Difference between revisions of "Omniblade"
From Project Einherjar
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=== Description === | === Description === | ||
− | Dash between random targets in a (1+2*SkillLv) area (SkillLv*2) times with a delay based on distance between each target dealing (75+(10*SkillLv)+(Agi*SkillLv/10)+(SkillLv*(150-Movement Speed)/10))% Damage to each target. Can hit the same target up to (SkillLv+1) Times. Between each dash the search area gets slightly larger. Between Cast gain (25+10*SkillLv)% Damage Reduction. | + | Dash between random targets in a (1+2*SkillLv) area (SkillLv*2) times with a delay based on distance between each target dealing (75+(10*SkillLv)+(Agi*SkillLv/10)+(SkillLv*(150-Movement Speed)/10))% Damage to each target. Can hit the same target up to (SkillLv+1) Times. Between each dash the search area gets slightly larger. Between Cast gain (25+10*SkillLv)% Damage Reduction. Other skills are usable for the entire duration of Omniblade. |
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Revision as of 10:14, 17 August 2022
Omniblade |
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Type: Offensive Skill |
Levels: 5 |
Prerequisites |
None |
Description
Dash between random targets in a (1+2*SkillLv) area (SkillLv*2) times with a delay based on distance between each target dealing (75+(10*SkillLv)+(Agi*SkillLv/10)+(SkillLv*(150-Movement Speed)/10))% Damage to each target. Can hit the same target up to (SkillLv+1) Times. Between each dash the search area gets slightly larger. Between Cast gain (25+10*SkillLv)% Damage Reduction. Other skills are usable for the entire duration of Omniblade.
Level | Damage % | Hits | Repeat Hits | Damage Reduction % |
---|---|---|---|---|
1 | 85% | 2 Hits | 2 Hits | 30% |
2 | 95% | 4 Hits | 3 Hits | 35% |
3 | 105% | 6 Hits | 4 Hits | 40% |
4 | 115% | 8 Hits | 5 Hits | 45% |
5 | 125% | 10 Hits | 6 Hits | 50% |