Difference between revisions of "Alchemist"
From Project Einherjar
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= Class Data = | = Class Data = | ||
+ | == Skills == | ||
+ | {| class="wikitable sortable" | ||
+ | ! scope="col" style="width: 20%;" | Name | ||
+ | ! scope="col" style="width: 70%;" | Description | ||
+ | ! scope="col" style="width: 5%;" | Max Level | ||
+ | ! scope="col" style="width: 5%;" | Type | ||
+ | |- | ||
+ | | [[File:Learning_Potion.png]][[Learning Potion]] || Increases the effectiveness of healing items by 5% per SkillLv and potion creation chance by 0.5% per SkillLv. || 10 || Passive | ||
+ | |- | ||
+ | | [[File:Pharmacy.png]] [[Pharmacy]] || Allows the creating of potions. Require specific product manuals depending on the item being crafted. Increase successful creation by 3% per SkillLv. || 10 || Active | ||
+ | |- | ||
+ | | [[File:Potion_Pitcher.png]] [[Potion Pitcher]] || Allows Throwing potions at yourself, party, or guildmember with increased healing efficacy. Target Vit, Int, and Recuperative Power will affect healing output as well. || 5 || Active | ||
+ | |- | ||
+ | | [[File:Demonstration.png]] [[Demonstration]] || Throws a Molotov Cocktail at the target dealing fire damage on a 3x3 area. Damage is (100+40*SkillLv)% ATK. Damage is only increased by Flat ATK cards. This skill can now be cast under target. || 5 || Offensive | ||
+ | |- | ||
+ | | [[File:Acid_Terror.png]] [[Acid Terror]] || Throws an Acid Bottle at your opponent. Damage is (100+100*SKillLv)Damage is increased by ATK cards. This skill no longer breaks armor.|| 5 || Offensive | ||
+ | |- | ||
+ | | [[File:Axe_Mastery.png]] [[Axe Mastery]] ||Increase HIT by SkillLv and Weapon ATK by (SkillLv*3) and (3*SkillLv)% when using 1 Handed Axe or (5*SkillLv)%. || 5 || Passive | ||
+ | |- | ||
+ | | [[File:Bio_Cannibalize.png]] [[Bio Cannibalize]] ||Summon various plants to attack monsters or players. || 7 || Active | ||
+ | |- | ||
+ | | [[File:Sphere_Mine.png]] [[Sphere Mine]] || Summons a Sphere Mine which HP scales with owners Lv and Dex. The sphere will travel away from the attacker and will explode once it reaches 0 on the countdown. || 5 || Active | ||
+ | |- | ||
+ | | [[File:Chemical_Protection_Helm.png]] [[Chemical Protection Helm]] ||Protects equipped helm from stripped or broken in battle.Duration (120*SkillLv)secs || 5 || Supportive | ||
+ | |- | ||
+ | | [[File:Chemical_Protection_Shield.png]] [[Chemical Protection Shield]] || Protects equipped shield from being stripped or broken in battle.Duration (120*SkillLv)secs. || 5 || Supportive | ||
+ | |- | ||
+ | | [[File:Chemical_Protection_Armor.png]] [[Chemical Protection Armor]] || Protects equipped armor from being stripped or broken in battle.Duration (120*SKillLv)sec. || 5 || Supportive | ||
+ | |- | ||
+ | | [[File:Chemical_Protection_Weapon.png]] [[Chemical Protection Weapon]] || Protects equipped weapon from being stripped or broken in battle. Duration (120*SkillLv)secs. || 5 || Supportive | ||
+ | |- | ||
+ | | [[File:Bioethics.png]] [[Bioethics]] || Allow Alchemist to beging learning the Homunculus Skill Tree. || 1 || Passive | ||
+ | |- | ||
+ | | [[File:Rest.png]] [[Rest]] ||Returns the humunculus to the player || 1 || Active | ||
+ | |- | ||
+ | | [[File:Call_Homunculus.png]] [[Call Humunculus]] || Summon or recall an already created homunculus. Use this skill to create a homunculus out of an Embryo for the first time. || 1 || Active | ||
+ | |- | ||
+ | | [[File:Ressurect_Homunculus.png]] [[Ressurect Homunculus]] || Brings homunculus back to life. || 5 || Active | ||
+ | |- | ||
+ | | [[File:Berserk_Pitcher.png]] [[Berserk Pitcher]] || Only works when Soul Linked. Throw berserk potion at the target ignoring berserk potion class restrictions, the target needs to be at least Lv 85. || 1 || Supportive | ||
+ | |- | ||
+ | | [[File:Soul_Link.png]] [[Soul Link]] || When Soul Linked Potion Pitcher gains increased healing effectiveness depending on Soul Linker base Lv, enables Berserk Potion Pitcher skill and Twilight Alchemy for the creation of multiple potions.|| 1 || Link | ||
+ | |} | ||
+ | |||
* Increased Base Level 99 HP from 4989 -> 5137 | * Increased Base Level 99 HP from 4989 -> 5137 | ||
Revision as of 01:05, 10 November 2023
Index |
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Overview
- Job Base: Merchant
- Job Type: 2-2
Job Change
Go to the Alchemist Guild in Aldebaran as a Job 40+ Merchant.
Class Data
Skills
Name | Description | Max Level | Type |
---|---|---|---|
Learning Potion | Increases the effectiveness of healing items by 5% per SkillLv and potion creation chance by 0.5% per SkillLv. | 10 | Passive |
File:Pharmacy.png Pharmacy | Allows the creating of potions. Require specific product manuals depending on the item being crafted. Increase successful creation by 3% per SkillLv. | 10 | Active |
File:Potion Pitcher.png Potion Pitcher | Allows Throwing potions at yourself, party, or guildmember with increased healing efficacy. Target Vit, Int, and Recuperative Power will affect healing output as well. | 5 | Active |
Demonstration | Throws a Molotov Cocktail at the target dealing fire damage on a 3x3 area. Damage is (100+40*SkillLv)% ATK. Damage is only increased by Flat ATK cards. This skill can now be cast under target. | 5 | Offensive |
File:Acid Terror.png Acid Terror | Throws an Acid Bottle at your opponent. Damage is (100+100*SKillLv)Damage is increased by ATK cards. This skill no longer breaks armor. | 5 | Offensive |
File:Axe Mastery.png Axe Mastery | Increase HIT by SkillLv and Weapon ATK by (SkillLv*3) and (3*SkillLv)% when using 1 Handed Axe or (5*SkillLv)%. | 5 | Passive |
Bio Cannibalize | Summon various plants to attack monsters or players. | 7 | Active |
File:Sphere Mine.png Sphere Mine | Summons a Sphere Mine which HP scales with owners Lv and Dex. The sphere will travel away from the attacker and will explode once it reaches 0 on the countdown. | 5 | Active |
File:Chemical Protection Helm.png Chemical Protection Helm | Protects equipped helm from stripped or broken in battle.Duration (120*SkillLv)secs | 5 | Supportive |
File:Chemical Protection Shield.png Chemical Protection Shield | Protects equipped shield from being stripped or broken in battle.Duration (120*SkillLv)secs. | 5 | Supportive |
File:Chemical Protection Armor.png Chemical Protection Armor | Protects equipped armor from being stripped or broken in battle.Duration (120*SKillLv)sec. | 5 | Supportive |
File:Chemical Protection Weapon.png Chemical Protection Weapon | Protects equipped weapon from being stripped or broken in battle. Duration (120*SkillLv)secs. | 5 | Supportive |
File:Bioethics.png Bioethics | Allow Alchemist to beging learning the Homunculus Skill Tree. | 1 | Passive |
File:Rest.png Rest | Returns the humunculus to the player | 1 | Active |
File:Call Homunculus.png Call Humunculus | Summon or recall an already created homunculus. Use this skill to create a homunculus out of an Embryo for the first time. | 1 | Active |
File:Ressurect Homunculus.png Ressurect Homunculus | Brings homunculus back to life. | 5 | Active |
File:Berserk Pitcher.png Berserk Pitcher | Only works when Soul Linked. Throw berserk potion at the target ignoring berserk potion class restrictions, the target needs to be at least Lv 85. | 1 | Supportive |
Soul Link | When Soul Linked Potion Pitcher gains increased healing effectiveness depending on Soul Linker base Lv, enables Berserk Potion Pitcher skill and Twilight Alchemy for the creation of multiple potions. | 1 | Link |
- Increased Base Level 99 HP from 4989 -> 5137
Skill Changes
Acid Terror
- SP cost reduced from 15 -> 5
- damage increased from (100+40*SkillLv)% -> (100+100*SkillLv)%
- no longer breaks gear
- no longer ignores def
- no longer ignores def cards
- no longer ignores flee
- no longer ignores atk card
- no longer ignores autoguard
- no longer ignores cicada
Demonstration
- is now a short ranged skill
- SP cost reduced from 10 -> 5
- damage increased from (100+20*SkillLv)% -> (100+40*SkillLv)%
- now castable on target
- no longer ignores def
- no longer ignores atk card
Axe Mastery
Lowered Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using a 1H or (5*SkillLv)% with 2H Axe
Bio Cannibalize
- Plants now take 20% HP damage when attacked by master
- Plant limit is now per type instead of limited to 1 summon type
- Plants HP now scales off Master Level and Dex
- Plants Atk now scales off Master Atk
- Plants Hit now scales off Master Level
- Cast time reduced from 2 -> 1 seconds
- Duration changed from (360-60*SKillLv) -> (340-40*SKillLv) Seconds
- Max level increased from 5 -> 7
Sphere Mine
- HP now scales off Master Level and Dex
- Cast time reduced from 2 -> 0 seconds
Pharmacy
- Crafting potions now grants Exp
- Potion Preparation chance variance averaged (less rng on rng)
- Pharmacy now craft in multiples of 100, 50, 25, 10 or 1 highest the player can craft
- Polycaustic Bottle can be crafted with 1 Empty Bottle, 1 Bug Leg, 1 Harpy Feather, 1 Burning Heart
- Slim Blue Potions can be crafted with 1 Blue Potion, 1 Empty Testtube, 1 Turtle Shell
- Allows Crafting Stone of Yore. Stone of Yore is required to switch crafted gear elemental properties.
Homunculus
- Intimacy rate increased from 3 -> 12
- Intimacy after evolution increased from 1000 -> 3000
- Intimacy when feeding it between 76 and 90 hunger increases from -5 -> +15
- Exp Gain increased from 10% -> 25% of masters Exp
- Now gain portion of potion crafting exp