Difference between revisions of "Steal"
From Project Einherjar
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| align=center | 10 || align=center | 64% | | align=center | 10 || align=center | 64% | ||
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The math is: | The math is: | ||
*min(90,C * (D * (100 + C) / 100) / 100) | *min(90,C * (D * (100 + C) / 100) / 100) | ||
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+ | It then loops through all items that are stealable in a mobs drop list and applies that formula to them. | ||
[[Category:Pirate]] | [[Category:Pirate]] | ||
[[Category:Thief]] | [[Category:Thief]] | ||
[[Category:Active Skills]] | [[Category:Active Skills]] |
Latest revision as of 15:57, 29 April 2023
Steal |
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Type: Active Skill |
Levels: 10 |
Prerequisites |
None |
Description[edit]
Steal an item from monster. Affected monster may still drop the stolen item normally. DEX stats affect the success rate.
Level | Success Chance % |
---|---|
1 | 10% |
2 | 16% |
3 | 22% |
4 | 28% |
5 | 34% |
6 | 40% |
7 | 46% |
8 | 52% |
9 | 58% |
10 | 64% |
Formula[edit]
- [D] the description value
- [B] bonus chance (runes and items)
- [C] and the un-moded drop chance (no luk, daily, inn, bbg or floating rates)
The math is:
- min(90,C * (D * (100 + C) / 100) / 100)
It then loops through all items that are stealable in a mobs drop list and applies that formula to them.