Difference between revisions of "2019-03-15"
From Project Einherjar
(Created page with "<big>'''General'''</big> * Bleeding now deals damage every 5 seconds * The % HP damage is increased from 0.1% -> 0.5% per hit * Players causing bleed deals 1% more damage per...") |
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− | + | ===General=== | |
* Bleeding now deals damage every 5 seconds | * Bleeding now deals damage every 5 seconds | ||
* The % HP damage is increased from 0.1% -> 0.5% per hit | * The % HP damage is increased from 0.1% -> 0.5% per hit | ||
* Players causing bleed deals 1% more damage per base level | * Players causing bleed deals 1% more damage per base level | ||
− | + | ===Item=== | |
* Added 4 Backpacks, once tested will be available | * Added 4 Backpacks, once tested will be available | ||
* Pineapple is now available in Zhakastia fruit shop | * Pineapple is now available in Zhakastia fruit shop | ||
− | + | <br> | |
+ | === Enchanter === | ||
* Fixed Insight and Potential gems being swapped | * Fixed Insight and Potential gems being swapped | ||
* Removed Resistance to Misc from possible enchants | * Removed Resistance to Misc from possible enchants | ||
− | + | ===Cash Shop=== | |
* Fixed Event ticket toast and cash shop toast being different items | * Fixed Event ticket toast and cash shop toast being different items | ||
− | + | ===Drop Rates=== | |
* The LUK bonus rate changes from (Chance * .09 * Luk / 100) + (.09 * Luk / 100) -> (Chance * .11 * Luk / 100) + (.05 * Luk / 100) -> (Chance * .2 * Luk / 100) | * The LUK bonus rate changes from (Chance * .09 * Luk / 100) + (.09 * Luk / 100) -> (Chance * .11 * Luk / 100) + (.05 * Luk / 100) -> (Chance * .2 * Luk / 100) | ||
* Equipment Drops Increased from 1x -> 3x | * Equipment Drops Increased from 1x -> 3x | ||
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* Cards are still unaffected by Floating Rates | * Cards are still unaffected by Floating Rates | ||
− | + | ===WOE=== | |
* WOE enabled on Saturday 15:00 ~ 17:00 for Neuschwanstein and Himinn Castles | * WOE enabled on Saturday 15:00 ~ 17:00 for Neuschwanstein and Himinn Castles | ||
− | + | ||
+ | ===Weapon Mastery=== | ||
* Onslaught ASPD lowered from 10% -> 5% | * Onslaught ASPD lowered from 10% -> 5% | ||
* Swiftness ASPD lowered from 15% -> 10% | * Swiftness ASPD lowered from 15% -> 10% | ||
* Swiftness ASPD also grants 10% Cast Delay | * Swiftness ASPD also grants 10% Cast Delay | ||
− | + | ===Adept=== | |
* Essence Ritual: Rename 'Vanirs Ritual' Lower Cooldown from 5 to 3 minutes | * Essence Ritual: Rename 'Vanirs Ritual' Lower Cooldown from 5 to 3 minutes | ||
* Blessing became Freyjas Festival: Increases Agi, Vit and Luk by (SkillLv*2) | * Blessing became Freyjas Festival: Increases Agi, Vit and Luk by (SkillLv*2) | ||
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+ | Back to [[PatchNotes]] |
Latest revision as of 19:58, 4 April 2019
General[edit]
- Bleeding now deals damage every 5 seconds
- The % HP damage is increased from 0.1% -> 0.5% per hit
- Players causing bleed deals 1% more damage per base level
Item[edit]
- Added 4 Backpacks, once tested will be available
- Pineapple is now available in Zhakastia fruit shop
Enchanter[edit]
- Fixed Insight and Potential gems being swapped
- Removed Resistance to Misc from possible enchants
Cash Shop[edit]
- Fixed Event ticket toast and cash shop toast being different items
Drop Rates[edit]
- The LUK bonus rate changes from (Chance * .09 * Luk / 100) + (.09 * Luk / 100) -> (Chance * .11 * Luk / 100) + (.05 * Luk / 100) -> (Chance * .2 * Luk / 100)
- Equipment Drops Increased from 1x -> 3x
- Non-Equipment Drops Increased from 2x -> 3x
- Boss Drops now effected by Floating Rates
- Equipment Drops now effected by Floating Rates
- Bonus Drops from Cards / Skills now effected by Floating Rates
- Cards are still unaffected by Floating Rates
WOE[edit]
- WOE enabled on Saturday 15:00 ~ 17:00 for Neuschwanstein and Himinn Castles
Weapon Mastery[edit]
- Onslaught ASPD lowered from 10% -> 5%
- Swiftness ASPD lowered from 15% -> 10%
- Swiftness ASPD also grants 10% Cast Delay
Adept[edit]
- Essence Ritual: Rename 'Vanirs Ritual' Lower Cooldown from 5 to 3 minutes
- Blessing became Freyjas Festival: Increases Agi, Vit and Luk by (SkillLv*2)
Back to PatchNotes