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{{TOC}}
 
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== Latest ==
 
== Latest ==
'''2024-05-08'''
+
'''2023-08-31'''
 
=== General ===
 
=== General ===
* Fixed a few Treasure Chests not being openable
+
* Autoloot no longer acivates when off screen from dying target
* Added new card effect "bSkillFixedDamage" increases damage of a skill by a flat value.
+
* Dark Priest now in Bounty Board
* Re-enabled Sograt Desert 4, 5, 6, 8, 9, 10, 14 and 15
+
* Bounty Board Spawnrates increased from +100% -> +200%
* Anthell warps returned to pre 2010-06-09
+
* Bradium Ring, Bradium Brooch, Bradium Earring, Bradium Shield and Bradium Stone Hammer now craftable from Frede after completing their quest
* Improve walk path range
+
* Are now allowed to reconnect into instances
 +
* Gemstone Bag can now Store Ninja Stones
 +
* Gemstones and Ninja Stones can be used for skills straight from Gemstone Bag
 +
* Break Part now duration reduced by 50% against all mvps/bosses instead of 50% vs MVP and another 33% against bosses
 +
* Break Part MVP resistacne and Bos resistance combined into a single +25%
 +
* Provoke now lowered Player Def, unless via Auto Berserk
 +
* Adjusted Emperium Chest Loot Odds
 +
* Daily Rewards Updated [will be a seperate post with detail]
 
<br>
 
<br>
=== Enchanting ===
+
=== Monster ===
* Fixed Flow Size not reducing size till level 6 and instead reducing class Small -> Non boss, Medium -> Boss and Big -> nothing
+
* The +50% spawn rates removed
 +
* Wolf and Desert Wolf now cast Warcry
 +
* Skeleton now cast Bone Spear
 +
* Mandragora now cast Close Confine
 +
* Worm Tail and Stapo now cast Heaven's Drive
 +
* Spore and Poison Spore now cast Vemon Dust
 +
* Zombie and Ghoul now cast Putrification
 +
* Elder Willow now cast Flame Tongue
 +
* Vitata now cast Heal
 +
* Orc Baby and Orc Warrior now cast Throw Tomahawk
 +
* Archer Skeleton now cast Bone Shatter
 +
* Axe Kobold and Orc Lady now cast Helm Splitter
 +
* Hill Wind now cast Power Drive
 +
* Plasma (Ghost) now cast Astral Blast
 +
* Plasma (Fire) now cast Serpant Flame
 +
* Plasma (Water) now cast Blizzard
 +
* Plasma (Earth) now cast Stone Edge
 +
* Plasma (Shadow) now cast Dark Convulsion
 +
* Petite now cast Dragon Charge
 +
* Chung E now cast Raging Trifecta Blow
 +
* Tamruan now cast Heavy Cleave
 +
* High Orc now cast Rampage
 +
* Merman now cast Javelin Toss
 +
* Reduced Exp from Spore, Wolf, Les, Wood Goblin, Menblatt, Petal, Cenere, Antique Book, and Faithful Manager
 +
* Hardrock Mammoth Atk reduced from 20000~26000 -> 5000~9000
 +
* Tendrillion Atk reduced from 15000~20000 -> 5000~7000
 +
* Cornus Atk reduced from 8000~9000 -> 3000~5000
 +
* Naga Atk reduced from 6400~6900 -> 2400~6900
 +
* Luciola Vespa Atk reduced from 8100~9000 -> 2400~6900
 +
* Tatacho Atk reduced from 8800~8900 -> 4400~5100
 +
* Solid Cenere def reduced from 174 -> 50
 +
* Solid Cenere mdef reduced from 162 -> 50
 +
* Solid Antique Book def reduced from 148 -> 44
 +
* Orc Lord now cast Submission, Cripling Blow, and Tsunami Drop
 +
* Orc Lord no longer has 2 Earthquakes
 +
* Orc Lord Earthquake cast time increased from 1.5 -> 2.5 seconds
 +
* Orc Hero now cast Warcry, Swordquake, Tiger Crush, and Heavy Cleave
 +
* Dark Priest HP, Atk, and Mdef reduced
 +
* Moved Wrath Dead from gl_church -> gef_dun03
 +
* Dark Priest now spawns in gef_dun03
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Fixed Temporal Boots [1] not having slot server side
+
* Red Blood, Crystal Blue, Wind of Verdure, Green Live, Seizing Violet, Shard of Light, Dark Will, Elusive Soul, and Ancient Bones weight reduced from 5 -> 1
* Fixed a few items being unwearable
+
* Flame Heart, Mystic Frozen, Rough Wind, Great Nature, Visceral Clot, Pure Radiance, Abyssal Vessel, Revenant's Vow, and Ceaseless Life weight reduced from 25 -> 5
* Lava now dropped by Fire Imp and Kasa
+
* Red Blood, Crystal Blue, Wind of Verdure, Green Live, Seizing Violet, Shard of Light, Dark Will, Elusive Soul, and Ancient Bones price reduced from 1000 -> 600
* Dark Mask now dropped by Assaulter
+
* Fluorescent Liquid price increased from 712 -> 1712
* Gold Ore now dropped by RSX-0806
+
* Fixed Tidung not giving Mdef
* Detardeurus now drops Black Bijou
+
* Fixed Mental Stick not giving stats from skills known
* Oridecon Pick no longer dropped by RSX-0806, Kasa, Whitesmith Howard, Detardeurus, Gloom Under Night, Ktullanux, Atroce, Sword Guardian, Bow Guardian, Byorgue, Wounded Morroc, and Turtle General
+
* Fxed Celine Brooch combos
* Ninja Suit, from Shinobi, chance increased from 0.02% -> 0.1%
+
* Fixed HTF mobs not dropping cards
* Dark Mask, from Shinobi, chance increased from 20% -> 53.35%
+
* Pom Spider and Dolomedes now drops Cobwebs
* Zargon no longer dropped by Assaulter
+
* Emperium Key drop rates doubled
* Fixed Temporal Boots
+
* Dark Priest Card is now an armor card
* Bloody Knight Shield can now be upgraded in same shop as temporal boots
+
* Dark Priest Card now changes Holy Light, Holy Cross, and Grand Cross to Shadow Property
 +
* Increased drop rate of Elder Branch
 +
* Novice Armlet Price increased from 400z -> 1000z
 +
* Dolomedes Ringleader now drops Bradium Ring
 +
* Dolomedes now properly drop correct items
 +
* Fixed Nauthiz Rune not being trade restricted
 +
* Palace Guard Cap def reduced from 15 -> 4
 +
* Fixed Elven Bow class check
 
<br>
 
<br>
=== Thief ===
+
=== Sage ===
* Envenom damage increased from (100% Atk + 15*SkillLv)-> ((100+15*SkillLv)% Atk + 15*SkillLv)
+
* Fixed a "bug" in sage quest where you would have to recollect items if timed out or DC.
* Envenom SP cost reduced from 12 -> 10
+
* Wizard
 +
* Meteor Storm damage reduced from 200% -> 175% per hit
 +
* Lord of Vermillion damage increased from (100+30*SkillLv)% -> (100+50*SkillLv)% per 10 Hits
 +
* Storm Gust damage increased from (70+50*SkillLv) -> (100+50*SkillLv) per Hit
 +
* Meteor Storm now requires Red Gemstone
 +
* Lord of Vermillion now requires Yellow Gemstone
 +
* Storm Gust now requires Blue Gemstone
 
<br>
 
<br>
=== Assassin ===
+
=== Swordman ===
* Venom Splasher bonus damage now capped at target's current HP
+
* Auto Berserk no longer lowers own Def
 
<br>
 
<br>
=== Merchant ===
+
=== Knight ===
* Waterdown no longer skips item check on cast begin
+
* Concentration def reduction changed from (5*SkillLv)% -> 15%
* Stingy no longer lowers SP at start of cast instead at end of cast
+
* Parry Duration increased from (10+5*SkillLv) -> (30+15*SkillLv) Seconds
<br>
+
* Parry SP cost reduced from 50 -> (52-2*SkillLv)
=== Alchemist ===
+
* Aurablade now increased weapon atk by (5*SkilLLv)%, min of (5*SkillLv) max of (20*SkillLv)
* Renamed Alcohol Creation Guide -> Solution Creation Guide
+
* Aurablade duration increased from (20+20*SkillLv) -> 120 Seconds
* Oil Bottle crafting recipe added Solution Creation Guide & 1 Empty Bottle, 1 Bug Leg
+
* Aurablade SP cost reduced from (10+8*SkillLv) -> 30
* Detrimindexta crafting recipe  added Solution Creation Guide & 1 Harpy Feather, 1 Burning Heart, 1 Empty Test tube
+
* Spiral Pierce duration reduced from 3 -> 1 second
* Black Powder crafting added Solution Creation Guide & 1 Oil Bottle, 1 Detrimindexta, 1 Empty Test tube
 
* Polycaustic Bottle crafting chance reduced from 65% -> 62.5%
 
* Polycaustic Bottle recipe changed to Acid Bottle Creation Guide & 1 Empty Bottle, 1 Black Powder, 1 Zargon
 
* Man Eater Bottle crafting chance reduced from 70% -> 65%
 
* Man Eater Bottle crafting results increased from 6x -> 10x
 
* Oil Bottle, Detrimindexta and Black Powder base crafting chance is 75%
 
* Demonstration area increased
 
* Fixed Crafting exp being too high
 
* Increased Demonstration + Acid Terror aoe timer from 0.5 -> 1.5 seconds
 
<br>
 
=== Blacksmith ===
 
* Cart Termination Sp cost increased from 5 -> 8
 
* Cart Termination SP cost per weight reduced from (Weight/500) -> (Weight/1000)
 
* Weapon and Armor Forging Exp adjusted to be more aggressive with higher end items
 
* Weapon and Armor refining exp adjusted to be more aggressive with harder refines
 
 
<br>
 
<br>
 
=== Mercenary ===
 
=== Mercenary ===
* Poring mobs no longer move in job quest
+
* Fixed a bug where having 1 ammo wouldnt get consumed
 
<br>
 
<br>
=== Shinobi ===
+
=== Samurai ===
* Clones now benefit from Shadow Warrior
+
* Wild Swing cooldown reduced 125 -> 90 MS
* Fixed After Image not buffing Flee till stats recalculate
 
 
<br>
 
<br>
 
=== Daimyo ===
 
=== Daimyo ===
* Fixed Warmonger
+
* Overflow Earth slow power reduced from 600 -> 75
 +
* Blood Soaked animation Updated
 +
* Akuma no longer doubles to ATK bonus from Oniblade (still doubles stack speed)
 +
* Fixed Tiger Crush
 +
* Sword Quake base damage changed from (100+80*SKillLv)% -> (200+50*SKillLv)%
 +
* Sword Quake close range damage reduced from (50*SKillLv)% -> (40*SKillLv)%
 +
* Sword Quake earth endow damage increased from (80*SKillLv)% -> (90*SKillLv)%
 +
* Sword Quake hidden bonus Hit removed
 +
* Sword Quake cooldown reduction with Earth endow reduced from 50% -> 33%
 +
* Sword Quake cast time no longer reduced from 0.05 -> 0.001 seconds when using 2h-Sword
 +
* Fixed Tiger Crush bonus refine and weight daamge not effected by Livig Death and Confusion
 +
* Tiger Crush damage now doubled against targets with Broken Necks
 +
* Heavy Cleave Damage changed from (100+100*SkillLv)% -> (150*SkillLv)%
 +
* Fixed Baby Daimyo Quest
 +
<br>
 +
=== Ronin ===
 +
* Improve Omniblade dash collision detection
 +
* Fixed Omniblade dash time being based on Last Target instead of next target.
 
<br>
 
<br>
=== Esper ===
+
=== Ninja ===
* Divines Wrath cast delay reduced from 0.05 -> 0 seconds
+
* Throw Shuriken no longer ignores Flee
* Divines Wrath cast time increased from 1.5 -> 2 seconds
+
* Throw Kunai no longer ignores Flee
 +
* Vanishing Slash Delay reduced from 0.5 -> 0 Seconds
 +
* Vanishing Slash cooldown increased from 0 -> 0.3 Seconds
 +
* Vanishing Slash is now a self cast skill
 +
* Vanishing Slash now hits all targets in a 5x5 area
 +
* Vanishing Slash SP cost increased from (8+2*SkillLv) -> (10+2*SkillLv)
 +
* Vanishing Slash now hides even with no targets
 +
* Shadow Leap range increased from (4+SkillLv)-> (5+2*SkillLv)
 +
* Shadow Leap Delay reduced from 1 -> 0 Seconds
 +
* Throw Huuma Shuriken cast time reduced from 1.5 -> 0.8 Seconds
 
<br>
 
<br>
=== Mystic ===
+
=== Shinobi ===
* Fixed Freyjas Festival being removed by Water mantle
+
* Makibishi removed
 +
* Mutilate damage increased from (150*SkillLv)% -> (200*SkillLv)%
 +
* Mutilate Cooldown increased from 0 -> 2 seconds
 +
* Shadow Slash damage increased from (100+340*SkillLv)% -> (100+380*SkillLv)%
 +
* Shadow Slash range increased from (4+SkillLv)-> (5+2*SkillLv)
 +
* Renamed Cast Ninja Spell -> Zenkai
 +
* Fixed Zenkai not effecting Throw Huuma
 +
* Death Blossom now requires Orinage
 +
* Exploding Dragon bonus damage vs Burning targets reduced from (300*SkillLv)% -> (250*SkillLv)%
 +
* Yaketa Hana damage reduced from (100 + 50*SkillLv)% -> (50 + 50*SkillLv)%
 
<br>
 
<br>
 
 
 
<br>
 
<br>
  
 
== Full Patch List ==
 
== Full Patch List ==
=== 2024 ===
 
* [[2024-05-01]]
 
* [[2024-04-16]]
 
* [[2024-04-04]]
 
* [[2024-02-12]]
 
* [[2024-02-07]]
 
* [[2024-02-05]]
 
* [[2024-01-31]]
 
* [[2024-01-29]]
 
* [[2024-01-17]]
 
* [[2024-01-01]]
 
 
 
=== 2023 ===
 
=== 2023 ===
* [[2023-12-31]]
 
* [[2023-12-25]]
 
* [[2023-12-21]]
 
* [[2023-12-18]]
 
* [[2023-11-23]]
 
* [[2023-10-02]]
 
* [[2023-09-15]]
 
* [[2023-09-07]]
 
 
* [[2023-09-01]]
 
* [[2023-09-01]]
 
* [[2023-08-31]]
 
* [[2023-08-31]]

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