Editing Outlaw

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[[File:Mercenary.png|thumb]]
 
 
 
= Overview =
 
= Overview =
 
: '''Job Base:''' [[Mercenary]]
 
: '''Job Base:''' [[Mercenary]]
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= Job Change =
 
= Job Change =
Talk to the Outlaw in Valhalla as a Job 50 High Pirate.
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Enter the Lightalzen airport
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Talk to Brandon Heat to become an Outlaw
  
 
= Class Data =
 
= Class Data =
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! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
|-
 
|-
| [[File:Aim_Bot.png]] [[Aim Bot]] || Self-buff. Automatically attack nearby targets with [[Headshot]], [[Armshot]] or [[Legshot]] based on level learned up to (SkillLv), auto skills consume SP and bullets as well as apply effects. Skill cast delay is based on SkillLv up to (175+(25*SkillLv)) APM. || 5 || Offensive
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| [[Aim Bot]] || Automatically attack nearby targets with Headshot, Armshot or Legshot based on level learned up to SkillLv, auto skills consume SP and bullets as well as apply effects. Skill cast delay is based on SkillLv up to (175+(25*SkilLv))Apm || 5 || Supportive
 
|-
 
|-
| [[File:Requiem.png]] [[Requiem]] || Fires a long range shot that deals 250% ATK Damage. Applies either [[Headshot]], [[Legshot]] or [[Armshot]]. (ca.10sec cooldown) || 1 || Offensive
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| [[Death Mark]] || Marks a target increasing all damage to them for 6 seconds then detonates dealing damage increasing with damage taken by monster while mark was active, the damage dealt ignores all resistances.
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|| 5 || Offensive
 
|-
 
|-
| [[File:Death_Mark.png]] [[Death Mark]] || Marks a target increasing all damage to them for 6 seconds then detonates dealing damage increasing with damage taken by monster while mark was active, the damage dealt ignores all resistances. (7sec cooldown)
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| [[Requiem]] || Fires a long range shot scaling with distance and target's missing HP. Always crits for 2.5x damage when target is below 15% HP. Can be cast while hidden || 1 || Offensive
|| 5 || Offensive
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|-
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| [[Endless Needles]] || The next 10*SkillLV skill hits (so 5* SkillLv when Dual Wielding) deal 25% reduced damage but are guaranteed to be a crit || 5 || Supportive
 
|-
 
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| [[File:Endless_Needles.png]] [[Endless Needles]] || The next (10*SkillLv) Skills and Normal Attacks hits (so 5*SkillLv when dual wielding) reduce crtiical damage modifiers by 20% but are guaranteed to be a CRIT. Normal attacks ignore additional flee scaling with [[Precision]] || 5 || Offensive
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| [[Meteor Smash]] || Adds a 5*SkilLLV chance of knocking the target back 1+SkillLV*0.4 cells and dealing SkillLV*10% damage|| 5 || Supportive
 
|-
 
|-
| [[File:Arcane_Barrage.png]] [[Arcane Barrage]] || Increases max Apm by 100 and APM by 2% per level of Reload Mastery, but reduce Base Atk by 20%, drains 1 Sp every second. || 1 || Active
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| [[Arcane Barrage]] || Toggle increases max ASPD cap to 192 but reduce Base Atk by 20%, drains 1 Sp every second. || 1 || Supportive
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|}
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== Platinum Skills ==
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{| class="wikitable sortable"
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! scope="col" style="width: 20%;" | Name
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! scope="col" style="width: 55%;" | Description
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! scope="col" style="width: 5%;" | Max Level
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! scope="col" style="width: 5%;" | Type
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! scope="col" style="width: 15%;" | Quest
 
|-
 
|-
| [[File:Meteor_Smash.png]] [[Meteor Smash]] || Self-buff. Adds a ((SkillLV*5)+(Agi*SkillLv/10))% dealing additional ((SkillLv*15)+(Luk*SkillLv/3)) Flat + (SkillLV*15)% damage with regular attacks, hitting twice when dual wielding. || 5 || Supportive
 
 
|}
 
|}
  
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| LUK || 5 || 10 || 15 || 20 || 25 || 35 || 39 || 43 || 48 || 53 || 56 || 63
 
| LUK || 5 || 10 || 15 || 20 || 25 || 35 || 39 || 43 || 48 || 53 || 56 || 63
 
|}
 
|}
[[Category:Outlaw]]
 
 
[[Category:Classes]]
 
[[Category:Classes]]

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