Difference between revisions of "Status Effects"

From Project Einherjar
(Common Status Conditions)
(Common Status Conditions)
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== Common Status Conditions ==
+
== Changed Effects ==
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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| Bleeding || Stop HP/SP Regen, Lower ATK by 10%, Deals Damage based on Casters Str, Dex Level and Targets Max HP, Reduced by Targets Vit every 5 seconds
 
| Bleeding || Stop HP/SP Regen, Lower ATK by 10%, Deals Damage based on Casters Str, Dex Level and Targets Max HP, Reduced by Targets Vit every 5 seconds
 
|-
 
|-
| Buring || Lower Def and Mdef by 25%, Deal 25 + 5% Max HP every 3 seconds
+
| Burning || Lower Def and Mdef by 25%, Deal 25 + 5% Max HP every 3 seconds
 
|}
 
|}
 
+
<br>
 
+
<br>
 
+
== Resistance and Tolerance Changes ==
 
+
Resistance = Chance
 
+
A = BaseChance - (BaseChance * Resistance 1)
 
+
B = A - (A * Other Resistances)
 
+
Final Resistance = B - (B * (Equipment|MVP|Status Immune) Resistance)
 
+
<br>
 
+
Tolerance = Duration
-There is a plan to change the way negative SC work by having the prime stat reduce the duration rather then the chance and having luk reduce the chance rather then the duration.
+
A = BaseDuration - (BaseDuration * Tolerance 1)
 +
Final Tolerance = A - (A * Tolerance 2)
 +
<br>
 +
{| class="wikitable"
 +
|-
 +
! Condition !! Resistance !!  Tolerance 1 !! Tolerance 2
 +
|-
 +
| Poison || 0.4 * Luk ||  Vit || Level - Caster Level + 35% From Beast Blood
 +
|-
 +
| Deadly Poison || 0.4 * Luk || Vit || Level - Caster Level + 35% From Beast Blood
 +
|-
 +
| Stun || 0.4 * Luk || Vit || Level - Caster Level
 +
|-
 +
| Silence || 0.4 * Luk || Int || Level - Caster Level
 +
|-
 +
| Bleeding || 0.4 * Luk || 0.75 * (Vit + Agi) || Level - Caster Level
 +
|-
 +
| Sleep || 0.4 * Luk || Int ||  Level - Caster Level
 +
|-
 +
| Stone Curse || Mdef || - || -
 +
|-
 +
| Freeze || 0.4 * Luk || Mdef || Level - Caster Level - Caster Luk
 +
|-
 +
| Curse || 0.4 * Luk || (0.75 * Vit) + (Int + Luk) * 0.15 || Level - Caster Level + 30% From Spirit Defense
 +
|-
 +
|Blind || 0.4 * Luk || (Agi + Dex) * 0.5 || Level - Caster Level + 25% From Eyepatch
 +
|-
 +
| Confusion || 0.4 * Luk || Int || Level - Caster Level
 +
|-
 +
| Decrease Agi || 0.4 * Luk || Agi || Level - Caster Level
 +
|-
 +
| Ankle Snare || 0.2 * Agi || 0.3 * (Agi + Dex) || -
 +
|-
 +
| Endless Needle || 0.2 * Agi || 0.3 * (Agi + Dex) || -
 +
|-
 +
| Dark Binding || 0.4 * Luk || 0.5 * Int || (Bonus Movement Speed) * 0.25
 +
|-
 +
| Burning || 0.4 * Luk || 0.5 * Agi || (Bonus Movement Speed) * 0.25
 +
|-
 +
| No Recover || - || 0.5 * Vit || 0.7 * Luk
 +
|-
 +
| Slow || 0.4 * Luk || 0.3 * Agi || -
 +
|-
 +
| Sap || 0.4 * Luk || Str || Level - Caster Level
 +
|-
 +
| Drain|| 0.4 * Luk || Int || Level - Caster Level
 +
|-
 +
| Serpent Flame || 0.1 * Luk || 0.5 * Vit || -
 +
|-
 +
| Blizzard || 0.1 * Luk || 0.5 * Mdef || -
 +
|-
 +
| Acid || 0.1 * Luk || 0.25 * (Vit + Int) || -
 +
|-
 +
| Astral Blast || 0.1 * Int || 0.5 * Int || -
 +
|-
 +
| Warcry || 0.1 * Luk || Str - (Caster Str * 0.25) || -
 +
|-
 +
| Talisman of Sealing || - || Int * 0.5 || -(Caster Level * 0.2)
 +
|-
 +
| Talisman of Weakening || - || Mdef * 0.5 || -(Caster Level * 0.2)
 +
|-
 +
| Talisman of Exhaust || - || Dex * 0.5 || -(Caster Level * 0.2)
 +
|-
 +
| Talisman of Chaos || - || Dex * 0.5 || -(Caster Level * 0.2)
 +
|-
 +
| Talisman of Death || - || Mdef * 0.3 || -(Caster Level * 0.2)
 +
|-
 +
| Talisman of Despair || - || (Str + Int) * 0.3 || -(Caster Level * 0.2)
 +
|-
 +
| Talisman of Decay || - || Mdef * 0.1 || -(Caster Level * 0.2)
 +
|-
 +
| Necrosis || - || Mdef * 0.1 || -(Caster Level * 0.2)
 +
|-
 +
| Break [Part] || 0.4 * Luk || Vit * 0.6 || Dex * 0.3
 +
|}
 +
<br>
 +
<br>
 +
=== Other Resistances ===
 +
* Stun: Fudoshin - (5+10*SkillLv)
 +
* Curse: 0.1 * Mdef [Note Curse Has a Minimum 1% Chance before Equipment/Mvp Resistance]
 +
* Siegfried
 +
<br>
 +
<br>
 +
=== Status Immune -> Tolerance ===
 +
* 50% Stop
 +
* 50% Provoke
 +
* 50% Spectral Waltz
 +
* 50% Binding Chains
 +
* 50% Poison
 +
* 50% Deadly Poison
 +
* 50% Stun
 +
* 50% Silence
 +
* 50% Bleeding
 +
* 50% Sleep
 +
* 50% Freeze
 +
* 50% Curse
 +
* 50% Blind
 +
* 50% Confusion
 +
* 50% Decrease Agi
 +
* 50% Slow
 +
* 50% Blizzard
 +
* 50% Necrosis
 +
* 50% Decay
 +
* 50% Break [Part]
 +
* 50% Talisman of Exhaust
 +
* 50% Talisman of Chaos
 +
* 50% Talisman of Despair
 +
* 66% Ankle Snare
 +
* 75% Death
 +
* 75% Fear
 +
* 75% Burning
 +
* 75% Acid
 +
* 75% Talisman of Weakening
 +
<br>
 +
<br>
 +
=== Other Tolerance ===
 +
* Potion of Status Resistance
 +
* Curse (Cuts Tolerance in Half)
 +
<br>
 +
<br>
 +
=== Status Immune / Mvp Resistance ===
 +
* All Listed In Any Table Except;
 +
* Dark Binding
 +
* Ankel Snare
 +
* Warcry
 +
* Stop
 +
* Endless Needle
 +
<br>
 +
<br>
 +
=== Skill With a Minimum Duration ===
 +
* Poison 2 Seconds
 +
* Deadly Poison 2 Seconds
 +
* Endless Needle 2 Seconds
 +
* Dark Binding 2 Seconds
 +
* Endless Nightmare 5 Seconds
 +
* Stone 5 Seconds
 +
* Burning 5 Seconds
 +
* Decay 5 Seconds
 +
* Bleeding 5 Seconds
 +
* Ankle Snare 5 Seconds
 +
* Necrosis 10 Seconds
 +
<br>
 +
<br>
 +
== Blocked By Golden Thief Bug ==
 +
* Silence
 +
* Stone Curse
 +
* Hallucination
 +
* Decrease Agi
 +
* Quagmire
 +
* Increase Agi
 +
* Blessing
 +
* Slow Poison
 +
* Impositio
 +
* Aeterna
 +
* Suffreagium
 +
* Benedictio
 +
* Providence
 +
* Kyrie
 +
* Assumptio
 +
* Angelus
 +
* Magnificat
 +
* Gloria
 +
* Windwalk
 +
* Magic Rod
 +
* Coma
 +
* Soul Shatter
 +
* Spectral Veil
 +
* Ethereal Cloak
 +
* Sap
 +
* Drain
 +
* Resta
 +
* Magas
 +
* Zazanba
 +
* Hera
 +
* Aster
 +
* Calyp
 +
* Casil
 +
* Nicrien
 +
* Edron
 +
* Ru
 +
* Librius
 +
* Gundor
 +
* Vanir Ritual
 +
* Freyja Festival
 +
* Freyr Blessing
 +
* Serpant Flame
 +
* Blizzard
 +
* Charge Bolt
 +
* Acid
 +
* Grants
 +
* Astral Blast
 +
* Gullvieg
 +
<br>
 +
<br>
 +
== Blocked By Davey Jones Draft ==
 +
* Silence
 +
* Stone Curse
 +
* Freeze
 +
* Stun
 +
* Sleep
 +
* Poison
 +
* Curse
 +
* Blind
 +
* Confusion
 +
* Deadly Poison
 +
* Burning
 +
* Hallucination
 +
* Fear
 +
* Decay
 +
* Sap
 +
* Drain
 +
* Serpant Flame
 +
* Blizzard
 +
* Acid
 +
* Astral Blast
 +
* Coma

Revision as of 16:38, 12 November 2019

Changed Effects

Condition Effect
Bleeding Stop HP/SP Regen, Lower ATK by 10%, Deals Damage based on Casters Str, Dex Level and Targets Max HP, Reduced by Targets Vit every 5 seconds
Burning Lower Def and Mdef by 25%, Deal 25 + 5% Max HP every 3 seconds



Resistance and Tolerance Changes

Resistance = Chance A = BaseChance - (BaseChance * Resistance 1) B = A - (A * Other Resistances) Final Resistance = B - (B * (Equipment|MVP|Status Immune) Resistance)
Tolerance = Duration A = BaseDuration - (BaseDuration * Tolerance 1) Final Tolerance = A - (A * Tolerance 2)

Condition Resistance Tolerance 1 Tolerance 2
Poison 0.4 * Luk Vit Level - Caster Level + 35% From Beast Blood
Deadly Poison 0.4 * Luk Vit Level - Caster Level + 35% From Beast Blood
Stun 0.4 * Luk Vit Level - Caster Level
Silence 0.4 * Luk Int Level - Caster Level
Bleeding 0.4 * Luk 0.75 * (Vit + Agi) Level - Caster Level
Sleep 0.4 * Luk Int Level - Caster Level
Stone Curse Mdef - -
Freeze 0.4 * Luk Mdef Level - Caster Level - Caster Luk
Curse 0.4 * Luk (0.75 * Vit) + (Int + Luk) * 0.15 Level - Caster Level + 30% From Spirit Defense
Blind 0.4 * Luk (Agi + Dex) * 0.5 Level - Caster Level + 25% From Eyepatch
Confusion 0.4 * Luk Int Level - Caster Level
Decrease Agi 0.4 * Luk Agi Level - Caster Level
Ankle Snare 0.2 * Agi 0.3 * (Agi + Dex) -
Endless Needle 0.2 * Agi 0.3 * (Agi + Dex) -
Dark Binding 0.4 * Luk 0.5 * Int (Bonus Movement Speed) * 0.25
Burning 0.4 * Luk 0.5 * Agi (Bonus Movement Speed) * 0.25
No Recover - 0.5 * Vit 0.7 * Luk
Slow 0.4 * Luk 0.3 * Agi -
Sap 0.4 * Luk Str Level - Caster Level
Drain 0.4 * Luk Int Level - Caster Level
Serpent Flame 0.1 * Luk 0.5 * Vit -
Blizzard 0.1 * Luk 0.5 * Mdef -
Acid 0.1 * Luk 0.25 * (Vit + Int) -
Astral Blast 0.1 * Int 0.5 * Int -
Warcry 0.1 * Luk Str - (Caster Str * 0.25) -
Talisman of Sealing - Int * 0.5 -(Caster Level * 0.2)
Talisman of Weakening - Mdef * 0.5 -(Caster Level * 0.2)
Talisman of Exhaust - Dex * 0.5 -(Caster Level * 0.2)
Talisman of Chaos - Dex * 0.5 -(Caster Level * 0.2)
Talisman of Death - Mdef * 0.3 -(Caster Level * 0.2)
Talisman of Despair - (Str + Int) * 0.3 -(Caster Level * 0.2)
Talisman of Decay - Mdef * 0.1 -(Caster Level * 0.2)
Necrosis - Mdef * 0.1 -(Caster Level * 0.2)
Break [Part] 0.4 * Luk Vit * 0.6 Dex * 0.3



Other Resistances

  • Stun: Fudoshin - (5+10*SkillLv)
  • Curse: 0.1 * Mdef [Note Curse Has a Minimum 1% Chance before Equipment/Mvp Resistance]
  • Siegfried



Status Immune -> Tolerance

  • 50% Stop
  • 50% Provoke
  • 50% Spectral Waltz
  • 50% Binding Chains
  • 50% Poison
  • 50% Deadly Poison
  • 50% Stun
  • 50% Silence
  • 50% Bleeding
  • 50% Sleep
  • 50% Freeze
  • 50% Curse
  • 50% Blind
  • 50% Confusion
  • 50% Decrease Agi
  • 50% Slow
  • 50% Blizzard
  • 50% Necrosis
  • 50% Decay
  • 50% Break [Part]
  • 50% Talisman of Exhaust
  • 50% Talisman of Chaos
  • 50% Talisman of Despair
  • 66% Ankle Snare
  • 75% Death
  • 75% Fear
  • 75% Burning
  • 75% Acid
  • 75% Talisman of Weakening



Other Tolerance

  • Potion of Status Resistance
  • Curse (Cuts Tolerance in Half)



Status Immune / Mvp Resistance

  • All Listed In Any Table Except;
  • Dark Binding
  • Ankel Snare
  • Warcry
  • Stop
  • Endless Needle



Skill With a Minimum Duration

  • Poison 2 Seconds
  • Deadly Poison 2 Seconds
  • Endless Needle 2 Seconds
  • Dark Binding 2 Seconds
  • Endless Nightmare 5 Seconds
  • Stone 5 Seconds
  • Burning 5 Seconds
  • Decay 5 Seconds
  • Bleeding 5 Seconds
  • Ankle Snare 5 Seconds
  • Necrosis 10 Seconds



Blocked By Golden Thief Bug

  • Silence
  • Stone Curse
  • Hallucination
  • Decrease Agi
  • Quagmire
  • Increase Agi
  • Blessing
  • Slow Poison
  • Impositio
  • Aeterna
  • Suffreagium
  • Benedictio
  • Providence
  • Kyrie
  • Assumptio
  • Angelus
  • Magnificat
  • Gloria
  • Windwalk
  • Magic Rod
  • Coma
  • Soul Shatter
  • Spectral Veil
  • Ethereal Cloak
  • Sap
  • Drain
  • Resta
  • Magas
  • Zazanba
  • Hera
  • Aster
  • Calyp
  • Casil
  • Nicrien
  • Edron
  • Ru
  • Librius
  • Gundor
  • Vanir Ritual
  • Freyja Festival
  • Freyr Blessing
  • Serpant Flame
  • Blizzard
  • Charge Bolt
  • Acid
  • Grants
  • Astral Blast
  • Gullvieg



Blocked By Davey Jones Draft

  • Silence
  • Stone Curse
  • Freeze
  • Stun
  • Sleep
  • Poison
  • Curse
  • Blind
  • Confusion
  • Deadly Poison
  • Burning
  • Hallucination
  • Fear
  • Decay
  • Sap
  • Drain
  • Serpant Flame
  • Blizzard
  • Acid
  • Astral Blast
  • Coma