Latest revision |
Your text |
Line 1: |
Line 1: |
| {{TOC}} | | {{TOC}} |
| == Latest == | | == Latest == |
− | '''2024-06-13''' | + | '''2022-10-27''' |
| === General === | | === General === |
− | * Treasure Chest now tell you when you get zeny again | + | * Shared Shop no longer accepts items with following restriction; No Drop, No Trade, No Sell, No Guild Storage, No Mail and No Auction |
− | * Fixed a missing Bit Shift Index for a few chest
| + | * Cast Reduction from Job Level reduced from 7500 / (7500 + JobLevel^2) -> 30000 / (30000 + JobLevel^2) |
− | * Fixed Flat Def ignore ignoring Soft Mdef as well
| + | * Cast Reduction from Dex changed from 3500 / (3500 + Dex^2) -> 8000 / (8000 + ((Dex / 8) * (Dex / 8) + Dex)^2) |
− | * Crafter Weapon 1st Slot Star Crumb now gives 5 Flat Def and Mdef ignore
| + | * Cast Reduction from gear changed from 1500 / (1500 + CTR^2) -> 5000 / (5000 + ((CTR / 7) * (CTR / 7) + CTR)^2) |
− | * HP Boost reduced from (Level+51)% -> (Level+50)% | + | * Mora Coin Traders are now enabled (still no enchanting) |
− | * Fixed a bug with specific negative def causing a crash when hit | + | * Added Extra Storage to Mora |
− | * Remove Regen from Battledebug
| + | * Fixed Zodiac Headgear quest Crown and Diadem select being reversed |
− | * Ele Converter Npc zeny cost increased from 25000 -> 50000
| |
− | * Ele Converter NPC renamed Ellie | |
− | * Weight per Str reduced from 30 -> 25
| |
− | * Weight per Base Level increased from 0 -> 5
| |
− | * Bribe, Steal and Steal Coin now work on Status Resistant Monsters, not MVPs
| |
− | * Poison now reduces Hard Def and Soft Def
| |
− | * Disabled Sex chance for sex specific classes.
| |
− | <br>
| |
− | === Item ===
| |
− | * Sniping Suit value increased from 20 -> 23000
| |
− | * Sniping Suit Level requirement increased from 50 -> 90
| |
− | * Stone Fragment drop chance increased from all monsters
| |
− | * Coral Reef drop chance increased for Aster from 0.4 -> 2%
| |
− | * Coral Reef drop chance increased for Pot Dofle from 10 -> 30% | |
− | * Star Dust chance from Bathory increased from 2 -> 5%
| |
− | * Star Dust chance from Sandman increased from 2 -> 10% | |
− | * Star Crumb can be broken down into Sar Dust at Puchuchartan | |
− | * Star Dust value reduced from 1500 -> 1000
| |
− | * Star Crumb Value increased from 4500 -> 5000
| |
− | * Ifrit Rings now wearable by all 2nd jobs
| |
− | * Removed Spirit Liquo trade restrictions | |
− | * Helm Of Dragon Def reduced from 10 -> 5 | |
− | * Helm Of Dragon Def increased from 5 -> 10 for Spearman and Swordman
| |
− | <br>
| |
− | === Enchanting ===
| |
− | * Small Killer 2 -> 3 requirement changed from Evil Horn -> Little Evil Horn
| |
− | * Thorns 2 -> 3 requirement changed from Evil Horn -> Flexible Tube
| |
− | * Fixed Bully Combo
| |
| <br> | | <br> |
| === Monster === | | === Monster === |
− | * MobInfo now shows MVP damage reduction (right above DEF) | + | * Parus now drops Ur Plate |
− | * MVP damage reduction now stored in mob db | + | * Parus now drops Nab Cloth |
− | * MVP's damage reduction no longer increases as they lose HP | + | * Lost Dragon now drops Nab Ring |
− | * MVP's damage dealt no longer increases as they lose HP | + | * Lost Dragon now drops White Wing Suit |
− | * MVP damage reduction increased from (Level - 34)% -> (Level - 25)%
| + | * Lost Dragon now drops Black Wing Brooch |
− | * Memory of Thanatos, Ifrit, Wounded Morroc, Gold Queen Scaraba and Valkyrie Randgris level increased from 99 -> 100
| |
− | * Hell Power and Hell Dignity duration reduced from 180 -> (10+2*SkillLv) seconds
| |
− | * Wounded Morocc Hell Dignity and Hell Power increased from level 1 -> 5
| |
− | * Wounded Morocc Hell Power cooldown increased from 35 -> 40 seconds
| |
− | * Bone Detardeurus Hell Power reduced from level 10 -> 5
| |
− | * Bone Detardeurus Hell Dignity increased from level 1 -> 5
| |
− | * Bone Detardeurus Hell Dignity cooldown increased from 30 -> 60 seconds
| |
− | * Hellpower and Dignity now remove Devotion on cast
| |
− | * Fixed Dragon Fear not doing anything | |
| <br> | | <br> |
− | === Monk === | + | === Items === |
− | * Asura strike no longer doing 50% less damage | + | * Strong Shield now wearable by Spearmen |
| <br> | | <br> |
− | === Mage === | + | === Wizard === |
− | * Stone Curse no longer requires a Gemstone | + | * Reduced Meteor Base damage from 220 -> 200 |
− | * Stone Curse now deals (100 + 10*Skilllv)% damage | + | * Removed the Flat (100 + 50 * skill_lv) scaling on Meteor from Fire Pillar Leveling |
− | * Stone Curse after cast delay increased from 0 -> 0.5 Seconds
| |
− | * Stone Curse range increased from [2,2,2,3,3,3,4,4,4,5] -> 7
| |
− | * Frost Diver no longer spams failed when target is Frozen
| |
| <br> | | <br> |
− | === Wizard === | + | === Bard === |
− | * Fixed Earth Nova damage not scaling with skill level | + | * Heal Power potion now increases Apple of Idun healing |
| <br> | | <br> |
− | === Alchemist === | + | === Necromancer === |
− | * Pharmacy no longer increased by Int / Luk / Dex | + | * Fixed job quest logic |
− | * Pharmacy now increased by Base Level, job Level and Homunculus Level | + | * Job Quest now supports Baby Necromancer |
− | * Instruct no longer boost Crafting chance by (1*SkillLv)% | + | * Necrosis no longer gets % HP damage per hit doubled |
− | * Instruct Int increased from [1,2,2,4,5] -> (SkillLv) | + | * Necrosis Magic damage increased from 0.5% Target Max HP -> 1% Target Max HP |
− | * Instruct Str increased from [1,1,3,4,4] -> (SkillLv) | + | * Necrosis Magic damage cap increased from Min Matk -> Max Matk |
− | * Bioethics now boost Crafting chance by 5% | + | * Necrosis now increases Healing of Evil Land by 1% Target Max HP or Max Matk, whichever is less |
− | * Homunculus now show actual crit chance in window instead of 1 + Luk/3
| |
− | * Can now name a homunculus more then once
| |
− | * Homunculus intimacy after evolution is increased from 30% -> 50%
| |
− | * Homunculus S Max Level reduced from 250 -> 100
| |
− | * Homunculus S Stats have 0 randomization
| |
− | * **Note Homunculus S still not available
| |
| <br> | | <br> |
− | === Blacksmith === | + | === Revenant === |
− | * [Remove] Hilt Building | + | * Bone Shower now useable in Lich King, uses bone count from before going into Lich King |
− | * [Remove] Iron Tempering
| + | * Heal Power potion now increases Evil Land Healing |
− | * [Remove] Steel Tempering
| + | * Evil Land no longer Deals damage |
− | * [Remove] Enchanted Stone Craft
| + | * Evil Land now has a new animation |
− | * [Remove] Research Oridecon
| + | * Evil Land heal interval reduced from 1.5 -> 1 second |
− | * [New] Metal Working [Max 5] - Combined Effects of Iron Tempering, Steel Tempering and Enchanted Stone Craft, Increases Weapon and Armor crafting chance as well.
| + | * Evil Land buff applies even if full HP |
− | * Weaponry Research level reduced from 10 -> 5
| + | * Evil Land buff / debuff now ends instantly on leaving area |
− | * Weaponry Research hit increased from (2*SkillLv) -> (5*SkillLv) | + | * Evil Land buff now works on players |
− | * Weaponry Research hitrate increased from (2*SkillLv)% -> (5*SkillLv)%
| + | * Evil Land area increased from 5x5 -> 7x7 |
− | * Weaponry Research damage increased from (2*SkillLv) -> (5*SkillLv)
| |
− | * Weaponry Research no longer increases Armor forge chance | |
− | * Skin Tempering -> renamed to Armor Research
| |
− | * Armor Research now also increases Armor forge chance by (1*SkillLv)% | |
− | * Over Thrust, Adrenaline Rush and Weapon Perection durations increased by 10%
| |
− | * Repair Weapon -> renamed Repair Equipment
| |
− | * [New] Recycle Materials [Max 1] Repair Equipment has a 50% chance to not consume Materials
| |
− | * [New] Heart of Creation [Max 1] Forging anything from; Metal Working, Forge Weapon, Forge Armor, or Repair Weapon increases own damage dealt by 15% and reduces damage taken by 15%, last 30 minutes. | |
− | * [New] Iron Boomerang [Max 5] Inflicts (100 + 50*SkillLv + Weapon Weight * SkillLv / 5)% range physical damage, pulling target back to caster, has (4+SkillLv) Range. 1% Weapon Break Chance when Heart of Creation is not active.
| |
− | * [New] Steel Tornado [Max 5] (100 + (50*SkillLv) + (Weapon Weight * SkillLv / 10) + Vit)% damage in a 5x5 area around self, consumes 100 HP. 1% Weapon Break Chance when Heart of Creation is not active.
| |
− | * Forging no longer increased by Luk / Dex
| |
− | * Forging penalty per Stone reduced from 16% -> 10%
| |
− | * Forging will fail to open UI if no anvil is found | |
− | * Reduced Job Level Scaling on Forged Gear from 0.2 -> 0.1 | |
− | * Increase Base Level Scaling on Forged Gear from 0 -> 0.1 | |
− | * Increase Anvil Bonu Forge Chance from [1,3,5,10] -> [5,10,15,20] | |
− | * [New] Fuel the Inferno [Max 5] Inflicts (100 + (Forge Chance * SkillLv) + (SkillLv * 20 per digit of Fame))%, Killing a target absorbs its stats adding them to a pool up to 10000, the pool is not removed by anything other then Forging. Al long as a pool is available Forging chance is boosted by (Skillv)%, reduce pool by (100*SkillLv) on each attempt.
| |
− | * Adjusted Skill pre-requisites
| |
− | * Cart Termination now ignores reflect from phalanx and flat reflect cards / runes
| |
− | * Can no longer Forge without an Anvil (will consume still Hammer) and receive a warning.
| |
− | * [New] Reforge [Max 1], Consume 1 Stone of Yore to and 1 Elemental Stone to change an existing Elemental Stone on a forged gear
| |
| <br> | | <br> |
| === Viking === | | === Viking === |
− | * Odin's Might Skill quest changed Melon -> Coral Reef | + | * New Job Quest |
| <br> | | <br> |
− | === Daimyo === | + | === Spearman === |
− | * Overflow Plat Quest Added | + | * Power Drive no longer ignores Safety wall |
− | * Warmonger Plat Quest Added | + | * Thrust no longer ignores Safety wall |
| <br> | | <br> |
− | === Necromancer === | + | === Phalanx === |
− | * Familiar Skill removed | + | * Javelin Toss no longer ignores Pneuma |
| + | * Skewer Strike no longer ignores Safety wall |
| + | * Shieldbang no longer ignores Safety wall |
| <br> | | <br> |
− | === Ninja === | + | === Draconier === |
− | * Shadow Warrior duration increased from (30+30*SkillLv) -> (60*SkillLv) seconds | + | * Dragon HP regen increased from (Max Hp / 150) -> (Max Hp / 200) + (Max Hp / 200) * (Masters Vit + Master Hp Recovery Rate) / 100 |
− | * Shadow Warrior SP cost reduced from (25+5*SkillLv) -> 30 | + | * Dragon SP regen increased from (Max Sp / 100) -> (Max Sp / 100) + (Max Sp / 100) * (Masters Int + Master Sp Recovery Rate) / 100 |
| + | * Dragon Hp and Sp still doubled when master is sitting |
| + | * Devour restores 1/5 HP restored as SP for Dragon |
| <br> | | <br> |
− | === Thief === | + | === Buccaneer === |
− | * Double Attack now stacks with other double attack increasers | + | * Whisky Slash with Demolition no longer ignores Safety wall |
| <br> | | <br> |
− | === Rogue === | + | === Mercenary === |
− | * [Remove] Graffiti | + | * Meteor Shot no longer ignores Pnuema |
− | * [Remove] Flag Graffiti
| |
− | * [Remove] Cleaner
| |
− | * [Remove] Plagiarism
| |
− | * [Remove] Preserve
| |
− | * [Remove] Sword Mastery
| |
− | * [Remove] Vulture Eye
| |
− | * [New] Skirmishing [5] - With Bows Daggers and Swords, Increase Range with Bows by (2 * SkillLv), Atk + (SkillLv * 2), Hit + (SkillLv), Atk + (3*SkillLv)%
| |
− | * Chase Walk - Instead of Increasing Str increases Atk by (2^(1+SkillLv)), half for bow
| |
− | * [New] Survivors Gift[1] - Reduce damage taken from Poison Status by 30%, Detoxify now restores 10% Max HP and increases HP regen by 100% for 60 seconds on removing poison.
| |
− | * [New] Twisting Blade[5] - Deals (150*SkillLv)% Atk to target. Can hit twice with dagger based on double attack chance.
| |
− | * Skill Tree and Skill Requirements Updated
| |
− | * Backstab - Max 10 -> 5, Change damage from (300 + 40*SkillLv)% -> (250 + 250*SkillLv)%, no longer turns target if they are provoked to another target. Only works with Dagger and Swords. Can hit twice with dagger based on double attack chance.
| |
− | * Backstab reduce/remove cast delay
| |
− | * Backstab no longer removes hide
| |
− | * Steal Coin Max level reduced from 10 -> 5, Rate doubled
| |
− | * Snatcher - Max 10 -> 5, Backstab, Cloak and Dagger, Rupture Tendons, Intimidate, and Steal Coin now have increase SP cost by (SkillLv) but auto attempt to steal at a (5+5*Skillv)% chance
| |
− | * [New] Cloak and Dagger[5] - Only Usable When Invisible, Teleport Behind Target dealing (100 + 100*SkillLv)% undodgeable damage reduces targets Flee by (5*SkillLv)% for 5 seconds, has 7 range Can hit twice with dagger based on double attack chance.
| |
− | * [New] Victimize[5] - On Successful Steal/Steal Coin/Strip (including snatcher) Deal an additional (100*SkillLv)% Damage Can hit twice with dagger based on double attack chance. On Successful Steal/Steal Coin/Strip increase damage vs target by (2*SkillLv)% for each done, Increases damage by another (Dex / (16-SkillLv))% with dagger. Damage increase from strip only last while debuff is aplies. Damage increase from Steal/Steal Coin till monsters death.
| |
− | * [New] Cutpurse[1] - On Successful Steal/Steal Coin (including snatcher) increase SP regen by 100% for 60 seconds.
| |
− | * Strip Weapon -> Reduce damage by 25%
| |
− | * Strip Shield -> Increase incoming damage by 15%
| |
− | * Strip Armor -> Ignore Attribute Table resistances (anything below 100% damage) also removes status immunity from element
| |
− | * Strip Helm -> Disabled Helmet Visuals for duration, reduce CC tolerance by 25%
| |
− | * Strip Skills no longer blocked by FCP and last about 90 seconds
| |
− | * Strip Chance increased from (5 * (SkillLv + 1) + 2 * (Dex - Target Dex)) -> (10 * (SkillLv + 1) + SkillLv * (Dex - Target Dex))
| |
− | * Full Strip, increase SP cost to cost more then all 4 other skills combined, each strip chance is now independent
| |
− | * Full Strip SP cost changed from (20 + 2*SkillLv) -> (30-(5*SKillLv) + (Cost of all Stips Learned * 2 / 3))
| |
− | * Full Strip Cast time increased from 0 -> (6-(SkillLv))
| |
− | * Full Strip cast delay removed
| |
− | * Full Strip cooldown increased from 0 -> 1 second
| |
− | * Raid Aoe increased from 3x3 -> 5x5
| |
− | * Increase Raid damage from 300% -> 500% (100*SkillLv)
| |
− | * Raid Stun and Blind chance changed from (10+3*SkillLv)% -> (5+5*SkillLv)%
| |
− | * Raid SP Cost Reduced from 20 -> 15
| |
− | * Intimidate damage increased from (100+30*SkillLv)% -> (100+50*SkillLv)%
| |
− | * Reject Sword - now only works on "short range skills"
| |
− | * [New] Rupture Tendons[5] Melee only Deals (75 + 25*SkillLv)% Damage, Speeds Target and Applied Rupture Tendons. Every 2 seconds take damage equal to (min(40,distacne traveled since last damage) * SkillLv * 3)% Atk, Stops once target moves a total of (80*SkillLv) cells, Ends if caster is out of view range or on a different map.
| |
| <br> | | <br> |
− | === Macabre ===
| |
− | * Talisman Skills should no longer be castable aggressively on allies
| |
− | * Binding can be cast on allies in same party to remove or add the "buff"
| |
− | <br>
| |
− | === Draconier ===
| |
− | * Conqueror of Bone Detardeurus now available from Dart after completing all 3 other dragon slaying quests
| |
− | <br>
| |
− |
| |
− |
| |
− |
| |
| <br> | | <br> |
| | | |
| == Full Patch List == | | == Full Patch List == |
− | === 2024 ===
| |
− | * [[2024-06-13]]
| |
− | * [[2024-05-29]]
| |
− | * [[2024-05-08]]
| |
− | * [[2024-05-01]]
| |
− | * [[2024-04-16]]
| |
− | * [[2024-04-04]]
| |
− | * [[2024-02-12]]
| |
− | * [[2024-02-07]]
| |
− | * [[2024-02-05]]
| |
− | * [[2024-01-31]]
| |
− | * [[2024-01-29]]
| |
− | * [[2024-01-17]]
| |
− | * [[2024-01-01]]
| |
− |
| |
− | === 2023 ===
| |
− | * [[2023-12-31]]
| |
− | * [[2023-12-25]]
| |
− | * [[2023-12-21]]
| |
− | * [[2023-12-18]]
| |
− | * [[2023-11-23]]
| |
− | * [[2023-10-02]]
| |
− | * [[2023-09-15]]
| |
− | * [[2023-09-07]]
| |
− | * [[2023-09-01]]
| |
− | * [[2023-08-31]]
| |
− | * [[2023-08-17]]
| |
− | * [[2023-08-10]]
| |
− | * [[2023-08-07]]
| |
− | * [[2023-07-28]]
| |
− | * [[2023-07-24]]
| |
− | * [[2023-07-13]]
| |
− | * [[2023-06-12]]
| |
− | * [[2023-06-08]]
| |
− | * [[2023-06-03]]
| |
− | * [[2023-06-02]]
| |
− | * [[2023-06-01]]
| |
− | * [[2023-05-25]]
| |
− | * [[2023-05-21]]
| |
− | * [[2023-05-20]]
| |
− | * [[2023-05-19]]
| |
− | * [[2023-05-18]]
| |
− | * [[2023-05-08]]
| |
− | * [[2023-05-05]]
| |
− | * [[2023-04-27]]
| |
− | * [[2023-04-20]]
| |
− | * [[2023-04-13]]
| |
− | * [[AprilFools2023]]
| |
− | * [[2023-03-23]]
| |
− | * [[2023-03-02]]
| |
− | * [[2023-02-23]]
| |
− | * [[2023-02-11]]
| |
− | * [[2023-02-02]]
| |
− | * [[2023-01-23]]
| |
− | * [[2023-01-21]]
| |
− | * [[2023-02-02]]
| |
− |
| |
| === 2022 === | | === 2022 === |
− | * [[2022-12-22]]
| |
− | * [[2022-12-18]]
| |
− | * [[2022-12-18]]
| |
− | * [[2022-12-01]]
| |
− | * [[2022-11-19]]
| |
− | * [[2022-11-03]]
| |
| * [[2022-10-27]] | | * [[2022-10-27]] |
| * [[2022-10-21]] | | * [[2022-10-21]] |