Difference between revisions of "Thief"

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== Altered Skills ==
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== Skills Changes==
* Double Attack
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**Ignores (Critical Chance * SkillLv / 10)% of targets defense up to 100%.
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=== Double Attack ===
**Reduces Target Flee by (Critical Chance * SkillLv / 2000)%
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*Can now Crit
**Increases Hit by SkillLv + (Critical Chance * SkillLv / 10)
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*Increases Hit by SkillLv + (Critical Chance * SkillLv / 10)
**Increases Final Hitrate by (Critical Chance * SkillLv / 2000)
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*Increases Final Hitrate by (Critical Chance * SkillLv / 2000)
* Hiding Hiding (and Cloaking) now ignore reflect damage while they are active.
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* Sprinkle Sand is now a 3x3 ground target
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=== Hiding ===
* Sprinkle Sand range increased from 1 -> 2
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* now ignore reflect damage while active.
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===Sprinkle Sand===
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*is now a 3x3 ground target
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*range increased from 1 -> 2
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=== Envenom ===
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* Damage increased from (100% Atk + 15*SkillLv)->  ((100+15*SkillLv)% Atk + 15*SkillLv)
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* SP cost reduced from 12 -> 10
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[[Category:Classes]]
 
[[Category:Classes]]

Latest revision as of 17:20, 8 May 2024

Skills Changes[edit]

Double Attack[edit]

  • Can now Crit
  • Increases Hit by SkillLv + (Critical Chance * SkillLv / 10)
  • Increases Final Hitrate by (Critical Chance * SkillLv / 2000)

Hiding[edit]

  • now ignore reflect damage while active.

Sprinkle Sand[edit]

  • is now a 3x3 ground target
  • range increased from 1 -> 2

Envenom[edit]

  • Damage increased from (100% Atk + 15*SkillLv)-> ((100+15*SkillLv)% Atk + 15*SkillLv)
  • SP cost reduced from 12 -> 10