Difference between revisions of "Alchemist"
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= Class Data = | = Class Data = | ||
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== Class Changes == | == Class Changes == | ||
* Increased Base Level 99 HP from 4989 -> 5137 | * Increased Base Level 99 HP from 4989 -> 5137 | ||
== Skill Changes == | == Skill Changes == | ||
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=== Acid Terror === | === Acid Terror === | ||
* applies [[Alchemist#Melting|Melting]] at 25% chance per hit | * applies [[Alchemist#Melting|Melting]] at 25% chance per hit | ||
Line 72: | Line 28: | ||
=== Demonstration === | === Demonstration === | ||
+ | * area increased | ||
* applies [[Alchemist#Melting|Melting]] at 25% chance per hit | * applies [[Alchemist#Melting|Melting]] at 25% chance per hit | ||
* is now a short ranged skill | * is now a short ranged skill | ||
Line 98: | Line 55: | ||
=== Pharmacy === | === Pharmacy === | ||
− | * | + | * Crafting now grants Exp |
− | * | + | * Bulk crafts in multiples of 100, 50, 25, 10 or 1, whatever is the highest the player can craft |
− | * Grenade, Acid, Marine | + | * No longer increased by Int / Luk / Dex. Instead increased by now increased by Base Level, job Level and Homunculus Level |
− | * | + | * {{item|7135|Bottle Grenade}}, {{item|7136|Acid Bottle}}, {{item|7138|Marine Sphere Bottle}} crafting result increased to 6x. {{item|7137|Plant Bottle}} to 10x |
− | + | * Crafting {{item|7135|Bottle Grenade}}, {{item|7136|Acid Bottle}}, {{item|7137|Plant Bottle}}, {{item|7138|Marine Sphere Bottle}}, {{item|7139|Glistening Coat}} and {{item|970|Alcohol}} now requires {{item|1093|Empty Potion Bottle}} instead of {{item|713|Empty Bottles}} | |
− | + | * Renamed Alcohol Creation Guide -> Solution Creation Guide | |
− | + | * {{item|6216|Oil Bottle}} crafting(x2) recipe: {{item|7127|Solution Creation Guide}} & 1 {{item|713|Empty Bottle}}, 1 {{item|1042|Bug Leg}} | |
− | + | * {{item|971|Detrimindexta}} crafting (x2) recipe: {{item|7127|Solution Creation Guide}} & 1 {{item|7115|Harpy Feather}}, 1 {{item|7097|Burning Heart}}, 1 {{item|1092|Empty Test Tube}} | |
− | * | + | * {{item|6245|Black Powder}} crafting (x2) recipe: {{item|7127|Solution Creation Guide}} & 1 {{item|6216|Oil Bottle}}, 1 {{item|971|Detrimindexta}}, 1 {{item|1092|Empty Test Tube}} |
− | * {{item| | + | * {{item|36521|Polycaustic Bottle}} crafting(x2) recipe: {{item|7129|Acid Bottle Creation Guide}} & 1 {{item|713|Empty Bottle}}, 1 {{item|6245|Black Powder}}, 1 {{item|912|Zargon}} |
− | * {{item|36520|Slim Blue Potions}} | + | * {{item|36520|Slim Blue Potions}} crafing(x2) recipe: {{item|505|Blue Potion}}, 1 {{item|967|Turtle Shell}}, 1 {{item|1092|Empty Test Tube}} |
− | * Allows | + | * Allows creating {{item|47123|Stone of Yore}}. [[Stone of Yore]] is required to switch crafted gear elemental properties. |
* Allows creating {{item|969|Gold}} with {{item|12040|Stone of Sage}}, 1 {{item|7141|Morning Dew of Yggdrasil}} and 10 {{item|1002|Iron Ore}} | * Allows creating {{item|969|Gold}} with {{item|12040|Stone of Sage}}, 1 {{item|7141|Morning Dew of Yggdrasil}} and 10 {{item|1002|Iron Ore}} | ||
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=== Learning Potion === | === Learning Potion === | ||
* increases damage of Acid Terror by +100% Atk | * increases damage of Acid Terror by +100% Atk | ||
* increases damage to Demonstration, and Acid Demonstration by +50% Atk Per hit | * increases damage to Demonstration, and Acid Demonstration by +50% Atk Per hit | ||
+ | |||
+ | === Bioethics === | ||
+ | * Boosts crafting chance by 5% instead of from Vanilmirth's Instruct | ||
+ | * Homunculus now show actual crit chance in window instead of 1 + Luk/3 | ||
+ | * Homunculus can be renamed freely | ||
+ | * Homunculus intimacy after evolution is increased from 30% -> 50% | ||
+ | * Homunculus S Max Level reduced from 250 -> 100 | ||
+ | * Homunculus S Stats have 0 randomization | ||
+ | * **Note Homunculus S still not available | ||
== Melting == | == Melting == | ||
Line 128: | Line 92: | ||
* Intimacy after evolution increased from 1000 -> 3000 | * Intimacy after evolution increased from 1000 -> 3000 | ||
* Intimacy when feeding it between 76 and 90 hunger increases from -5 -> +15 | * Intimacy when feeding it between 76 and 90 hunger increases from -5 -> +15 | ||
− | * Exp Gain increased from | + | * Exp Gain increased from 0% -> 25% of masters Exp |
* Now gain portion of potion crafting exp | * Now gain portion of potion crafting exp | ||
+ | |||
+ | == Skills == | ||
+ | {| class="wikitable sortable" | ||
+ | ! scope="col" style="width: 20%;" | Name | ||
+ | ! scope="col" style="width: 70%;" | Description | ||
+ | ! scope="col" style="width: 5%;" | Max Level | ||
+ | ! scope="col" style="width: 5%;" | Type | ||
+ | |- | ||
+ | | [[File:Learning_Potion.png]] [[Learning Potion]] || Increases the effectiveness of healing items by 5% per SkillLv and potion creation chance by 0.5% per SkillLv. || 10 || Passive | ||
+ | |- | ||
+ | | [[File:Pharmacy.png]] [[Pharmacy]] || Allows the creating of potions. Require specific product manuals depending on the item being crafted. Increase successful creation by 3% per SkillLv. || 10 || Active | ||
+ | |- | ||
+ | | [[File:Potion_Pitcher.png]] [[Potion Pitcher]] || Allows Throwing potions at yourself, party, or guildmember with increased healing efficacy. Target Vit, Int, and Recuperative Power will affect healing output as well. || 5 || Active | ||
+ | |- | ||
+ | | [[File:AM_DEMONSTRATION.png]] [[Demonstration]] || Throws a Molotov Cocktail at the target dealing fire damage on a 3x3 area. Damage is (100+40*SkillLv)% ATK. Damage is only increased by Flat ATK cards. This skill can now be cast under target. || 5 || Offensive | ||
+ | |- | ||
+ | | [[File:Acid_Terror.png]] [[Acid Terror]] || Throws an Acid Bottle at your opponent. Damage is (100+100*SKillLv)Damage is increased by ATK cards. This skill no longer breaks armor.|| 5 || Offensive | ||
+ | |- | ||
+ | | [[File:Axe_Mastery.png]] [[Axe Mastery]] ||Increase HIT by SkillLv and Weapon ATK by (SkillLv*3) and (3*SkillLv)% when using 1 Handed Axe or (5*SkillLv)%. || 5 || Passive | ||
+ | |- | ||
+ | | [[File:Bio_Cannibalize.png]] [[Bio Cannibalize]] ||Summon various plants to attack monsters or players. || 7 || Active | ||
+ | |- | ||
+ | | [[File:Sphere_Mine.png]] [[Sphere Mine]] || Summons a Sphere Mine which HP scales with owners Lv and Dex. The sphere will travel away from the attacker and will explode once it reaches 0 on the countdown. || 5 || Active | ||
+ | |- | ||
+ | | [[File:Chemical_Protection_Helm.png]] [[Chemical Protection Helm]] ||Protects equipped helm from stripped or broken in battle.Duration (120*SkillLv)secs || 5 || Supportive | ||
+ | |- | ||
+ | | [[File:Chemical_Protection_Shield.png]] [[Chemical Protection Shield]] || Protects equipped shield from being stripped or broken in battle.Duration (120*SkillLv)secs. || 5 || Supportive | ||
+ | |- | ||
+ | | [[File:Chemical_Protection_Armor.png]] [[Chemical Protection Armor]] || Protects equipped armor from being stripped or broken in battle.Duration (120*SKillLv)sec. || 5 || Supportive | ||
+ | |- | ||
+ | | [[File:Chemical_Protection_Weapon.png]] [[Chemical Protection Weapon]] || Protects equipped weapon from being stripped or broken in battle. Duration (120*SkillLv)secs. || 5 || Supportive | ||
+ | |- | ||
+ | | [[File:Bioethics.png]] [[Bioethics]] || Allow Alchemist to begin learning the Homunculus Skill Tree, this skill is needed in order to craft Homunculus. || 1 || Passive | ||
+ | |- | ||
+ | | [[File:Rest.png]] [[Rest]] ||Returns the humunculus to the player || 1 || Active | ||
+ | |- | ||
+ | | [[File:Call_Homunculus.png]] [[Call Humunculus]] || Summon or recall an already created homunculus. Use this skill to create a homunculus out of an Embryo for the first time. || 1 || Active | ||
+ | |- | ||
+ | | [[File:Ressurect_Homunculus.png]] [[Ressurect Homunculus]] || Brings homunculus back to life. || 5 || Active | ||
+ | |- | ||
+ | | [[File:Berserk_Pitcher.png]] [[Berserk Pitcher]] || Only works when Soul Linked. Throw berserk potion at the target ignoring berserk potion class restrictions, the target needs to be at least Lv 85. || 1 || Supportive | ||
+ | |- | ||
+ | | [[File:Soul_Link.png]] [[Soul Link]] || When Soul Linked Potion Pitcher gains increased healing effectiveness depending on Soul Linker base Lv, enables Berserk Potion Pitcher skill and Twilight Alchemy for the creation of multiple potions.|| 1 || Link | ||
+ | |} | ||
== Job Bonuses == | == Job Bonuses == | ||
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[[Category:Classes]] | [[Category:Classes]] |
Latest revision as of 16:24, 13 June 2024
Index |
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Overview[edit]
- Job Base: Merchant
- Job Type: 2-2
Job Change[edit]
Go to the Alchemist Guild in Aldebaran as a Job 40+ Merchant. Can Follow Original Quest Alchemist Job Change Quest
Class Data[edit]
Class Changes[edit]
- Increased Base Level 99 HP from 4989 -> 5137
Skill Changes[edit]
Acid Terror[edit]
- applies Melting at 25% chance per hit
- SP cost reduced from 15 -> 5
- damage increased from (100+100*SkillLv)% -> (100+120*SkillLv)%
- cast time reduced from 1 -> 0.5 seconds
- deals 3x3 splash damage against targets in Demonstration
- no longer breaks gear
- no longer ignores def
- no longer ignores def cards
- no longer ignores flee
- no longer ignores atk card
- no longer ignores autoguard
- no longer ignores cicada
Demonstration[edit]
- area increased
- applies Melting at 25% chance per hit
- is now a short ranged skill
- SP cost reduced from 10 -> 5
- damage increased from (100+20*SkillLv)% -> (100+40*SkillLv)%
- now castable on target
- no longer ignores def
- no longer ignores atk card
Axe Mastery[edit]
- Lowered Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using a 1H or (5*SkillLv)% with 2H Axe
Bio Cannibalize[edit]
- Plants now take 20% HP damage when attacked by master
- Plant limit is now per type instead of limited to 1 summon type
- Plants HP now scales off Master Level and Dex
- Plants Atk now scales off Master Atk
- Plants Hit now scales off Master Level
- Cast time reduced from 2 -> 1 seconds
- Duration changed from (340-40*SkillLv) -> (300-30*SkillLv) Seconds
- Max level increased from 5 -> 7
Sphere Mine[edit]
- HP now scales off Master Level and Dex
- Cast time reduced from 2 -> 0 seconds
Pharmacy[edit]
- Crafting now grants Exp
- Bulk crafts in multiples of 100, 50, 25, 10 or 1, whatever is the highest the player can craft
- No longer increased by Int / Luk / Dex. Instead increased by now increased by Base Level, job Level and Homunculus Level
- Bottle Grenade, Acid Bottle, Marine Sphere Bottle crafting result increased to 6x. Plant Bottle to 10x
- Crafting Bottle Grenade, Acid Bottle, Plant Bottle, Marine Sphere Bottle, Glistening Coat and Alcohol now requires Empty Potion Bottle instead of Empty Bottles
- Renamed Alcohol Creation Guide -> Solution Creation Guide
- Oil Bottle crafting(x2) recipe: Solution Creation Guide & 1 Empty Bottle, 1 Bug Leg
- Detrimindexta crafting (x2) recipe: Solution Creation Guide & 1 Harpy Feather, 1 Burning Heart, 1 Empty Test Tube
- Black Powder crafting (x2) recipe: Solution Creation Guide & 1 Oil Bottle, 1 Detrimindexta, 1 Empty Test Tube
- Polycaustic Bottle crafting(x2) recipe: Acid Bottle Creation Guide & 1 Empty Bottle, 1 Black Powder, 1 Zargon
- Slim Blue Potions crafing(x2) recipe: Blue Potion, 1 Turtle Shell, 1 Empty Test Tube
- Allows creating Stone of Yore. Stone of Yore is required to switch crafted gear elemental properties.
- Allows creating Gold with Stone of Sage, 1 Morning Dew of Yggdrasil and 10 Iron Ore
Learning Potion[edit]
- increases damage of Acid Terror by +100% Atk
- increases damage to Demonstration, and Acid Demonstration by +50% Atk Per hit
Bioethics[edit]
- Boosts crafting chance by 5% instead of from Vanilmirth's Instruct
- Homunculus now show actual crit chance in window instead of 1 + Luk/3
- Homunculus can be renamed freely
- Homunculus intimacy after evolution is increased from 30% -> 50%
- Homunculus S Max Level reduced from 250 -> 100
- Homunculus S Stats have 0 randomization
- **Note Homunculus S still not available
Melting[edit]
- Applied by Acid Terror, Demonstration and Acid Demonstration
- Reduces Def and Atk by 1% per stack up to 40%
- Whenever melting is applied deal (Caster Dex * Target Vit) / (Caster Dex + Target Vit) % Atk taking the same element as the skill that triggered it
- Chemical Protect Skills remove Melting when successfully applied.
Homunculus[edit]
- Intimacy rate increased from 3 -> 12
- Intimacy after evolution increased from 1000 -> 3000
- Intimacy when feeding it between 76 and 90 hunger increases from -5 -> +15
- Exp Gain increased from 0% -> 25% of masters Exp
- Now gain portion of potion crafting exp
Skills[edit]
Name | Description | Max Level | Type |
---|---|---|---|
Learning Potion | Increases the effectiveness of healing items by 5% per SkillLv and potion creation chance by 0.5% per SkillLv. | 10 | Passive |
File:Pharmacy.png Pharmacy | Allows the creating of potions. Require specific product manuals depending on the item being crafted. Increase successful creation by 3% per SkillLv. | 10 | Active |
File:Potion Pitcher.png Potion Pitcher | Allows Throwing potions at yourself, party, or guildmember with increased healing efficacy. Target Vit, Int, and Recuperative Power will affect healing output as well. | 5 | Active |
File:AM DEMONSTRATION.png Demonstration | Throws a Molotov Cocktail at the target dealing fire damage on a 3x3 area. Damage is (100+40*SkillLv)% ATK. Damage is only increased by Flat ATK cards. This skill can now be cast under target. | 5 | Offensive |
File:Acid Terror.png Acid Terror | Throws an Acid Bottle at your opponent. Damage is (100+100*SKillLv)Damage is increased by ATK cards. This skill no longer breaks armor. | 5 | Offensive |
File:Axe Mastery.png Axe Mastery | Increase HIT by SkillLv and Weapon ATK by (SkillLv*3) and (3*SkillLv)% when using 1 Handed Axe or (5*SkillLv)%. | 5 | Passive |
Bio Cannibalize | Summon various plants to attack monsters or players. | 7 | Active |
File:Sphere Mine.png Sphere Mine | Summons a Sphere Mine which HP scales with owners Lv and Dex. The sphere will travel away from the attacker and will explode once it reaches 0 on the countdown. | 5 | Active |
File:Chemical Protection Helm.png Chemical Protection Helm | Protects equipped helm from stripped or broken in battle.Duration (120*SkillLv)secs | 5 | Supportive |
File:Chemical Protection Shield.png Chemical Protection Shield | Protects equipped shield from being stripped or broken in battle.Duration (120*SkillLv)secs. | 5 | Supportive |
File:Chemical Protection Armor.png Chemical Protection Armor | Protects equipped armor from being stripped or broken in battle.Duration (120*SKillLv)sec. | 5 | Supportive |
File:Chemical Protection Weapon.png Chemical Protection Weapon | Protects equipped weapon from being stripped or broken in battle. Duration (120*SkillLv)secs. | 5 | Supportive |
File:Bioethics.png Bioethics | Allow Alchemist to begin learning the Homunculus Skill Tree, this skill is needed in order to craft Homunculus. | 1 | Passive |
File:Rest.png Rest | Returns the humunculus to the player | 1 | Active |
File:Call Homunculus.png Call Humunculus | Summon or recall an already created homunculus. Use this skill to create a homunculus out of an Embryo for the first time. | 1 | Active |
File:Ressurect Homunculus.png Ressurect Homunculus | Brings homunculus back to life. | 5 | Active |
File:Berserk Pitcher.png Berserk Pitcher | Only works when Soul Linked. Throw berserk potion at the target ignoring berserk potion class restrictions, the target needs to be at least Lv 85. | 1 | Supportive |
Soul Link | When Soul Linked Potion Pitcher gains increased healing effectiveness depending on Soul Linker base Lv, enables Berserk Potion Pitcher skill and Twilight Alchemy for the creation of multiple potions. | 1 | Link |