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{{TOC}}
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P.S. Akaiger here, I copied a few of Freja/Banshee's info on previous necromancers to this section since Revenant is now a separate class.
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WIP.
 
== Overview ==
 
== Overview ==
 
: '''Job Base:''' [[Necromancer]]
 
: '''Job Base:''' [[Necromancer]]
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'''Step #1:''' As a Necromancer Job level 40 make your way to Niflheim.
 
'''Step #1:''' As a Necromancer Job level 40 make your way to Niflheim.
 
* ''You can reach Niflheim by using bungee jump in Umbala (Morroc >> Comodo >> Umbala using Kafra services), or by proceeding through Umbala dungeon: Level1 >> Level2 >> Yggdrasil Root map, follow the paths and just enter the warp at the end of the map.''
 
* ''You can reach Niflheim by using bungee jump in Umbala (Morroc >> Comodo >> Umbala using Kafra services), or by proceeding through Umbala dungeon: Level1 >> Level2 >> Yggdrasil Root map, follow the paths and just enter the warp at the end of the map.''
* Note: Do NOT land on top of the chest.
 
  
 
<gallery>
 
<gallery>
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! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
|-
 
|-
| [[File:Bone_Shatter.png]] [[Bone Shatter]] || Use a skel-bone to preform a 5x5 splash attack that damaging all enemies around the target for (50*SkillLv)% Matk as Undead Property Physical Damage. || 5 || Offensive
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| [[File:Promote_Giant.png]] [[Promote: Giant]] || Targeted Skeleton transforms into a Giant Skeleton with increased Def, Mdef, Atk and HP and Becomes both Knockback Immune and Status Resistant. || 1 || Supportive
 
|-
 
|-
| [[File:Bone_Magic.png]] [[Bone Magic]] || Casting <span style="color:#00CC00;">Bone Skills</span> adds 1 up to (SkillLv) stack of Bone Magic. || 10 || Passive
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| [[File:Wall_of_Thorns.png]] [[Wall of Thorns]] || Use a skel-bone to Summon a Bone Wall with (SkillLv*(Max SP/10) + SkillLv*Max Matk) Hp thats Immune to skills, impassable (can be shot over) and reflects (20*SkillLv)% of damage melee physical back at attackers. || 5 || Active
 
|-
 
|-
| [[File:Promote_Giant.png]] [[Promote: Giant]] || Targeted Skeleton transforms into a Giant Skeleton with increased Def, Mdef, Atk and HP and Becomes both Knockback Immune and Status Resistant. || 1 || Supportive
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| [[File:Unnerving_Graveyard.png]] [[Unnerving Graveyard]] || Reduce incoming damage by (SkillLv)% for each of your skeletons. Cost 1% Max SP every 2 seconds to maintain. || 2 || Active
 
|-
 
|-
 
| [[File:Reanimate.png]] [[Reanimate]] || Returns a Undead Property KO'ed character to life with the indicated percentage of HP restored. Only works on undead. || 4 || Active
 
| [[File:Reanimate.png]] [[Reanimate]] || Returns a Undead Property KO'ed character to life with the indicated percentage of HP restored. Only works on undead. || 4 || Active
 
|-
 
|-
| [[File:Unnerving_Graveyard.png]] [[Unnerving Graveyard]] || Reduce incoming damage by (SkillLv)% for each of your skeletons. Cost 1% Max SP every 2 seconds to maintain. || 2 || Active
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| [[File:Evil_Land.png]] [[Evil Land]] || Heals undead non-player allies and damages and slows non-undead non-demon enemies, while increasing speed of undead, including players, allies. || 5 || Supportive
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|-
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| [[File:Open_Grave.png]] [[Open Grave]] || Summon a Zombie every (100-20*SkillLv) seconds as long as you have a spirit sphere. || 3 || Active
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|-
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| [[File:Lye_Bath.png]] [[Lye Bath]] || Kill all zombies converting to skeletons at a (10*SkillLv)% chance each. || 5 || Supportive
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|-
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| [[File:Putrefacation.png]] [[Putrefacation]] || Kill all zombies in an explosion dealing 666% Atk + Zombies Current HP as Physical Poison property damage to nearby enemies. || 1 || Active
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|-
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| [[File:Call_Familiar.png]] [[Call Familiar]] || Skill Under Construction || 1 || Supportive
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|-
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| [[File:Command_Attack.png]] [[Command: Attack]] || Familiar becomes aggressive and gains access to offensive skills. || 1 || Supportive
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|-
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| [[File:Command_Poison_Fang.png]] [[Command: Poison Fang]] || Familiar deals 500% Poison Property Atk to target and poisons at a 70% chance (Poisons even if misses). || 1 || Active
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|-
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| [[File:Command_Wing_Attack.png]] [[Command: Wing Attack]] || Familiar 500% Atk to target and stuns at a 30% chance (Stuns even if misses). || 1 || Active
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|-
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| [[File:Command_Air_Cutter.png]] [[Command: Air Cutter]] || Familiar attack all enemies in a line between Familiar and target for 150% Atk and moves to target. || 1 || Active
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|-
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| [[File:Command_Defend.png]] [[Command: Defend]] || Familiar periodically cast Provoke on monsters near master, Disables Command Attack. || 1 || Supportive
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|-
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| [[File:Command_Screech.png]] [[Command: Screech]] || Hits a 5x5 Area around familiar for 100% Matk and Confuses them at a 55% chance. || 1 || Active
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|-
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| [[File:Command_Leech_Life.png]] [[Command: Leech Life]] || Familiar deals 200% Matk Target and restore 50% of damage as HP. || 1 || Active
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|-
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| [[File:Command_Ominous_Wind.png]] [[Command: Ominous Wind]] || Familiar deals 500% Dark Property Matk to target and blinds at a 70% chance (Blinds even if misses). || 1 || Active
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|-
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| [[File:Command_Double_Team.png]] [[Command: Double Team]] || Familiar Will recast its Masters Spells at a chance, Disables Command Attack. || 1 || Supportive
 
|-
 
|-
| [[File:Putrefacation.png]] [[Putrefaction]] || Kill all zombies in an explosion dealing 666% Atk + Zombies Current HP as Physical Poison property damage to nearby enemies. || 1 || Active
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| [[File:Bone_Shatter.png]] [[Bone Shatter]] || Use a skel-bone to preform a 5x5 splash attack that damaging all enemies around the target for (50*SkillLv)% Matk as Undead Property Physical Damage. || 5 || Offensive
 
|-
 
|-
| [[File:Evil_Land.png]] [[Evil Land]] || Heals undead non-player allies and damages and slows non-undead non-demon enemies, while increasing speed of undead, including players, allies. || 5 || Supportive
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| [[File:Bone_Magic.png]] [[Bone Magic]] || Casting <span style="color:#00CC00;">Bone Skills</span> adds 1 up to (SkillLv) stack of Bone Magic. || 10 || Passive
 
|-
 
|-
| [[File:Open_Grave.png]] [[Open Grave]] || Summon a Corpse every (120-30*SkillLv) seconds. || 3 || Active
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| [[File:Dark_Binding.png]] [[Dark Binding]] || Hits the target for (100+15*SkillLV+10*SkillLV*SkillLV)% of M.Atk In addition, hit target with a root that last a short time || 5 || Offensive
 
|-
 
|-
| [[File:Lye_Bath.png]] [[Lye Bath]] || Kill all zombies converting to skeletons at a (20*SkillLv)% chance each. || 5 || Supportive
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| [[File:Soul_Harvest.png]] [[Soul Harvest]] || Drain a small amount of the caster's HP to inflict Ghost property area effect damage on enemies in the caster's vicinity and pull them closer. Deals (150+50*SkillLV)% M.Atk. || 5 || Offensive
 
|-
 
|-
| [[File:Dark_Binding.png]] [[Dark Binding]] || Hits the target for (100+15*SkillLV+10*SkillLV*SkillLV)% of M.Atk In addition, hit target with a root that last a short time || 10 || Offensive
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| [[File:Spirit_Rupture.png]] [[Spirit Rupture]] || Increase targets cast time by 20% per skill level. Consumes 1 Spirit-Sphere. || 5 || Supportive
 
|-
 
|-
| [[File:Soul_Harvest.png]] [[Soul Harvest]] || Drain a small amount of the caster's HP to inflict Ghost property area effect damage on enemies in the caster's vicinity and pull them closer. || 10 || Offensive
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| [[File:Magic_Mirror.png]] [[Magic Mirror]] || Reflects magic back at caster at a Skill Level * 20% Chance for 3 Seconds. || 5 || Supportive
 
|-
 
|-
| [[File:Detonate_Bones.png]] [[Corpse Explosion]] || Make 1 corpse Explode (near mouse), deals physical damage, When under Lich King healing master if in blast radius scaling with Corpse Eater and has a chance to detonate other corpses || 5 || Active
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| [[File:Slow_Cast.png]] [[Slow Cast]] || Reflects magic back at caster at a Skill Level * 20% Chance for 3 Seconds. || 5 || Supportive
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<!--
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| [[File:.png]] [[Decrease Agility]] || Decreases AGI stat of the target and reduces its movement speed. || 10 || Active
 
|-
 
|-
| [[File:Spirit_Rupture.png]] [[Spirit Rupture]] || Consumes 1% of casters Hp and Sp to deal area of effect magic damage, pushing targets away. || 10 || Offensive
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| [[File:.png]] [[Dark Binding]] || Single-target Shadow property spell. Deals up to 500% MATK damage, and if successfully hit applies up to 5 seconds root to the target. || 5 || Offensive
 
|-
 
|-
| [[File:Soul_Link.png]] [[Soul Link]] || Necrosis Zombie chance is doubled. Putrefaction cast reduced by 50%. || 1 || Passive
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| [[File:.png]] [[Slow Cast]] || Increases target's cast time by 20% per skill level, consumes 1 Spirit Sphere per use. || || Supportive
|}
 
 
 
=== Promote Giant (Big Boy Skeleton) ===
 
{| class="wikitable"
 
 
|-
 
|-
! Monster Stat !! Conversion of Master Stats
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| [[File:.png]] [[Magic Mirror]] || Reflect all magic cast on user back to the caster for (SkillLv *20)% Chance. Lasts 3 seconds. || 5 || Supportive
 
|-
 
|-
| Max HP || Normal Skeleton's Max HP + 1000 + (150 + (Master's Base Attack + Master's Weapon Attack) + (Master's Base Attack + Master's Weapon Attack + Master's Weapon Attack 2)) * SkillLv(Raise Skeleton)
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| [[File:.png]] [[Evil Land]] || Heals Undead allies, and deals damage to non-Undead enemies. Undead and Demon enemies are not receiving this damage nor heals. Applies a small ATK and ASPD buff to healed Undead allies. Consumes 3 Spirit Spheres on use. || 5 || Supportive
 
|-
 
|-
| Str/Agi/Vit/Int/Dex/Luk || Same as Master's
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| [[File:.png]] [[Bone Magic]] || Consumes 1 Skel-Bone to increase the size and power of the next Skeleton summoned. || 1 || Supportive
 
|-
 
|-
| Atk || Normal Skeleton's min/max Atk multiplied by Str/150
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| [[File:.png]] [[Soul Harvest]] || Drains small amount of caster's HP to inflict Ghost property AoE damage around caster and pull enemies a bit closer. Has a chance of gaining Spirit Spheres on hit (up to max 25 active Spheres at once) and steal some SP from the enemy. Additionally has a chance to apply a "Soul Harvest" debuff on the enemy, lowering their maxSP by 10% and preventing its regeneration. || 3 || Offensive
 
|-
 
|-
| Def || Normal Skeleton's Def + 10 + SkillLv(Raise Skeleton) * 5
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| [[File:.png]] [[Spirit Rupture]] || Drains 1% of caster's HP and SP to deal AoE Neutral property magic damage around the caster pushing enemies away. If the target is affected by "Soul Harvest", this skill removes this debuff but deals an additional damage based of target's missing SP. Consumes all Spirit Spheres though damage is further increased for each Sphere used on cast. Requires Soul Harvest to be cast within last 60 seconds. || 5 || Offensive
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-->
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|}
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== Platinum Skills ==
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{| class="wikitable sortable"
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! scope="col" style="width: 20%;" | Name
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! scope="col" style="width: 55%;" | Description
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! scope="col" style="width: 5%;" | Max Level
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! scope="col" style="width: 5%;" | Type
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! scope="col" style="width: 15%;" | Quest
 
|-
 
|-
| Mdef || Normal Skeleton's mDef + 10 + SkillLv(Raise Skeleton) * 5
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<!--
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| [[File:.png]] [[Call Familiar]] || xx || 1 || Supportive || [[Revenant_Platinum_Skill_Quests#Call_Familiar|Call Familiar Quest]]
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-->
 
|}
 
|}
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[[Category:Classes]]

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