Difference between revisions of "Gunslinger"
From Project Einherjar
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[[File:Gunslinger.png|thumb]] | [[File:Gunslinger.png|thumb]] | ||
= Overview = | = Overview = | ||
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= Job Change = | = Job Change = | ||
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− | | [[File: | + | | [[File:Coin Flip.png]] [[Coin Flip]] || Throw a Coin at a target dealing 110% piercing damage gaining a stack. Each coin stack increases your damage by 2% up to 10 stacks. || 5 || Supportive |
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+ | | [[File:Snake Eyes.png]] [[Snake Eyes]] || Rifle: Increases skill damage by (SkilLLv)% per cell over 5. || 10 || Passive | ||
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− | | [[File: | + | | [[File:Rapid Shower.png]] [[Rapid Shower]] || Revolver: Shoot 3 bullets inflicting (100+40*SkilLLv)% damage. || 10 || Active |
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− | + | | [[File:Disarm.png]] [[Disarm]] || Revolver & Rifle: When used on monsters: reduces their Attack by 25%. Strips weapon from players instead. || 5 || Active | |
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− | + | | [[File:Dust.png]] [[Dust]] || Shotgun: Inflictgs 100+50*SkilLv damage, knocking back the target by 5 cells. If they hit a wall or are knockback immune, they take additional damage. || 10 || Active | |
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− | + | | [[File:Bull's Eye.png]] [[Bull's Eye]] || Rifle: Inflicts 800% damage to Demi-Human and Brute and 200% to others. || 1 || Active | |
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− | + | | [[File:Chain Action.png]] [[Chain Action]] || Revolver: Enables a chance of firing twice. || 10 || Passive | |
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− | + | | [[File:Cracker.png]] [[Cracker]] || Fire attempting to stun at a (125-5*Distance)% chance. The less distance, higher the chance and longer duration. || 1 || Active | |
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− | + | | [[File:Piercing Shot.png]] [[Piercing Shot]] || Revolver & Rifle: Deal (100+20*SkilLv)% damage ignoring (2*SkilLv) DEF. Chance to inflict Bleeding. || 5 || Active | |
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+ | |} | ||
− | | | + | == Platinum Skills == |
+ | {| class="wikitable sortable" | ||
+ | ! scope="col" style="width: 20%;" | Name | ||
+ | ! scope="col" style="width: 70%;" | Description | ||
+ | ! scope="col" style="width: 5%;" | Max Level | ||
+ | ! scope="col" style="width: 5%;" | How to obtain | ||
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− | + | | [[File:Firearms Training.png]] [[Firearms Training]] || Learn the quirks of each gun type. || 1 || Platinum NPC | |
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− | | [[File: | + | | [[File:Magical Bullet.png]] [[Magical Bullet]] || While active, shots no longer consume ammo, instead consume 2 SP. Increases SP cost by 25% and damage done is converted into magic. || 1 || [[Magical Bullet Quest]] |
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Latest revision as of 09:59, 27 February 2024
Index |
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Overview[edit]
Job Change[edit]
- Make your way to Einbroch Warp Gate) and talk to Master Miller via Airplane or
- Gather the following items: 3x Fluff, 3x Zargon, 3x Rainbow Shell, 10x Shell, 3x Green Herb, 1x Trunk and 1x Milk
- Go to Payon and talk to The Wise Bull Horn a few times until he takes the Milk
- Go back to Master Miller in Einbroch and congratulations on becoming a Gunslinger
Class Data[edit]
Skills[edit]
Name | Description | Max Level | Type |
---|---|---|---|
Coin Flip | Throw a Coin at a target dealing 110% piercing damage gaining a stack. Each coin stack increases your damage by 2% up to 10 stacks. | 5 | Supportive |
Snake Eyes | Rifle: Increases skill damage by (SkilLLv)% per cell over 5. | 10 | Passive |
Rapid Shower | Revolver: Shoot 3 bullets inflicting (100+40*SkilLLv)% damage. | 10 | Active |
Disarm | Revolver & Rifle: When used on monsters: reduces their Attack by 25%. Strips weapon from players instead. | 5 | Active |
Dust | Shotgun: Inflictgs 100+50*SkilLv damage, knocking back the target by 5 cells. If they hit a wall or are knockback immune, they take additional damage. | 10 | Active |
Bull's Eye | Rifle: Inflicts 800% damage to Demi-Human and Brute and 200% to others. | 1 | Active |
Chain Action | Revolver: Enables a chance of firing twice. | 10 | Passive |
Cracker | Fire attempting to stun at a (125-5*Distance)% chance. The less distance, higher the chance and longer duration. | 1 | Active |
Piercing Shot | Revolver & Rifle: Deal (100+20*SkilLv)% damage ignoring (2*SkilLv) DEF. Chance to inflict Bleeding. | 5 | Active |
Platinum Skills[edit]
Name | Description | Max Level | How to obtain |
---|---|---|---|
Firearms Training | Learn the quirks of each gun type. | 1 | Platinum NPC |
Magical Bullet | While active, shots no longer consume ammo, instead consume 2 SP. Increases SP cost by 25% and damage done is converted into magic. | 1 | Magical Bullet Quest |
Job Bonuses[edit]
Stat | +1 | +2 | +3 | +4 | +5 | +6 |
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STR | ||||||
AGI | ||||||
VIT | ||||||
INT | ||||||
DEX | ||||||
LUK |