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| {{TOC}} | | {{TOC}} |
| == Latest == | | == Latest == |
− | '''2024-06-13'''
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| === General === | | === General === |
− | * Treasure Chest now tell you when you get zeny again
| + | * Adjusted Mercenary Cost |
− | * Fixed a missing Bit Shift Index for a few chest
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− | * Fixed Flat Def ignore ignoring Soft Mdef as well
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− | * Crafter Weapon 1st Slot Star Crumb now gives 5 Flat Def and Mdef ignore
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− | * HP Boost reduced from (Level+51)% -> (Level+50)%
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− | * Fixed a bug with specific negative def causing a crash when hit
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− | * Remove Regen from Battledebug
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− | * Ele Converter Npc zeny cost increased from 25000 -> 50000
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− | * Ele Converter NPC renamed Ellie
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− | * Weight per Str reduced from 30 -> 25
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− | * Weight per Base Level increased from 0 -> 5
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− | * Bribe, Steal and Steal Coin now work on Status Resistant Monsters, not MVPs
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− | * Poison now reduces Hard Def and Soft Def
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− | * Disabled Sex chance for sex specific classes.
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− | <br>
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− | === Item ===
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− | * Sniping Suit value increased from 20 -> 23000
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− | * Sniping Suit Level requirement increased from 50 -> 90
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− | * Stone Fragment drop chance increased from all monsters
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− | * Coral Reef drop chance increased for Aster from 0.4 -> 2%
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− | * Coral Reef drop chance increased for Pot Dofle from 10 -> 30%
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− | * Star Dust chance from Bathory increased from 2 -> 5%
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− | * Star Dust chance from Sandman increased from 2 -> 10%
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− | * Star Crumb can be broken down into Sar Dust at Puchuchartan
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− | * Star Dust value reduced from 1500 -> 1000
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− | * Star Crumb Value increased from 4500 -> 5000
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− | * Ifrit Rings now wearable by all 2nd jobs
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− | * Removed Spirit Liquo trade restrictions
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− | * Helm Of Dragon Def reduced from 10 -> 5
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− | * Helm Of Dragon Def increased from 5 -> 10 for Spearman and Swordman
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− | <br>
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− | === Enchanting ===
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− | * Small Killer 2 -> 3 requirement changed from Evil Horn -> Little Evil Horn
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− | * Thorns 2 -> 3 requirement changed from Evil Horn -> Flexible Tube
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− | * Fixed Bully Combo
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− | <br>
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− | === Monster ===
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− | * MobInfo now shows MVP damage reduction (right above DEF)
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− | * MVP damage reduction now stored in mob db
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− | * MVP's damage reduction no longer increases as they lose HP
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− | * MVP's damage dealt no longer increases as they lose HP
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− | * MVP damage reduction increased from (Level - 34)% -> (Level - 25)%
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− | * Memory of Thanatos, Ifrit, Wounded Morroc, Gold Queen Scaraba and Valkyrie Randgris level increased from 99 -> 100
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− | * Hell Power and Hell Dignity duration reduced from 180 -> (10+2*SkillLv) seconds
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− | * Wounded Morocc Hell Dignity and Hell Power increased from level 1 -> 5
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− | * Wounded Morocc Hell Power cooldown increased from 35 -> 40 seconds
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− | * Bone Detardeurus Hell Power reduced from level 10 -> 5
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− | * Bone Detardeurus Hell Dignity increased from level 1 -> 5
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− | * Bone Detardeurus Hell Dignity cooldown increased from 30 -> 60 seconds
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− | * Hellpower and Dignity now remove Devotion on cast
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− | * Fixed Dragon Fear not doing anything
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− | <br>
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− | === Monk ===
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− | * Asura strike no longer doing 50% less damage
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− | <br>
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− | === Mage ===
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− | * Stone Curse no longer requires a Gemstone
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− | * Stone Curse now deals (100 + 10*Skilllv)% damage
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− | * Stone Curse after cast delay increased from 0 -> 0.5 Seconds
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− | * Stone Curse range increased from [2,2,2,3,3,3,4,4,4,5] -> 7
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− | * Frost Diver no longer spams failed when target is Frozen
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− | <br>
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− | === Wizard ===
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− | * Fixed Earth Nova damage not scaling with skill level
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− | <br>
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− | === Alchemist ===
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− | * Pharmacy no longer increased by Int / Luk / Dex
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− | * Pharmacy now increased by Base Level, job Level and Homunculus Level
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− | * Instruct no longer boost Crafting chance by (1*SkillLv)%
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− | * Instruct Int increased from [1,2,2,4,5] -> (SkillLv)
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− | * Instruct Str increased from [1,1,3,4,4] -> (SkillLv)
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− | * Bioethics now boost Crafting chance by 5%
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− | * Homunculus now show actual crit chance in window instead of 1 + Luk/3
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− | * Can now name a homunculus more then once
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− | * Homunculus intimacy after evolution is increased from 30% -> 50%
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− | * Homunculus S Max Level reduced from 250 -> 100
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− | * Homunculus S Stats have 0 randomization
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− | * **Note Homunculus S still not available
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− | <br>
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− | === Blacksmith ===
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− | * [Remove] Hilt Building
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− | * [Remove] Iron Tempering
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− | * [Remove] Steel Tempering
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− | * [Remove] Enchanted Stone Craft
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− | * [Remove] Research Oridecon
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− | * [New] Metal Working [Max 5] - Combined Effects of Iron Tempering, Steel Tempering and Enchanted Stone Craft, Increases Weapon and Armor crafting chance as well.
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− | * Weaponry Research level reduced from 10 -> 5
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− | * Weaponry Research hit increased from (2*SkillLv) -> (5*SkillLv)
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− | * Weaponry Research hitrate increased from (2*SkillLv)% -> (5*SkillLv)%
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− | * Weaponry Research damage increased from (2*SkillLv) -> (5*SkillLv)
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− | * Weaponry Research no longer increases Armor forge chance
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− | * Skin Tempering -> renamed to Armor Research
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− | * Armor Research now also increases Armor forge chance by (1*SkillLv)%
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− | * Over Thrust, Adrenaline Rush and Weapon Perection durations increased by 10%
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− | * Repair Weapon -> renamed Repair Equipment
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− | * [New] Recycle Materials [Max 1] Repair Equipment has a 50% chance to not consume Materials
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− | * [New] Heart of Creation [Max 1] Forging anything from; Metal Working, Forge Weapon, Forge Armor, or Repair Weapon increases own damage dealt by 15% and reduces damage taken by 15%, last 30 minutes.
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− | * [New] Iron Boomerang [Max 5] Inflicts (100 + 50*SkillLv + Weapon Weight * SkillLv / 5)% range physical damage, pulling target back to caster, has (4+SkillLv) Range. 1% Weapon Break Chance when Heart of Creation is not active.
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− | * [New] Steel Tornado [Max 5] (100 + (50*SkillLv) + (Weapon Weight * SkillLv / 10) + Vit)% damage in a 5x5 area around self, consumes 100 HP. 1% Weapon Break Chance when Heart of Creation is not active.
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− | * Forging no longer increased by Luk / Dex
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− | * Forging penalty per Stone reduced from 16% -> 10%
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− | * Forging will fail to open UI if no anvil is found
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− | * Reduced Job Level Scaling on Forged Gear from 0.2 -> 0.1
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− | * Increase Base Level Scaling on Forged Gear from 0 -> 0.1
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− | * Increase Anvil Bonu Forge Chance from [1,3,5,10] -> [5,10,15,20]
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− | * [New] Fuel the Inferno [Max 5] Inflicts (100 + (Forge Chance * SkillLv) + (SkillLv * 20 per digit of Fame))%, Killing a target absorbs its stats adding them to a pool up to 10000, the pool is not removed by anything other then Forging. Al long as a pool is available Forging chance is boosted by (Skillv)%, reduce pool by (100*SkillLv) on each attempt.
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− | * Adjusted Skill pre-requisites | |
− | * Cart Termination now ignores reflect from phalanx and flat reflect cards / runes
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− | * Can no longer Forge without an Anvil (will consume still Hammer) and receive a warning.
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− | * [New] Reforge [Max 1], Consume 1 Stone of Yore to and 1 Elemental Stone to change an existing Elemental Stone on a forged gear
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− | <br>
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− | === Viking ===
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− | * Odin's Might Skill quest changed Melon -> Coral Reef
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− | <br>
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− | === Daimyo ===
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− | * Overflow Plat Quest Added
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− | * Warmonger Plat Quest Added
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− | <br>
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− | === Necromancer ===
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− | * Familiar Skill removed
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− | <br>
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− | === Ninja ===
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− | * Shadow Warrior duration increased from (30+30*SkillLv) -> (60*SkillLv) seconds
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− | * Shadow Warrior SP cost reduced from (25+5*SkillLv) -> 30
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− | <br>
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− | === Thief ===
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− | * Double Attack now stacks with other double attack increasers
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− | <br>
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− | === Rogue ===
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− | * [Remove] Graffiti
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− | * [Remove] Flag Graffiti
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− | * [Remove] Cleaner
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− | * [Remove] Plagiarism
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− | * [Remove] Preserve
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− | * [Remove] Sword Mastery
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− | * [Remove] Vulture Eye
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− | * [New] Skirmishing [5] - With Bows Daggers and Swords, Increase Range with Bows by (2 * SkillLv), Atk + (SkillLv * 2), Hit + (SkillLv), Atk + (3*SkillLv)%
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− | * Chase Walk - Instead of Increasing Str increases Atk by (2^(1+SkillLv)), half for bow
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− | * [New] Survivors Gift[1] - Reduce damage taken from Poison Status by 30%, Detoxify now restores 10% Max HP and increases HP regen by 100% for 60 seconds on removing poison.
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− | * [New] Twisting Blade[5] - Deals (150*SkillLv)% Atk to target. Can hit twice with dagger based on double attack chance.
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− | * Skill Tree and Skill Requirements Updated
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− | * Backstab - Max 10 -> 5, Change damage from (300 + 40*SkillLv)% -> (250 + 250*SkillLv)%, no longer turns target if they are provoked to another target. Only works with Dagger and Swords. Can hit twice with dagger based on double attack chance.
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− | * Backstab reduce/remove cast delay
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− | * Backstab no longer removes hide
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− | * Steal Coin Max level reduced from 10 -> 5, Rate doubled
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− | * Snatcher - Max 10 -> 5, Backstab, Cloak and Dagger, Rupture Tendons, Intimidate, and Steal Coin now have increase SP cost by (SkillLv) but auto attempt to steal at a (5+5*Skillv)% chance
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− | * [New] Cloak and Dagger[5] - Only Usable When Invisible, Teleport Behind Target dealing (100 + 100*SkillLv)% undodgeable damage reduces targets Flee by (5*SkillLv)% for 5 seconds, has 7 range Can hit twice with dagger based on double attack chance.
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− | * [New] Victimize[5] - On Successful Steal/Steal Coin/Strip (including snatcher) Deal an additional (100*SkillLv)% Damage Can hit twice with dagger based on double attack chance. On Successful Steal/Steal Coin/Strip increase damage vs target by (2*SkillLv)% for each done, Increases damage by another (Dex / (16-SkillLv))% with dagger. Damage increase from strip only last while debuff is aplies. Damage increase from Steal/Steal Coin till monsters death.
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− | * [New] Cutpurse[1] - On Successful Steal/Steal Coin (including snatcher) increase SP regen by 100% for 60 seconds.
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− | * Strip Weapon -> Reduce damage by 25%
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− | * Strip Shield -> Increase incoming damage by 15%
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− | * Strip Armor -> Ignore Attribute Table resistances (anything below 100% damage) also removes status immunity from element
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− | * Strip Helm -> Disabled Helmet Visuals for duration, reduce CC tolerance by 25%
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− | * Strip Skills no longer blocked by FCP and last about 90 seconds
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− | * Strip Chance increased from (5 * (SkillLv + 1) + 2 * (Dex - Target Dex)) -> (10 * (SkillLv + 1) + SkillLv * (Dex - Target Dex))
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− | * Full Strip, increase SP cost to cost more then all 4 other skills combined, each strip chance is now independent
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− | * Full Strip SP cost changed from (20 + 2*SkillLv) -> (30-(5*SKillLv) + (Cost of all Stips Learned * 2 / 3))
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− | * Full Strip Cast time increased from 0 -> (6-(SkillLv))
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− | * Full Strip cast delay removed
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− | * Full Strip cooldown increased from 0 -> 1 second
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− | * Raid Aoe increased from 3x3 -> 5x5
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− | * Increase Raid damage from 300% -> 500% (100*SkillLv)
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− | * Raid Stun and Blind chance changed from (10+3*SkillLv)% -> (5+5*SkillLv)%
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− | * Raid SP Cost Reduced from 20 -> 15
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− | * Intimidate damage increased from (100+30*SkillLv)% -> (100+50*SkillLv)%
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− | * Reject Sword - now only works on "short range skills"
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− | * [New] Rupture Tendons[5] Melee only Deals (75 + 25*SkillLv)% Damage, Speeds Target and Applied Rupture Tendons. Every 2 seconds take damage equal to (min(40,distacne traveled since last damage) * SkillLv * 3)% Atk, Stops once target moves a total of (80*SkillLv) cells, Ends if caster is out of view range or on a different map.
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− | <br>
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− | === Macabre ===
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− | * Talisman Skills should no longer be castable aggressively on allies
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− | * Binding can be cast on allies in same party to remove or add the "buff"
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| <br> | | <br> |
| === Draconier === | | === Draconier === |
− | * Conqueror of Bone Detardeurus now available from Dart after completing all 3 other dragon slaying quests | + | * Fixed Dragon Rot crashing server |
| <br> | | <br> |
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| <br> | | <br> |
| | | |
| == Full Patch List == | | == Full Patch List == |
− | === 2024 ===
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− | * [[2024-06-13]]
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− | * [[2024-05-29]]
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− | * [[2024-05-08]]
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− | * [[2024-05-01]]
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− | * [[2024-04-16]]
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− | * [[2024-04-04]]
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− | * [[2024-02-12]]
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− | * [[2024-02-07]]
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− | * [[2024-02-05]]
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− | * [[2024-01-31]]
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− | * [[2024-01-29]]
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− | * [[2024-01-17]]
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− | * [[2024-01-01]]
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− |
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− | === 2023 ===
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− | * [[2023-12-31]]
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− | * [[2023-12-25]]
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− | * [[2023-12-21]]
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− | * [[2023-12-18]]
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− | * [[2023-11-23]]
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− | * [[2023-10-02]]
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− | * [[2023-09-15]]
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− | * [[2023-09-07]]
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− | * [[2023-09-01]]
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− | * [[2023-08-31]]
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− | * [[2023-08-17]]
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− | * [[2023-08-10]]
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− | * [[2023-08-07]]
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− | * [[2023-07-28]]
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− | * [[2023-07-24]]
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− | * [[2023-07-13]]
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− | * [[2023-06-12]]
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− | * [[2023-06-08]]
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− | * [[2023-06-03]]
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− | * [[2023-06-02]]
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− | * [[2023-06-01]]
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− | * [[2023-05-25]]
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− | * [[2023-05-21]]
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− | * [[2023-05-20]]
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− | * [[2023-05-19]]
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− | * [[2023-05-18]]
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− | * [[2023-05-08]]
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− | * [[2023-05-05]]
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− | * [[2023-04-27]]
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− | * [[2023-04-20]]
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− | * [[2023-04-13]]
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− | * [[AprilFools2023]]
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− | * [[2023-03-23]]
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− | * [[2023-03-02]]
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− | * [[2023-02-23]]
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− | * [[2023-02-11]]
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− | * [[2023-02-02]]
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− | * [[2023-01-23]]
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− | * [[2023-01-21]]
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− | * [[2023-02-02]]
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− |
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| === 2022 === | | === 2022 === |
− | * [[2022-12-22]]
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− | * [[2022-12-18]]
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− | * [[2022-12-18]]
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− | * [[2022-12-01]]
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− | * [[2022-11-19]]
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− | * [[2022-11-03]]
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− | * [[2022-10-27]]
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− | * [[2022-10-21]]
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− | * [[2022-10-14]]
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− | * [[2022-10-13]]
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− | * [[2022-09-29]]
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− | * [[2022-09-08]]
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− | * [[2022-08-27]]
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− | * [[2022-08-26]]
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− | * [[2022-08-15]]
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− | * [[2022-08-05]]
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− | * [[2022-07-21]]
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− | * [[2022-07-14]]
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− | * [[2022-07-06]]
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− | * [[2022-06-28]]
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| * [[2022-06-23]] | | * [[2022-06-23]] |
| * [[2022-04-11]] | | * [[2022-04-11]] |