Difference between revisions of "Lich"
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− | {{ | + | {{TOC}} |
== Overview == | == Overview == | ||
− | . | + | : '''Job Base:''' [[Revenant]] |
+ | : '''Job Type:''' Expanded | ||
+ | |||
+ | = Job Change = | ||
+ | Talk to Lady Hel in Niflheim as a Job 50 High Necromancer. | ||
+ | |||
= Class Data = | = Class Data = | ||
== Skills == | == Skills == | ||
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! scope="col" style="width: 5%;" | Max Level | ! scope="col" style="width: 5%;" | Max Level | ||
! scope="col" style="width: 5%;" | Type | ! scope="col" style="width: 5%;" | Type | ||
+ | |- | ||
+ | | [[File:Promote_Mage.png]] [[Promote: Mage]] || Targeted Skeleton transforms into a Skeletal mage with 0 Def and Mdef and 60% of normal HP, but will cast Magic Instead. || 1 || Active | ||
+ | |- | ||
+ | | [[File:Promote_Archer.png]] [[Promote: Archer]] || Targeted Skeleton transforms into a Skeletal Archer with 0 Def and Mdef and 60% of normal HP, but gains a ranged attack. || 1 || Active | ||
+ | |- | ||
+ | | [[File:Promote_Bomb.png]] [[Promote: Bomb]] || Targeted Skeleton Self Destructs dealing 666% Atk + 50% of its HP as Physical Neutral property damage. || 1 || Active | ||
+ | |- | ||
+ | | [[File:Bonemail.png]] [[Bonemail]] || Reduce physical damage taken by (SkillLv)% per Bone Magic Stack. || 1 || Passive | ||
+ | |- | ||
+ | | [[File:Lich_King.png]] [[Lich King]] || Kill All Skeletons and Zombies, Consume 5 Bone Magic Stacks and Consume 2 Corpses to Increase Own HP, SP, Def, Mdef, Atk and Matk, become Undead Race and Property . || 1 || Supportive | ||
+ | |- | ||
+ | | [[File:Bone_Shower.png]] [[Bone Shower]] || Hits Target for (30*Bone Magic Count*SkillLv)% Matk as Undead Property Physical Damage for each Bone Magic Stack you have, if target is Undead or Dark deals Neutral damage instead. || 5 || Active | ||
+ | |- | ||
+ | | [[File:Infective.png]] [[Infective]] || Remove all bone magic stack gaining a pestilence aura for next 30 seconds. Enemies within area become infected. || 5 || Supportive | ||
+ | |- | ||
+ | | [[File:Asphyxiate.png]] [[Asphyxiate]] || Detonates Infective Aura dealing 100+(20*Infective Aura)% Matk poison damage, and increases damage from [[Putrefacation]] based on Infective bonus damage. || 1 || Active | ||
+ | |- | ||
+ | | [[File:Mass_Grave.png]] [[Mass Grave]] || Transforms up to Skeletons Limit of Corpses into Skeletons. || 3 || Supportive | ||
+ | |- | ||
+ | | [[File:Shackles_of_Pain.png]] [[Shackles of Pain]] || A selected target takes (SkillLv*10)% additional damage from Non Players for next 300 seconds. || 5 || Supportive | ||
+ | |- | ||
+ | | [[File:Ravenous_Horde.png]] [[Ravenous Horde]] || Transforms up to Zombie Limit of Corpses into Zombies. || 1 || Supportive | ||
+ | |- | ||
+ | | [[File:Decaying_Touch.png]] [[Decaying Touch]] || Deals (222*SkillLv)% Poison Magic Damage and Applies Critical Wounds (SkillLv) to the target at 100% chance for 60 seconds reducing targets Healing by (20*SkillLv)%. || 3 || Active | ||
+ | |- | ||
+ | | [[File:Grasp_Heart.png]] [[Grasp Heart]] || Deals 666% Matk Dark property magic damage to target and applies Grasp Heart, for the next 60 seconds any physical attacks or skills used by target will trigger them to take 66% Dark property magic damage each time so long as you are alive and remain on screen. || 1 || Active | ||
|- | |- | ||
|} | |} | ||
− | == | + | === Promote Archer (The cowardly one) === |
− | {| class="wikitable | + | {| class="wikitable" |
− | ! | + | |- |
− | ! | + | ! Monster Stat !! Conversion of Master Stats |
− | + | |- | |
− | + | | Max HP || ((Master's max HP + 666) + Master's max HP + 666 + (Master's Base Attack + Master's Weapon Attack) + (Master's Base Attack + Master's Weapon Attack + Master's Weapon Attack 2)) * Archer's Level / 100 | |
− | + | |- | |
+ | | Str/Agi/Vit/Int/Dex/Luk || Same as Master's | ||
+ | |- | ||
+ | | Atk || (Master's Base Attack + Master's Weapon Attack) + Str + Dex * 2 ~ (Master's Base Attack + Master's Weapon Attack + Master's Weapon Attack 2) + Str * 2 + Dex * 2 | ||
+ | |- | ||
+ | | APM || 45 ~ 95, depending on Master's Dex (Delay between attacks is approx. 1332-Dex*4 ms, capped at 632 or 175 Dex) | ||
+ | |- | ||
+ | | Def || 0 | ||
+ | |- | ||
+ | | Mdef || 0 | ||
+ | |- | ||
+ | | Hit || Normal Skeleton's Hit + Archer's Level * 2 | ||
+ | |} | ||
+ | |||
+ | === Promote Mage (Magic RNG) === | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Monster Stat !! Conversion of Master Stats | ||
+ | |- | ||
+ | | Max HP || ((Master's max HP + 666) + Master's max HP + 666 + master's Max Matk) * Mage's Level / 100 | ||
+ | |- | ||
+ | | Str/Agi/Vit/Int/Dex/Luk || Same as Master's | ||
+ | |- | ||
+ | | Atk || Master's Max Matk ~ Master's max Matk (not a typo) | ||
+ | |- | ||
+ | | Matk || Master's min mAtk * 125 / 100 ~ Master's max mAtk * 125 / 100 | ||
+ | |- | ||
+ | | Hit || Normal Skeleton's Hit + Mage's Level * 2 | ||
+ | |- | ||
+ | | APM || Fixed at 25 APM (Delay of approx 2400ms between attacks) | ||
+ | |- | ||
+ | | Def || 0 | ||
|- | |- | ||
+ | | Mdef || 0 | ||
|} | |} | ||
+ | |||
+ | |||
+ | [[Category:Lich]] | ||
[[Category:Classes]] | [[Category:Classes]] |
Latest revision as of 16:45, 13 June 2024
Index |
---|
Overview[edit]
- Job Base: Revenant
- Job Type: Expanded
Job Change[edit]
Talk to Lady Hel in Niflheim as a Job 50 High Necromancer.
Class Data[edit]
Skills[edit]
Name | Description | Max Level | Type |
---|---|---|---|
Promote: Mage | Targeted Skeleton transforms into a Skeletal mage with 0 Def and Mdef and 60% of normal HP, but will cast Magic Instead. | 1 | Active |
Promote: Archer | Targeted Skeleton transforms into a Skeletal Archer with 0 Def and Mdef and 60% of normal HP, but gains a ranged attack. | 1 | Active |
Promote: Bomb | Targeted Skeleton Self Destructs dealing 666% Atk + 50% of its HP as Physical Neutral property damage. | 1 | Active |
Bonemail | Reduce physical damage taken by (SkillLv)% per Bone Magic Stack. | 1 | Passive |
Lich King | Kill All Skeletons and Zombies, Consume 5 Bone Magic Stacks and Consume 2 Corpses to Increase Own HP, SP, Def, Mdef, Atk and Matk, become Undead Race and Property . | 1 | Supportive |
Bone Shower | Hits Target for (30*Bone Magic Count*SkillLv)% Matk as Undead Property Physical Damage for each Bone Magic Stack you have, if target is Undead or Dark deals Neutral damage instead. | 5 | Active |
Infective | Remove all bone magic stack gaining a pestilence aura for next 30 seconds. Enemies within area become infected. | 5 | Supportive |
Asphyxiate | Detonates Infective Aura dealing 100+(20*Infective Aura)% Matk poison damage, and increases damage from Putrefacation based on Infective bonus damage. | 1 | Active |
Mass Grave | Transforms up to Skeletons Limit of Corpses into Skeletons. | 3 | Supportive |
Shackles of Pain | A selected target takes (SkillLv*10)% additional damage from Non Players for next 300 seconds. | 5 | Supportive |
Ravenous Horde | Transforms up to Zombie Limit of Corpses into Zombies. | 1 | Supportive |
Decaying Touch | Deals (222*SkillLv)% Poison Magic Damage and Applies Critical Wounds (SkillLv) to the target at 100% chance for 60 seconds reducing targets Healing by (20*SkillLv)%. | 3 | Active |
Grasp Heart | Deals 666% Matk Dark property magic damage to target and applies Grasp Heart, for the next 60 seconds any physical attacks or skills used by target will trigger them to take 66% Dark property magic damage each time so long as you are alive and remain on screen. | 1 | Active |
Promote Archer (The cowardly one)[edit]
Monster Stat | Conversion of Master Stats |
---|---|
Max HP | ((Master's max HP + 666) + Master's max HP + 666 + (Master's Base Attack + Master's Weapon Attack) + (Master's Base Attack + Master's Weapon Attack + Master's Weapon Attack 2)) * Archer's Level / 100 |
Str/Agi/Vit/Int/Dex/Luk | Same as Master's |
Atk | (Master's Base Attack + Master's Weapon Attack) + Str + Dex * 2 ~ (Master's Base Attack + Master's Weapon Attack + Master's Weapon Attack 2) + Str * 2 + Dex * 2 |
APM | 45 ~ 95, depending on Master's Dex (Delay between attacks is approx. 1332-Dex*4 ms, capped at 632 or 175 Dex) |
Def | 0 |
Mdef | 0 |
Hit | Normal Skeleton's Hit + Archer's Level * 2 |
Promote Mage (Magic RNG)[edit]
Monster Stat | Conversion of Master Stats |
---|---|
Max HP | ((Master's max HP + 666) + Master's max HP + 666 + master's Max Matk) * Mage's Level / 100 |
Str/Agi/Vit/Int/Dex/Luk | Same as Master's |
Atk | Master's Max Matk ~ Master's max Matk (not a typo) |
Matk | Master's min mAtk * 125 / 100 ~ Master's max mAtk * 125 / 100 |
Hit | Normal Skeleton's Hit + Mage's Level * 2 |
APM | Fixed at 25 APM (Delay of approx 2400ms between attacks) |
Def | 0 |
Mdef | 0 |