Difference between revisions of "Infuse Spell"
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− | : ''[[ | + | : ''[[Mystic|<- Back to '''Mystic Class''']]'' |
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! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:Infuse_Spell.png]] <big>Infuse Spell</big> | ! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:Infuse_Spell.png]] <big>Infuse Spell</big> | ||
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=== Description === | === Description === | ||
− | + | Gain an Additional Effect for each spell manually casted, up to 4 stacks. On the first Tier 2 spell cast after maxed stacks, release all stored effects. Status effects are separate from skill hitting. | |
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− | '''[ | + | '''[Neutral]:''' Increase MATK scaling by (75+(Stack*Cast SkillLV))% |
− | '''[ | + | '''[Water]:''' Reduce damage from Fire by (5*Stack)% for 15 Seconds |
− | '''[ | + | '''[Wind]:''' Reduce damage from Water by (5*Stack)% for 15 Seconds |
− | '''[Fire | + | '''[Fire]:''' Reduce damage from Earth by (5*Stack)% for 15 Seconds |
− | '''[ | + | '''[Earth]:''' Reduce damage from Wind by (5*Stack)% for 15 Seconds |
− | '''[ | + | '''[Dark]:''' Convert (5*Stack)% of damage into healing. |
− | '''[Poison | + | '''[Holy]:''' Restore (2*Stack)% of missing HP and SP. |
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+ | '''[Poison]:''' Increase spell's bonus effect by (Stack) Levels. | ||
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+ | '''[Ghost]:''' Ignore (15+Stack) of target's MDEF. | ||
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[[Category:Arcane]] | [[Category:Arcane]] | ||
[[Category:Passive Skills]] | [[Category:Passive Skills]] |
Latest revision as of 20:22, 1 December 2022
Infuse Spell |
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Type: Passive Skill |
Levels: 1 |
Prerequisites |
None |
Description[edit]
Gain an Additional Effect for each spell manually casted, up to 4 stacks. On the first Tier 2 spell cast after maxed stacks, release all stored effects. Status effects are separate from skill hitting.
[Neutral]: Increase MATK scaling by (75+(Stack*Cast SkillLV))%
[Water]: Reduce damage from Fire by (5*Stack)% for 15 Seconds
[Wind]: Reduce damage from Water by (5*Stack)% for 15 Seconds
[Fire]: Reduce damage from Earth by (5*Stack)% for 15 Seconds
[Earth]: Reduce damage from Wind by (5*Stack)% for 15 Seconds
[Dark]: Convert (5*Stack)% of damage into healing.
[Holy]: Restore (2*Stack)% of missing HP and SP.
[Poison]: Increase spell's bonus effect by (Stack) Levels.
[Ghost]: Ignore (15+Stack) of target's MDEF.