Editing Weapon Mastery
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== General == | == General == | ||
− | + | There are a total of 5 Weapon Mastery Onslaught, Swiftness, Safeguard, Mystical and Ranged. As you kill monsters you gain exp, which can be seen via the @showexp command, the exp gained is based on the refine and weapon level of your weapon and the monsters job exp and level. MVPs give a large bonus. | |
− | There are a total of 5 Weapon Mastery Onslaught, Swiftness, Safeguard, Mystical and Ranged. As you kill monsters you gain exp, which can be seen via the @showexp command, the exp gained is based on your | ||
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+ | Two-handed non-ranged weapons give double stats received till level 10 where its tripled instead. While Dual Wielding only the Primary hand is taken into account. | ||
− | + | == Onslaught == | |
− | + | Weapons: Axes, Maces, Knuckles, Shurikens and Two-Handed Swords Additional One-Handed Swords when no shield is equip. | |
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Level !! Effect | ! Level !! Effect | ||
|- | |- | ||
− | | | + | | 1 || Strength + 2 |
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− | | 2 || Base Attack + | + | | 2 || Base Attack + 10 |
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− | | 3 || | + | | 3 || Critical + 5 |
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− | | 4 || Weapon Attack | + | | 4 || Weapon Attack + 10 |
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− | | 5 || | + | | 5 || Attack Speed + 10% |
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− | | 6 || | + | | 6 || Perfect Hit Chance + 5 |
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− | | 7 || | + | | 7 || Attack + 15 |
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− | | 8 || Damage + | + | | 8 || Critical Damage +10% |
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− | | 9 || Attack + | + | | 9 || Attack + 15% |
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− | | 10 || Doubles | + | | 10 || Doubles All Other Bonuses |
|} | |} | ||
+ | OBS: Katar gain double bonus and in lvl 10 gain triple bonus effect | ||
− | == | + | == Swiftness == |
− | + | Weapons: Dagger and Katars | |
{| class="wikitable" | {| class="wikitable" | ||
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! Level !! Effect | ! Level !! Effect | ||
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− | | 1 || Agility + | + | | 1 || Agility +2 |
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− | | 2 || Attack Speed + | + | | 2 || Attack Speed + 15% |
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− | | 3 || Flee + | + | | 3 || Flee + 15 |
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− | | 4 || | + | | 4 || Attack Heal for 1 HP |
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| 5 || Movement Speed + 5 | | 5 || Movement Speed + 5 | ||
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− | | 6 || | + | | 6 || Perfect Dodge + 5 |
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− | | 7 || | + | | 7 || All Damage +10% |
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− | | 8 || Critical | + | | 8 || Critical & Matk + 10% |
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− | | 9 || | + | | 9 || Critical Damage + 20% |
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− | | 10 || Doubles | + | | 10 || Doubles All Other Bonuses |
|} | |} | ||
− | == | + | == Safeguard == |
− | + | Weapons: Unarmed, Spears, Books and One-Handed Swords with a Shield equip. | |
{| class="wikitable" | {| class="wikitable" | ||
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! Level !! Effect | ! Level !! Effect | ||
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− | | 1 || Vitality + | + | | 1 || Vitality + 2 |
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− | | 2 || Hp + | + | | 2 || Hp + 500 |
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| 3 || Hp Recovery + 25% | | 3 || Hp Recovery + 25% | ||
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− | | 4 || Reduce incoming damage by (SkillLv * | + | | 4 || Reduce incoming damage by (SkillLv * 5) |
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| 5 || Defense + 2 | | 5 || Defense + 2 | ||
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| 6 || Magic Defense + 2 | | 6 || Magic Defense + 2 | ||
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− | | 7 || | + | | 7 || Hp + 10% |
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| 8 || Physical Resistance +10% | | 8 || Physical Resistance +10% | ||
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| 9 || Magic Resistance +10% | | 9 || Magic Resistance +10% | ||
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− | | 10 || Doubles | + | | 10 || Doubles All Other Bonuses |
|} | |} | ||
− | == | + | == Mystical == |
− | + | Weapons: Rods and Staffs | |
{| class="wikitable" | {| class="wikitable" | ||
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! Level !! Effect | ! Level !! Effect | ||
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− | | 1 || Intelligence + | + | | 1 || Intelligence + 2 |
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− | | 2 || Magic Attack + | + | | 2 || Magic Attack + 50~100 |
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| 3 || SP Recovery Rate + 25% | | 3 || SP Recovery Rate + 25% | ||
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| 4 || Max SP + 100 | | 4 || Max SP + 100 | ||
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− | | 5 || | + | | 5 || Cast Time - 5% |
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− | | 6 || | + | | 6 || Sp Cost - 5% |
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− | | 7 || Cast Delay | + | | 7 || Cast Delay - 5% |
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− | | 8 || | + | | 8 || Heal Power + 25% |
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− | | 9 || Magic Attack + | + | | 9 || Magic Attack + 10% |
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− | | 10 || Doubles | + | | 10 || Doubles All Other Bonuses |
|} | |} | ||
− | + | == Ranged == | |
− | == | + | Weapons: Bows, Instruments, Whips and Guns |
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{| class="wikitable" | {| class="wikitable" | ||
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! Level !! Effect | ! Level !! Effect | ||
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− | | 1 || Dexterity + | + | | 1 || Dexterity + 2 |
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− | | 2 || | + | | 2 || Flee + 5 |
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− | | 3 || Base Attack + | + | | 3 || Base Attack + 15 |
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− | | 4 || Critical + | + | | 4 || Critical + 5 |
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− | | 5 || | + | | 5 || Attack + 10% |
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− | | 6 || | + | | 6 || Attack Speed + 5% |
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− | | 7 || | + | | 7 || Hit + 10% |
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− | | 8 || | + | | 8 || Ranged Attack +10% |
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− | | 9 || | + | | 9 || Critical Damage + 10% |
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− | | 10 || Doubles | + | | 10 || Doubles All Other Bonuses |
|} | |} | ||
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