Skills Changes[edit]
Double Attack[edit]
- Can now Crit
- Increases Hit by SkillLv + (Critical Chance * SkillLv / 10)
- Increases Final Hitrate by (Critical Chance * SkillLv / 2000)
Hiding[edit]
- now ignore reflect damage while active.
Sprinkle Sand[edit]
- is now a 3x3 ground target
- range increased from 1 -> 2
Envenom[edit]
- Damage increased from (100% Atk + 15*SkillLv)-> ((100+15*SkillLv)% Atk + 15*SkillLv)
- SP cost reduced from 12 -> 10