Editing Weapon Mastery
From Project Einherjar
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The effect stated in the skill is multiplied by the kind of weapon you wield as follows. A shield uses your main-hand weapon level for [Off-hand]. | The effect stated in the skill is multiplied by the kind of weapon you wield as follows. A shield uses your main-hand weapon level for [Off-hand]. | ||
− | * [Main-hand]: | + | * [Main-hand]: 100% Base + 30% Bonus * Weapon Level |
− | * [Two-Handed]: | + | * [Two-Handed]: 200% Base + 40% Bonus * Weapon Level |
− | * [Off-hand]: | + | * [Off-hand]: 50% Base + 10% Bonus * Weapon Level (This is the shield or weapon in your left hand) |
− | + | The type of weapon mastery is based on the weapon type you equip in that specific slot. If you have a dagger on your main-hand, you get your swiftness bonus from that slot. If you have a shield on your off-hand, you get your safeguard bonus from that slot. Both combined with a weapon level 4 gives you 220% multiplier in Swiftness, and 90% multiplier in Safeguard, increased to 340% and 130% at level 10 mastery respectively. | |
− | The type of weapon mastery is based on the weapon type you equip in that specific slot. If you have a dagger on your main-hand, you get your swiftness bonus from that slot. If you have a shield on your off-hand, you get your safeguard bonus from that slot. Both combined with a weapon level 4 gives you | ||
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== [[File:Onslaught.png]] Onslaught == | == [[File:Onslaught.png]] Onslaught == | ||
− | : '''Weapons:''' | + | : '''Weapons:''' Axes, Maces, Knuckles, Shurikens and Swords |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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| 2 || Base Attack + 5 | | 2 || Base Attack + 5 | ||
|- | |- | ||
− | | 3 || | + | | 3 || Critical + 3 |
|- | |- | ||
− | | 4 || Weapon Attack | + | | 4 || Weapon Attack + 5 |
|- | |- | ||
| 5 || APM + 3% | | 5 || APM + 3% | ||
|- | |- | ||
− | | 6 || Ignore | + | | 6 || Ignore 3% Defense |
|- | |- | ||
− | | 7 || | + | | 7 || Attack + 10 |
|- | |- | ||
− | | 8 || Damage +5% | + | | 8 || Critical Damage +5% |
|- | |- | ||
| 9 || Attack + 10% | | 9 || Attack + 10% | ||
|- | |- | ||
− | | 10 || Doubles Weapon Level Effect | + | | 10 || Doubles Weapon Level Effect |
|} | |} | ||
== [[File:Swiftness.png]] Swiftness == | == [[File:Swiftness.png]] Swiftness == | ||
− | : '''Weapons:''' Dagger | + | : '''Weapons:''' Dagger and Katars |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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| 5 || Movement Speed + 5 | | 5 || Movement Speed + 5 | ||
|- | |- | ||
− | | 6 || Ignore | + | | 6 || Ignore 3 Flat Def and Mdef |
|- | |- | ||
| 7 || Critical & Matk + 5% | | 7 || Critical & Matk + 5% | ||
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| 9 || All Damage +10% | | 9 || All Damage +10% | ||
|- | |- | ||
− | | 10 || Doubles Weapon Level Effect | + | | 10 || Doubles Weapon Level Effect |
|} | |} | ||
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| 1 || Intelligence + 1 | | 1 || Intelligence + 1 | ||
|- | |- | ||
− | | 2 || Magic Attack + | + | | 2 || Magic Attack + 25~50 |
|- | |- | ||
| 3 || SP Recovery Rate + 25% | | 3 || SP Recovery Rate + 25% | ||
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| 4 || Max SP + 100 | | 4 || Max SP + 100 | ||
|- | |- | ||
− | | 5 || Ignore | + | | 5 || Ignore 3% Mdef |
|- | |- | ||
| 6 || Heal Power + 15% | | 6 || Heal Power + 15% | ||
|- | |- | ||
− | | 7 || Cast Delay & Cast Time - | + | | 7 || Cast Delay & Cast Time - 5% |
|- | |- | ||
| 8 || Magic Damage + 5%, SP Cost - 5% | | 8 || Magic Damage + 5%, SP Cost - 5% | ||
|- | |- | ||
− | | 9 || Magic Attack + | + | | 9 || Magic Attack + 5% |
|- | |- | ||
| 10 || Doubles Weapon Level Effect | | 10 || Doubles Weapon Level Effect | ||
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== [[File:Ranged.png]] Ranged == | == [[File:Ranged.png]] Ranged == | ||
− | : '''Weapons:''' Bows, Instruments, Whips | + | : '''Weapons:''' Bows, Instruments, Whips and Guns |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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| 4 || Critical + 3 | | 4 || Critical + 3 | ||
|- | |- | ||
− | | 5 || | + | | 5 || Attack + 5% |
|- | |- | ||
| 6 || Base APM + 3, -5% Cast Delay | | 6 || Base APM + 3, -5% Cast Delay | ||
|- | |- | ||
− | | 7 || Ignore 3% | + | | 7 || Ignore 3% Def |
|- | |- | ||
− | | 8 || Critical | + | | 8 || Critical Damage + 5% |
|- | |- | ||
| 9 || Ranged Attack +10% | | 9 || Ranged Attack +10% |