a target increasing all damage to them for 6 seconds then detonates dealing damage increasing with damage taken by monster while mark was active, the damage dealt ignores all resistances. | | [[Death Mark]] || Marks a target increasing all damage to them for 6 seconds then detonates dealing damage increasing with damage taken by monster while mark was active, the damage dealt ignores all resistances. | ||
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| [[Requiem]] || Fires a long range shot scaling with distance and target's missing HP. Always crits for 2.5x damage when target is below 15% HP. Can be cast while hidden || 1 || Offensive | | [[Requiem]] || Fires a long range shot scaling with distance and target's missing HP. Always crits for 2.5x damage when target is below 15% HP. Can be cast while hidden || 1 || Offensive | ||
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− | | [[Endless | + | | [[Endless Needles]] || The next 10*SkillLV skill hits (so 5* SkillLv when Dual Wielding) deal 25% reduced damage but are guaranteed to be a crit || 5 || Supportive |
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| [[Meteor Smash]] || Adds a 5*SkilLLV chance of knocking the target back 1+SkillLV*0.4 cells and dealing SkillLV*10% damage|| 5 || Supportive | | [[Meteor Smash]] || Adds a 5*SkilLLV chance of knocking the target back 1+SkillLV*0.4 cells and dealing SkillLV*10% damage|| 5 || Supportive |
Revision as of 12:27, 22 July 2021
Overview
Outlaws pew pew
Job changing
Enter the Lightalzen airport Talk to Brandon Heat to become an Outlaw
Class data
Skills
Skill | Description | Levels | Type |
---|---|---|---|
Aim Bot | Automatically attack nearby targets with Headshot, Armshot or Legshot based on level learned up to SkillLv, auto skills consume SP and bullets as well as apply effects. Skill cast delay is based on SkillLv up to (175+(25*SkilLv))Apm | 5 | Supportive |
Death Mark | Marks a target increasing all damage to them for 6 seconds then detonates dealing damage increasing with damage taken by monster while mark was active, the damage dealt ignores all resistances. | 5 | Offensive |
Requiem | Fires a long range shot scaling with distance and target's missing HP. Always crits for 2.5x damage when target is below 15% HP. Can be cast while hidden | 1 | Offensive |
Endless Needles | The next 10*SkillLV skill hits (so 5* SkillLv when Dual Wielding) deal 25% reduced damage but are guaranteed to be a crit | 5 | Supportive |
Meteor Smash | Adds a 5*SkilLLV chance of knocking the target back 1+SkillLV*0.4 cells and dealing SkillLV*10% damage | 5 | Supportive |
Arcane Barrage | Toggle increases max ASPD cap to 192 but reduce Base Atk by 20%, drains 1 Sp every second. | 1 | Supportive |
Job Bonuses
Stat | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 | +13 | +14 | +15 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
STR | |||||||||||||||
AGI | 2 | 7 | 12 | 16 | 21 | 27 | 37 | 40 | 44 | 49 | 54 | 57 | |||
VIT | 8 | ||||||||||||||
INT | 3 | 19 | 23 | 34 | 47 | ||||||||||
DEX | 4 | 9 | 13 | 18 | 22 | 29 | 38 | 41 | 45 | 51 | 55 | 59 | 64 | 66 | 68 |
LUK | 5 | 10 | 15 | 20 | 25 | 35 | 39 | 43 | 48 | 53 | 56 | 63 |