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[[File:Shinobi.png|thumb]]
 
[[File:Shinobi.png|thumb]]
 
= Overview =
 
= Overview =
: '''Job Base:''' [[Ninja]]
 
: '''Job Type:''' 2-1
 
  
 
= Job Change =
 
= Job Change =
#Enter the building at {{navi|amatsu|149|137}}
+
 
#Talk to the Shinobi Master {{navi|que_ng|25|71}}
 
#Talk to the Young Boy {{navi|amatsu|121|164}}
 
#Sneak past the Guards {{navi|job_shinobi|193|27}}
 
#Pick up the Unsent Letter {{navi|job_shinobi|42|34}}
 
#Return to the Shinobi Master {{navi|que_ng|25|71}}
 
  
 
= Class Data =
 
= Class Data =
 
== Skills ==
 
== Skills ==
 +
 +
Filler Table while it's under construction.
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
! scope="col" style="width: 20%;" | Name
 
! scope="col" style="width: 20%;" | Name
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! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
|-
 
|-
| [[File:Shadow_Slash.png]] [[Shadow Slash]] || A combination of [[Shadow Jump]] and [[Mist Slash]]. Leap from the shadows to deal massive damage. Hits for (125+75*SkillLv*SkillLv)% ATK. || 5 || Active
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| [[File:Shadow Slash.png]] [[Shadow Slash]] || A combination of SHadow Jump and Mist Slash. Leap from the shadows to deal massive damage. Hits for (100+240*SkillLv)% ATK. || 5 || Active
 +
|-
 +
| [[File:Cicada Skin Shed.png]] [[Cicada Skin Shed]] || An advanced Ninja technique that allows one to disappear instantly from their location to avoid damage, however if you are struck you will jump back 7 cells in the direction you were hit. It blocks 1+SkillLv/2 attacks. Not all skills can be blocked, including magic attacks. || 5 || Active
 +
|-
 +
| [[File:Blaze Shield.png]] [[Blaze Shield]] || Summon a firestorm in 5x5 cells around you, it deals damage until 4+SkillLv/2(rounded up) hits have been dealt or it expires. || 10 || Active
 
|-
 
|-
| [[File:Blaze_Shield.png]] [[Blaze Shield]] || Summon a firestorm in 5x5 cells around you, it deals damage until 4+SkillLv/2(rounded up) hits have been dealt or it expires. || 10 || Active
+
| [[File:Watery Evasion.png]] [[Watery Evasion]] || Creates a puddle of water on the ground that reduces the movement speed of all enemies and decreases their AGI except Ninjas. [[Aqua Benedicta]] and [[Water Ball]] may be used in this puddle, also [[Lightning Spear of Ice]] will do 20% additional damage. || 10 || Active
 
|-
 
|-
| [[File:Watery_Evasion.png]] [[Watery Evasion]] || Creates a puddle of water on the ground that reduces the movement speed of all enemies and decreases their AGI except Ninjas. [[Aqua Benedicta]] and [[Water Ball]] may be used in this puddle, also [[Lightning Spear of Ice]] will do 20% additional damage. || 10 || Active
+
| [[File:Lightning Jolt.png]] [[Lightning Jolt]] || Summon lightning to strike enemies in a 7x7 area around you skillLv times dealing (100+50*SkillLv)% MATK as wind element magic damage. If target is frozen the 1st hit deals (150*SkilLLv)% MATK. || 5 || Active
 
|-
 
|-
| [[File:Lightning_Jolt.png]] [[Lightning Jolt]] || Summon lightning to strike enemies in a 7x7 area around you skillLv times dealing (100+50*SkillLv)% MATK as wind element magic damage. If target is frozen the 1st hit deals (150*SkilLLv)% MATK. || 5 || Active
+
| [[File:Killing Strike.png]] [[Killing Strike]] || Attack a single target using the rest of your HP to deal massive damage. The more HP you have when casting, the more damage will be done. After casting, your HP will be 10%. || 10 || Active
 
|-
 
|-
| [[File:Mirror_Image.png]] [[Mirror Image]] || When cast, the player iwll turn blueish color and Ninja Soul will be released. Creates a mirror image that will enable the caster to dodge a number of Melee and Ranged physical attacks. Does not protect from Magic. || 10 || Active
+
| [[File:Mirror Image.png]] [[Mirror Image]] || When cast, the player iwll turn blueish color and Ninja Soul will be released. Creates a mirror image that will enable the caster to dodge a number of Melee and Ranged physical attacks. Does not protect from Magic. || 10 || Active
 
|-
 
|-
| [[File:Body_Double.png]] [[Body Double]] || Creates a [[Shinobi]] clone. The clone has HP and will disappear once HP is consumed or the time expires. || 5 || Active
+
| [[File:Body Double.png]] [[Body Double]] || Creates a [[Shinobi]] clone. The clone has HP and will disappear once HP is consumed or the time expires. || 5 || Active
 
|-
 
|-
| [[File:Exploding_Dragon.png]] [[Exploding Dragon]] || Summon a fire dragon that attacks the enemy three times and causes MATK+(150+150*SkillLv)% splash damage in the 5x5 cells around the target. Deals and additional(250*SkillLv)% damage against Burning targets. || 5 || Active
+
| [[File:Exploding Dragon.png]] [[Exploding Dragon]] || Summon a fire dragon that attacks the enemy three times and causes MATK+(150+150*SkillLv)% splash damage in the 5x5 cells around the target. Deals and additional(120*SkillLv)% damage against Burning targets. || 5 || Active
 
|-
 
|-
 
| [[File:Snow Flake Draft.png]] [[Snow Flake Draft]] || Summons a large ice meteor that causes damage to all enemies within 7x7 cells of the caster, with a chance to freeze them. Damage is based on MATK. || 5 || Active
 
| [[File:Snow Flake Draft.png]] [[Snow Flake Draft]] || Summons a large ice meteor that causes damage to all enemies within 7x7 cells of the caster, with a chance to freeze them. Damage is based on MATK. || 5 || Active
 
|-
 
|-
| [[File:First_Wind.png]] [[First Wind]] || Summons the wrath of the wind t odestsroy everything on a line with a length of 4*SkillLv cells and a width of 5 cells from you into the direction of the targte. Deals+(100+150*SkillLv)% MATK based Wind element damage. || 5 || Active
+
| [[File:First Wind.png]] [[First Wind]] || Summons the wrath of the wind t odestsroy everything on a line with a length of 4*SkillLv cells and a width of 5 cells from you into the direction of the targte. Deals+(100+150*SkillLv)% MATK based Wind element damage. || 5 || Active
 +
|-
 +
| [[File:Empty Shadow.png]] [[Empty Shadow]] || Dispels the reflection effect from a target for a period of time. SKill attemps may fail while under the [[Empty Shadow]] effect. || 5 || Active
 
|-
 
|-
| [[File:Stealth_React.png]] [[Stealth React]] || An advanced Ninja technique that allows one to disappear instantly to avoid damage. It blocks 1+SkillLv/2 attacks and triggers Stealth for (1+SkillLv) seconds. Not all skill can be blocked including Magic attacks. || 5 || Active
+
| [[File:Stealth React.png]] [[Stealth React]] || An advanced Ninja technique that allows one to disappear instantly to avoid damage. It blocks 1+SkillLv/2 attacks and triggers Stealth for (1+SkillLv) seconds. Not all skill can be blocked including Magic attacks. || 5 || Active
 
|-
 
|-
| [[File:Empty_Shadow.png]] [[Empty Shadow]] || Dispels the reflection effect from a target for a period of time. SKill attemps may fail while under the [[Empty Shadow]] effect. || 5 || Active
+
| [[File:Kagemusha.png]] [[Kagemusha]] || Imbues Double Attack skill to a target for a period of time and increases the number of hits for [[Throw Kunai]], [[Throw Shuriken]], [[Throw Huuma Shuriken]], [[Vanishing Slash]] and [[Shadow Slash]] || 5 || Active
 
|-
 
|-
| [[File:After_Image.png]] [[After Image]] || Gain +(10*SkillLv) Flee when breaking Stealth. || 5 || Active
+
| [[File:After Image.png]] [[After Image]] || Gain +(10*SkillLv) Flee when breaking Stealth. || 5 || Active
 
|-
 
|-
| [[File:Kagemusha.png]] [[Kagemusha]] || Imbues Double Attack skill to a target for a period of time and increases the number of hits for [[Throw Kunai]], [[Throw Shuriken]], [[Throw Huuma Shuriken]], [[Vanishing Slash]] and [[Shadow Slash]] || 5 || Active
+
| [[File:Makibishi.png]] [[Makibishi]] || Spreads out caltrops for enemies to step on and become immobilized or stunned. The higher the skill level, the more you can spread on the ground. || 5 || Active
 
|-
 
|-
| [[File:Orinage.png]] [[Orinage]] || When equipped with a Shuriken, occasionally throw it upon attacking or using any targetted skill. || 1 || Passive
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| [[File:Orinage.png]] [[Orinage]] || When equipped with a Kunai or Shuriken, occasionally throw it upon attacking or using any targetted skill. Additionaly increases the damage of [[Throw Shuriken]] and [[Throw Kunai]] and adds a chance to hit an extra time. || 1 || Passive
 
|}
 
|}
  
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! scope="col" style="width: 15%;" | Quest
 
! scope="col" style="width: 15%;" | Quest
 
|-
 
|-
| [[File:Shadow_Swap.png]] [[Shadow Swap]] || Swap positions with your Body Double pulling aggro and Stealthing if you have Stealth React active || 1 || Active || [[Shadow Swap Quest]]
+
| [[File:Kunai Mark.png]] [[Kunai Mark]] || Throwing a Kunai of a non-Neutral Element causes Magic of the same Element to ignore 25% MDEF before flat reduction for 60 seconds. || 1 || Passive || [[Kunai Mark Quest]]
 
|}
 
|}
  
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10
+
! Stat !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7
 
|-
 
|-
| STR || 5 || 16 || 25 || 35 || 45 || 48 ||  ||  ||  || 
+
| STR ||  
 
|-
 
|-
| AGI || 1 || 2 || 8 || 9 || 11 || 21 || 31 || 41 || 44 || 46
+
| AGI ||
 
|-
 
|-
| VIT || ||  ||  ||  ||  ||  ||  ||  ||  || 
+
| VIT ||  
 
|-
 
|-
| INT || 3 || 15 || 20 || 29 || 42 || 50 || ||  ||  ||  
+
| INT ||  
 
|-
 
|-
| DEX || 4 || 10 || 22 || 32 || 43 || 49 || ||  || 
+
| DEX ||  
 
|-
 
|-
| LUK || 30 || 40 ||  ||  ||  ||  ||  ||  ||  || 
+
| LUK ||
 
|}
 
|}
  
  
[[Category:Classes]]
+
 
 +
* Shadow Slash no longer Crits
 +
* Shadow Slash damage increased from (100*SkillLv)% -> (100+240*SkillLv)%
 +
* Shadow Slash Usable during any Stealth
 +
* Final Strike ignores reflect
 +
* Final Strike ignores defense
 +
* Final Strike lowers HP to 10%
 +
* Final Strike Fails to cast below 10% HP
 +
* Final Strike damage changed from ((8*SkillLv)% Current HP + 40 * Str) -> (100 + (Current HP * SkillLv / 400) * (100 + Targets Missing HP % + (Hail of Blade Bonus / 10) + (Illusionary Shadow Doges Left * 10)) / 100) * SkillLv + (Targets Missing HP % + (Hail of Blade Bonus / 10) + (Illusionary Shadow Doges Left * 10)) % Atk
 +
* Ice Meteor cast delay reduced from 2 -> 1 second
 +
* Ice Meteor freeze chance changed from (10+10*SkillLv)% -> (15*SkillLv)%
 +
* Hidden Water Agi reduction increased from (3*((SkillLv+1)/3) + if(skillvl > 4) - 1) -> (SkillLv - 1)
 +
* Hidden Water now stops targets briefly even if knockback immune on entry
 +
* Hidden Water now prevents Ninjas from being forced out of stealth by Most Skills
 +
* Hidden Water area increased from [1,1,1,2,2,2,3,3,3,4] -> [1,2,2,3,3,4,4,5,5,6]
 +
* Lightning Strike of Destruction area changed from [2,2,3,3,4] -> [3,3,3,3,3] (7x7)
 +
* Lightning Strike of Destruction damage increased from (160 + 40*SKillLv)% -> (150*SKillLv)%
 +
* Lightning Strike of Destruction damage increased against Frozen targets by an addition (SkillLv*150)% on 1st hit
 +
* Lightning Strike of Destruction now hits SkillLv times over 0.5 seconds in location where initially cast
 +
* North Wind damage increased from (100 + 100*SkillLv)% -> (100 + 150*SkillLv)%
 +
* [New] [Orinage] (Max 1) When equipped with a Kunai or Shuriken, the will occasionally throw it upon autoattacking or using any targeted skill. And increases damage of thrw skills.
 +
* [New] [Stealth React] (Max 5) For the next 20 seconds the next (SkillLv + 1)/2 physical attacks recived will trigger stealth.
 +
* [New] [After Image] (Max 5) Passive - When Becoming Stealth gain (SkillLv * 10) Flee for 10 seconds.
 +
* [Added] [Zanzou]: Produce a clone figure of the caster with a certain amount of HP that is depended on the level of the skill. The clone will disappear when its HP reaches 0.
 +
* [Added] [Kyomu]: Nullify the reflecting ability of a target. Consumes 1 Shadow Orb.
 +
* [Added] [Makibishi] Drop (2+SkillLv) caltrops on the ground, enemy steps on it will be stunned and unable to move for a certain amount of time. Deals 100% atk daamge.
 +
* [Added] [Kagemusha]: Give the target the ability to use the Double Attack skill. The effect will be turned off automatically when the skill duration ends or after the caster takes a certain amount of damage. Drains 1 SP per second on the target. Consumes 1 Shadow Orb. Applies doble attack to certain skills as well.
 +
* Lightning Land damage increased from (30 + 30*SkillLv)% -> (60 + 60*SkillLv)%
 +
* Lightning Tornado damage increased from (30 + 30*SkillLv)% -> (60 + 60*SkillLv)%
 +
* Lightning Tornado deals 25% additional total damage against knockback immune targets
 +
* Lightning Jolt damage increased from (150 * Skillv)% -> (250 * Skillv)%
 +
* Lightning Jolt Frozen target damage increased from  9/5x -> 2x
 +
* Lightning Jolt Cast time reduced from 3 -> 1.5 seconds
 +
* Lightning Jolt Cooldown increased from 0 -> .5 second
 +
* Lightning Jolt damage interval increased from 0.1 -> 0.175 Seconds
 +
* Lightning Jolt Range increased from 0 -> 5
 +
* North Wind damage increased from (100 + 150*SKillLv)% -> (100 + 250*SKillLv)%
 +
* Fire Bloom Damage increased from (50 + 30*SKillLv)% -> (100 + 50*SKillLv)% per hit
 +
* Ice Meteor damage increased from (100 + 50*SKillLv)% ->  (100 + 100*SKillLv)%
 +
* Ice Meteor Freeze chance increased from (15*SkillLv)% -> (10+15*SkillLv)%
 +
* Change Ice Meteor cast time from (1.5+(SkillLv/2)) -> 2 Seconds
 +
* Raging Fire Dragon damage increased from (150 + 150*SkillLv)% -> (250 + 250*SkillLv)%
 +
* Raging Fire Dragon burning target damage increased from (120*SkillLv)% -> (300*SkillLv)%
 +
* Raging Fire Dragon cast delay reduced from 2 -> 1 second
 +
* Increase Crystal Rain damage from (100 + 80*SkillLv)% -> (100 + 100*SkillLv)%
 +
* Fire Formation damage increased from 50% -> 60%
 +
* Cast Ninja Spell now properly increases damage of magic by 25%
 +
* Cast Ninja Spell physical damage increased changed from 35% -> 50%
 +
* Cast Ninja Spell now also reduces Cast Delay of corresponding skills by 1 second
 +
* Mirror Image cast time changed from [4,3.5,3,2.5,2,1.5,1,1,1,1] -> [4.5,4,3.5,3,2.5,2,1.5,1,0.5,0] seconds
 +
* Mirror Image no longer consumes Ninja Aura when effected by Shadow Cast Ninja Spell
 +
* Mirror Image block count increased from (SkillLv+1)/2 -> (1 + SkillLv + (SkillLv / 3)) / 2
 +
* Cast Ninja Spell "Shadow Skills" for any effects are Shadow Jump, Vanishing Slash, Mirror Image, Shadow Slash, Mutilate, Death Blossom (damage isn't increased), Pure Soul, Illusion Shadow and Empty Shadow
 +
* Fixed Final Strike bonus Hail of Blades Atk Ratio being 1% per instead of SkillLv % per
 +
* Makibishi now ignore reflect
 +
* Shadow Slash ignores Reflect
 +
* Kagemushi no longer removed after getting hit 10 times

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