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{{TOC}}
 
 
== Latest ==
 
== Latest ==
'''2024-06-13'''
 
 
=== General ===
 
=== General ===
* Treasure Chest now tell you when you get zeny again
+
* Added Flat Weapon Return Damage for future use
* Fixed a missing Bit Shift Index for a few chest
+
* Added Reduce Weapon Return Damage for future use
* Fixed Flat Def ignore ignoring Soft Mdef as well
 
* Crafter Weapon 1st Slot Star Crumb now gives 5 Flat Def and Mdef ignore
 
* HP Boost reduced from (Level+51)% -> (Level+50)%
 
* Fixed a bug with specific negative def causing a crash when hit
 
* Remove Regen from Battledebug
 
* Ele Converter Npc zeny cost increased from 25000 -> 50000
 
* Ele Converter NPC renamed Ellie
 
* Weight per Str reduced from 30 -> 25
 
* Weight per Base Level increased from 0 -> 5
 
* Bribe, Steal and Steal Coin now work on Status Resistant Monsters, not MVPs
 
* Poison now reduces Hard Def and Soft Def
 
* Disabled Sex chance for sex specific classes.
 
 
<br>
 
<br>
=== Item ===
+
=== Def ===
* Sniping Suit value increased from 20 -> 23000
+
* Remove Def cap of 99
* Sniping Suit Level requirement increased from 50 -> 90
+
* Vit Def (Unchanged) is [VIT*0.5] + rnd([VIT*0.3], max([VIT*0.3],[VIT^2/150]-1)) + Divine Protection Bonus
* Stone Fragment drop chance increased from all monsters
+
* Damage Formula changed from (Damage * (100 - Def) / 100) - Vit Def -> Damage*100/(100+(Def*(Def/20+1))) - Vit Def
* Coral Reef drop chance increased for Aster from 0.4 -> 2%
+
* Blacksmith bonuses will be applied before the Refine % def
* Coral Reef drop chance increased for Pot Dofle from 10 -> 30%
+
* Refine Increases Gear Def by 1.4% Per safe refine and 2.4% for each refine after (Max 100%)
* Star Dust chance from Bathory increased from 2 -> 5%
+
* Refine Reduces Incoming Damage by 0.28% per safe refine and 0.48% for each refine after (Max 20%)
* Star Dust chance from Sandman increased from 2 -> 10%
+
* Ice Pick type attacks went from Damage * (Def + Vit Def) / 100 -> Damage * (100+(Def*(Def/20+1))) / 150 * (1 + Refine Bonus) + Damage * Vit Def / 100
* Star Crumb can be broken down into Sar Dust at Puchuchartan
 
* Star Dust value reduced from 1500 -> 1000
 
* Star Crumb Value increased from 4500 -> 5000
 
* Ifrit Rings now wearable by all 2nd jobs
 
* Removed Spirit Liquo trade restrictions
 
* Helm Of Dragon Def reduced from 10 -> 5
 
* Helm Of Dragon Def increased from 5 -> 10 for Spearman and Swordman
 
 
<br>
 
<br>
=== Enchanting ===
+
=== Mdef ===
* Small Killer  2 -> 3 requirement changed from Evil Horn -> Little Evil Horn
+
* Remove Mdef cap of 99
* Thorns 2 -> 3 requirement changed from Evil Horn -> Flexible Tube
+
* Damage Formula changed from (Damage * (100 - Mdef) / 100) - Int Def -> Damage*100/(100+(Mdef*(Mdef/20+1))) - Int Def
* Fixed Bully Combo
+
* Ignoring Mdef now ignores Int Mdef
 
<br>
 
<br>
=== Monster ===
+
=== Statuses ===
* MobInfo now shows MVP damage reduction (right above DEF)
+
* Made Dark Binding Movement Speed Resistance Player Only
* MVP damage reduction now stored in mob db
+
* Made Burning Movement Speed Resistance Player Only
* MVP's damage reduction no longer increases as they lose HP
+
* Slowcast now counts as adding cast time via gear for players
* MVP's damage dealt no longer increases as they lose HP
+
* Slowcast now effects mobs
* MVP damage reduction increased from (Level - 34)% -> (Level - 25)%
+
* Slowcast power reduced by 50% for status immune monsters
* Memory of Thanatos, Ifrit, Wounded Morroc, Gold Queen Scaraba and Valkyrie Randgris level increased from 99 -> 100
+
* Curse Now reduces other status Tolerance (Duration) by 50%
* Hell Power and Hell Dignity duration reduced from 180 -> (10+2*SkillLv) seconds
+
* Curse Now has a Min Chance (pre Equip) of 1%
* Wounded Morocc Hell Dignity and Hell Power increased from level 1 -> 5
+
* Curse Resistance changed to
* Wounded Morocc Hell Power cooldown increased from 35 -> 40 seconds
+
* A = BaseChance - (BaseChance*Luk*2/5)
* Bone Detardeurus Hell Power reduced from level 10 -> 5
+
* End Chance = A - (A*Mdef/10)
* Bone Detardeurus Hell Dignity increased from level 1 -> 5
+
* Curse Tolerance changed to
* Bone Detardeurus Hell Dignity cooldown increased from 30 -> 60 seconds
+
* A = BaseDuration - (BaseDuration*Vit*3/4) - (BaseChance*(Int + Luk)*3/20)
* Hellpower and Dignity now remove Devotion on cast
+
* End Duration = A - A*(Luk/10 + Caster Level/10)
* Fixed Dragon Fear not doing anything
 
 
<br>
 
<br>
 +
 
=== Monk ===
 
=== Monk ===
* Asura strike no longer doing 50% less damage
+
* Investigate Def Damage went from Damage * 2 * (Def + Vit Def) / 100 -> Damage * (100+(Def*(Def/20+1))) / 75 * (1 + Refine Bonus) + Damage * Vit Def / 50
<br>
 
=== Mage ===
 
* Stone Curse no longer requires a Gemstone
 
* Stone Curse now deals (100 + 10*Skilllv)% damage
 
* Stone Curse after cast delay increased from 0 -> 0.5 Seconds
 
* Stone Curse range increased from [2,2,2,3,3,3,4,4,4,5] -> 7
 
* Frost Diver no longer spams failed when target is Frozen
 
<br>
 
=== Wizard ===
 
* Fixed Earth Nova damage not scaling with skill level
 
<br>
 
=== Alchemist ===
 
* Pharmacy no longer increased by Int / Luk / Dex
 
* Pharmacy now increased by Base Level, job Level and Homunculus Level
 
* Instruct no longer boost Crafting chance by (1*SkillLv)%
 
* Instruct Int increased from [1,2,2,4,5] -> (SkillLv)
 
* Instruct Str increased from [1,1,3,4,4] -> (SkillLv)
 
* Bioethics now boost Crafting chance by 5%
 
* Homunculus now show actual crit chance in window instead of 1 + Luk/3
 
* Can now name a homunculus more then once
 
* Homunculus intimacy after evolution is increased from 30% -> 50%
 
* Homunculus S Max Level reduced from 250 -> 100
 
* Homunculus S Stats have 0 randomization
 
* **Note Homunculus S still not available
 
<br>
 
=== Blacksmith ===
 
* [Remove] Hilt Building
 
* [Remove] Iron Tempering
 
* [Remove] Steel Tempering
 
* [Remove] Enchanted Stone Craft
 
* [Remove] Research Oridecon
 
* [New] Metal Working [Max 5] - Combined Effects of Iron Tempering, Steel Tempering and Enchanted Stone Craft, Increases Weapon and Armor crafting chance as well.
 
* Weaponry Research level reduced from 10 -> 5
 
* Weaponry Research hit increased from (2*SkillLv) -> (5*SkillLv)
 
* Weaponry Research hitrate increased from (2*SkillLv)% -> (5*SkillLv)%
 
* Weaponry Research damage increased from (2*SkillLv) -> (5*SkillLv)
 
* Weaponry Research no longer increases Armor forge chance
 
* Skin Tempering -> renamed to Armor Research
 
* Armor Research now also increases Armor forge chance by (1*SkillLv)%
 
* Over Thrust, Adrenaline Rush and Weapon Perection durations increased by 10%
 
* Repair Weapon -> renamed Repair Equipment
 
* [New] Recycle Materials [Max 1] Repair Equipment has a 50% chance to not consume Materials
 
* [New] Heart of Creation [Max 1] Forging anything from; Metal Working, Forge Weapon, Forge Armor, or Repair Weapon increases own damage dealt by 15% and reduces damage taken by 15%, last 30 minutes.
 
* [New] Iron Boomerang [Max 5] Inflicts (100 + 50*SkillLv + Weapon Weight * SkillLv / 5)% range physical damage, pulling target back to caster, has (4+SkillLv) Range. 1% Weapon Break Chance when  Heart of Creation is not active.
 
* [New] Steel Tornado [Max 5] (100 + (50*SkillLv) + (Weapon Weight * SkillLv / 10) + Vit)% damage in a 5x5 area around self, consumes 100 HP. 1% Weapon Break Chance when  Heart of Creation is not active.
 
* Forging no longer increased by Luk / Dex
 
* Forging penalty per Stone reduced from 16% -> 10%
 
* Forging will fail to open UI if no anvil is found
 
* Reduced Job Level Scaling on Forged Gear from 0.2 -> 0.1
 
* Increase Base Level Scaling on Forged Gear from 0 -> 0.1
 
* Increase Anvil Bonu Forge Chance from [1,3,5,10] -> [5,10,15,20]
 
* [New] Fuel the Inferno [Max 5] Inflicts (100 + (Forge Chance * SkillLv) + (SkillLv * 20 per digit of Fame))%, Killing a target absorbs its stats adding them to a pool up to 10000, the pool is not removed by anything other then Forging. Al long as a pool is available Forging chance is boosted by (Skillv)%, reduce pool by (100*SkillLv) on each attempt.
 
* Adjusted Skill pre-requisites
 
* Cart Termination now ignores reflect from phalanx and flat reflect cards / runes
 
* Can no longer Forge without an Anvil (will consume still Hammer) and receive a warning.
 
* [New] Reforge [Max 1], Consume 1 Stone of Yore to and 1 Elemental Stone to change an existing Elemental Stone on a forged gear
 
<br>
 
=== Viking ===
 
* Odin's Might Skill quest changed Melon -> Coral Reef
 
<br>
 
=== Daimyo ===
 
* Overflow Plat Quest Added
 
* Warmonger Plat Quest Added
 
 
<br>
 
<br>
 
=== Necromancer ===
 
=== Necromancer ===
* Familiar Skill removed
+
* Decrease Devour Spirits Cast time from 0.5 -> 0.3 seconds
<br>
+
* Decrease Devour Spirits Cooldown from 1.0 -> 0.5 seconds
=== Ninja ===
 
* Shadow Warrior duration increased from (30+30*SkillLv) -> (60*SkillLv) seconds
 
* Shadow Warrior SP cost reduced from (25+5*SkillLv) -> 30
 
<br>
 
=== Thief ===
 
* Double Attack now stacks with other double attack increasers
 
 
<br>
 
<br>
=== Rogue ===
+
===2019-11-15 Hot Fix===
* [Remove] Graffiti
+
==== Mastery ====
* [Remove] Flag Graffiti
+
* Mystical Lv 5 is now 5% Ignore Mdef
* [Remove] Cleaner
+
* Mystical Lv 7 is now 5% Cast Time and Cast Delay
* [Remove] Plagiarism
+
* Ranged Lv 7 is now 5% Ignore Def
* [Remove] Preserve
+
* Onslaught Lv 6 is now correctly giving 10% Ignore Def (was 5%)
* [Remove] Sword Mastery  
 
* [Remove] Vulture Eye
 
* [New] Skirmishing [5] - With Bows Daggers and Swords, Increase Range with Bows by (2 * SkillLv), Atk + (SkillLv * 2), Hit + (SkillLv), Atk + (3*SkillLv)%
 
* Chase Walk - Instead of Increasing Str increases Atk by (2^(1+SkillLv)), half for bow
 
* [New] Survivors Gift[1] - Reduce damage taken from Poison Status by 30%, Detoxify now restores 10% Max HP and increases HP regen by 100% for 60 seconds on removing poison.
 
* [New] Twisting Blade[5] - Deals (150*SkillLv)% Atk to target. Can hit twice with dagger based on double attack chance.
 
* Skill Tree and Skill Requirements Updated
 
* Backstab - Max 10 -> 5, Change damage from (300 + 40*SkillLv)% -> (250 + 250*SkillLv)%, no longer turns target if they are provoked to another target. Only works with Dagger and Swords. Can hit twice with dagger based on double attack chance.
 
* Backstab reduce/remove cast delay
 
* Backstab no longer removes hide
 
* Steal Coin Max level reduced from 10 -> 5, Rate doubled
 
* Snatcher - Max 10 -> 5, Backstab, Cloak and Dagger, Rupture Tendons, Intimidate, and Steal Coin now have increase SP cost by (SkillLv) but auto attempt to steal at a (5+5*Skillv)% chance
 
* [New] Cloak and Dagger[5] - Only Usable When Invisible, Teleport Behind Target dealing (100 + 100*SkillLv)% undodgeable damage reduces targets Flee by (5*SkillLv)% for 5 seconds, has 7 range Can hit twice with dagger based on double attack chance.
 
* [New] Victimize[5] - On Successful Steal/Steal Coin/Strip (including snatcher) Deal an additional (100*SkillLv)% Damage Can hit twice with dagger based on double attack chance. On Successful Steal/Steal Coin/Strip increase damage vs target by (2*SkillLv)% for each done, Increases damage by another (Dex / (16-SkillLv))% with dagger. Damage increase from strip only last while debuff is aplies. Damage increase from Steal/Steal Coin till monsters death.
 
* [New] Cutpurse[1] - On Successful Steal/Steal Coin (including snatcher) increase SP regen by 100% for 60 seconds.
 
* Strip Weapon -> Reduce damage by 25%
 
* Strip Shield -> Increase incoming damage by 15%
 
* Strip Armor -> Ignore Attribute Table resistances (anything below 100% damage) also removes status immunity from element
 
* Strip Helm -> Disabled Helmet Visuals for duration, reduce CC tolerance by 25%
 
* Strip Skills no longer blocked by FCP and last about 90 seconds
 
* Strip Chance increased from (5 * (SkillLv + 1) + 2 * (Dex - Target Dex)) -> (10 * (SkillLv + 1) + SkillLv * (Dex - Target Dex))
 
* Full Strip, increase SP cost to cost more then all 4 other skills combined, each strip chance is now independent
 
* Full Strip SP cost changed from (20 + 2*SkillLv) -> (30-(5*SKillLv) + (Cost of all Stips Learned * 2 / 3))
 
* Full Strip Cast time increased from 0 -> (6-(SkillLv))
 
* Full Strip cast delay removed
 
* Full Strip cooldown increased from 0 -> 1 second
 
* Raid Aoe increased from 3x3 -> 5x5
 
* Increase Raid damage from 300% -> 500% (100*SkillLv)
 
* Raid Stun and Blind chance changed from (10+3*SkillLv)% -> (5+5*SkillLv)%
 
* Raid SP Cost Reduced from 20 -> 15
 
* Intimidate damage increased from (100+30*SkillLv)% -> (100+50*SkillLv)%
 
* Reject Sword - now only works on "short range skills"
 
* [New] Rupture Tendons[5] Melee only Deals (75 + 25*SkillLv)% Damage, Speeds Target and Applied Rupture Tendons. Every 2 seconds take damage equal to (min(40,distacne traveled since last damage) * SkillLv * 3)% Atk, Stops once target moves a total of (80*SkillLv) cells, Ends if caster is out of view range or on a different map.
 
 
<br>
 
<br>
=== Macabre ===
+
==== Def ====
* Talisman Skills should no longer be castable aggressively on allies
+
* Fixed Def being Capped at 127 and overflowing to -128
* Binding can be cast on allies in same party to remove or add the "buff"
+
* Refine now increases Physical resistance by 0.4% per Refine and an additional 0.5% Per Refine after safe. (Max 35%)
 
<br>
 
<br>
=== Draconier ===
+
==== Thief ====
* Conqueror of Bone Detardeurus now available from Dart after completing all 3 other dragon slaying quests
+
* Double Attack Crit to Ignore Def scaling change from 1 Ignore Def Per Crit -> (SkillLv/10) Ignore Def Per Crit
 
<br>
 
<br>
  
  
  
<br>
 
  
== Full Patch List ==
 
=== 2024 ===
 
* [[2024-06-13]]
 
* [[2024-05-29]]
 
* [[2024-05-08]]
 
* [[2024-05-01]]
 
* [[2024-04-16]]
 
* [[2024-04-04]]
 
* [[2024-02-12]]
 
* [[2024-02-07]]
 
* [[2024-02-05]]
 
* [[2024-01-31]]
 
* [[2024-01-29]]
 
* [[2024-01-17]]
 
* [[2024-01-01]]
 
  
=== 2023 ===
 
* [[2023-12-31]]
 
* [[2023-12-25]]
 
* [[2023-12-21]]
 
* [[2023-12-18]]
 
* [[2023-11-23]]
 
* [[2023-10-02]]
 
* [[2023-09-15]]
 
* [[2023-09-07]]
 
* [[2023-09-01]]
 
* [[2023-08-31]]
 
* [[2023-08-17]]
 
* [[2023-08-10]]
 
* [[2023-08-07]]
 
* [[2023-07-28]]
 
* [[2023-07-24]]
 
* [[2023-07-13]]
 
* [[2023-06-12]]
 
* [[2023-06-08]]
 
* [[2023-06-03]]
 
* [[2023-06-02]]
 
* [[2023-06-01]]
 
* [[2023-05-25]]
 
* [[2023-05-21]]
 
* [[2023-05-20]]
 
* [[2023-05-19]]
 
* [[2023-05-18]]
 
* [[2023-05-08]]
 
* [[2023-05-05]]
 
* [[2023-04-27]]
 
* [[2023-04-20]]
 
* [[2023-04-13]]
 
* [[AprilFools2023]]
 
* [[2023-03-23]]
 
* [[2023-03-02]]
 
* [[2023-02-23]]
 
* [[2023-02-11]]
 
* [[2023-02-02]]
 
* [[2023-01-23]]
 
* [[2023-01-21]]
 
* [[2023-02-02]]
 
  
=== 2022 ===
 
* [[2022-12-22]]
 
* [[2022-12-18]]
 
* [[2022-12-18]]
 
* [[2022-12-01]]
 
* [[2022-11-19]]
 
* [[2022-11-03]]
 
* [[2022-10-27]]
 
* [[2022-10-21]]
 
* [[2022-10-14]]
 
* [[2022-10-13]]
 
* [[2022-09-29]]
 
* [[2022-09-08]]
 
* [[2022-08-27]]
 
* [[2022-08-26]]
 
* [[2022-08-15]]
 
* [[2022-08-05]]
 
* [[2022-07-21]]
 
* [[2022-07-14]]
 
* [[2022-07-06]]
 
* [[2022-06-28]]
 
* [[2022-06-23]]
 
* [[2022-04-11]]
 
* [[2022-04-09]]
 
* [[AprilFools2022]]
 
* [[2022-03-31]]
 
* [[2022-03-30]]
 
* [[2022-03-23]]
 
* [[2022-03-14]]
 
* [[2022-03-02]]
 
* [[2022-02-04]]
 
* [[2022-01-26]]
 
* [[2022-01-19]]
 
  
=== 2021 ===
 
* [[2021-11-11]]
 
* [[2021-11-07]]
 
* [[2021-11-05]]
 
* [[2021-11-03]]
 
* [[2021-10-04]]
 
* [[2021-06-20]]
 
* [[2021-06-10]]
 
* [[2021-04-25]]
 
* [[2021-04-17]]
 
* [[2021-03-14]]
 
* [[2021-03-12]]
 
* [[2021-03-03]]
 
* [[2021-02-03]]
 
* [[2021-01-27]]
 
* [[2021-01-26]]
 
* [[2021-01-25]]
 
* [[2021-01-24]]
 
  
=== 2020 ===
 
* [[2020-12-23]]
 
* [[2020-11-30]]
 
* [[2020-11-21]]
 
* [[2020-11-04]]
 
* [[2020-11-03]]
 
* [[2020-07-29]]
 
* [[2020-07-08]]
 
* [[2020-07-01]]
 
* [[2020-06-26]]
 
* [[2020-06-24]]
 
* [[2020-06-19]]
 
* [[2020-06-02]]
 
* [[2020-05-21]]
 
* [[2020-04-21]]
 
* [[2020-04-20]]
 
* [[AprilFools2020]]
 
* [[2020-03-20]]
 
* [[2020-03-05]]
 
* [[2020-02-24]]
 
* [[2020-02-18]]
 
* [[2020-02-12]]
 
* [[2020-02-10]]
 
* [[2020-02-01]]
 
* [[2020-01-23]]
 
* [[2020-01-21]]
 
* [[2020-01-02]]
 
  
=== 2019 ===
+
<br>
* [[2019-12-28]]
+
 
* [[2019-12-23]]
+
===Full Patch List===
* [[2019-12-05]]
 
 
* [[2019-11-30]]
 
* [[2019-11-30]]
 
* [[2019-11-15]]
 
* [[2019-11-15]]
Line 359: Line 100:
 
* [[2019-02-14]]
 
* [[2019-02-14]]
 
* [[2019-02-01]]
 
* [[2019-02-01]]
 
=== 2018 ===
 
 
* [[2018-12-19]]
 
* [[2018-12-19]]
 
* [[2018-12-12]]
 
* [[2018-12-12]]
Line 369: Line 108:
 
* [[2018-10-19]]
 
* [[2018-10-19]]
 
* [[2018-10-17]]
 
* [[2018-10-17]]
 +
* [[2018-10-10]]
 +
* [[2018-10-03]]
 +
* [[2018-09-25]]
 +
* [[2018-09-19]]
 +
* [[2018-09-12]]
 +
* [[2018-09-06]]
 +
* [[2018-09-01]]
 +
* [[2018-08-29]]
 +
* [[2018-08-26]]
 +
* [[2018-08-24]]
 +
* [[2018-08-22]]
 +
* [[2018-08-20]]
 +
 +
=== Beta Patches ===
 +
* 2018-08-17
 +
* 2018-08-09
 +
* 2018-07-27
 +
* 2018-07-07
 +
* 2018-07-06
 +
* 2018-06-23
 +
* 2018-06-16
 +
* 2018-06-01
 +
* 2018-05-23
 +
* 2018-05-17
 +
* 2018-05-17
 +
* 2018-05-11
 +
* 2018-05-09
 +
* 2018-05-07
 +
* 2018-05-03
 +
* 2018-05-01
 +
* 2018-02-01
 +
* 2018-01-10
 +
* 2017-12-21
 +
* 2017-12-07
 +
* 2017-11-02
 +
* 2017-10-14
 +
* 2017-10-05
 +
* 2017-09-28
 +
* 2017-09-20
 +
* 2017-09-12
 +
* 2017-09-06
 +
* 2017-08-30
 +
* 2017-08-26
 +
* 2017-08-21
 +
* 2017-08-15
 +
* 2017-07-22
 +
* 2017-06-29
 +
* 2017-06-08
 +
* 2017-06-02
 +
* 2017-05-12
 +
* 2017-05-01
 +
* 2017-04-19
 +
* 2017-02-15
 +
* 2017-01-26
 +
* 2017-01-20
 +
* 2017-01-13
 +
* 2017-01-10
 +
* 2017-01-08
 +
* 2017-01-07
 +
* 2017-01-01
 +
* 2016-12-30
 +
* 2016-12-27
 +
* 2016-12-25
 +
* 2016-12-20
 +
* 2016-12-15
 +
* 2016-12-13
 +
* 2016-12-10
 +
* 2016-09-21
 +
* 2016-09-15
 +
* 2016-08-31
 +
* 2016-08-19
 +
* 2016-08-17
 +
* 2016-07-30
 +
* 2016-07-22
 +
* 2016-07-20
 +
* 2016-07-18
 +
* 2016-07-16
 +
* 2016-07-14
 +
* 2016-07-13

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