Editing Status Effects
From Project Einherjar
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== Changed Effects == | == Changed Effects == | ||
{| class="wikitable" | {| class="wikitable" | ||
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! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
− | | Bleeding || Stop HP Regen, Lower | + | | Bleeding || Stop HP/SP Regen, Lower ATK by 10%, Deals Damage based on Casters Str, Int, or Dex and Targets Max HP every 5 seconds |
− | |||
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|- | |- | ||
− | | | + | | Burning || Lower Def and Mdef by 25%, Deal 25 + 5% Max HP every 3 seconds |
|- | |- | ||
− | | | + | | Sleep || Attack ignores Flee and Def of Target (Does not grant crit bonus damage unless attack is also a crit) |
|} | |} | ||
+ | <br> | ||
<br> | <br> | ||
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<br> | <br> | ||
− | {| class="wikitable | + | {| class="wikitable" |
|- | |- | ||
! Condition !! Resistance !! Tolerance 1 !! Tolerance 2 | ! Condition !! Resistance !! Tolerance 1 !! Tolerance 2 | ||
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|- | |- | ||
| Ankle Snare || 0.2 * Agi || 0.3 * (Agi + Dex) || - | | Ankle Snare || 0.2 * Agi || 0.3 * (Agi + Dex) || - | ||
+ | |- | ||
+ | | Endless Needle || 0.2 * Agi || 0.3 * (Agi + Dex) || - | ||
|- | |- | ||
| Dark Binding || 0.4 * Luk || 0.5 * Int || (Bonus Movement Speed) * 0.25 | | Dark Binding || 0.4 * Luk || 0.5 * Int || (Bonus Movement Speed) * 0.25 | ||
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|- | |- | ||
| Talisman of Decay || - || Mdef * 0.1 || -(Caster Level * 0.2) | | Talisman of Decay || - || Mdef * 0.1 || -(Caster Level * 0.2) | ||
+ | |- | ||
+ | | Necrosis || - || Mdef * 0.1 || -(Caster Level * 0.2) | ||
|- | |- | ||
| Break [Part] || 0.4 * Luk || Vit * 0.6 || Dex * 0.3 | | Break [Part] || 0.4 * Luk || Vit * 0.6 || Dex * 0.3 | ||
|} | |} | ||
<br> | <br> | ||
− | + | <br> | |
=== Other Resistances === | === Other Resistances === | ||
− | * Stun: Fudoshin - ( | + | * Stun: Fudoshin - (5+10*SkillLv) |
− | * Curse: 0.1 * Mdef | + | * Curse: 0.1 * Mdef [Note Curse Has a Minimum 1% Chance before Equipment/Mvp Resistance] |
* Siegfried | * Siegfried | ||
* Runes (Enchantments) | * Runes (Enchantments) | ||
− | + | <br> | |
− | |||
<br> | <br> | ||
=== Status Immune -> Tolerance === | === Status Immune -> Tolerance === | ||
− | + | * 50% Stop | |
− | + | * 50% Provoke | |
− | + | * 50% Spectral Waltz | |
− | + | * 50% Binding Chains | |
− | + | * 50% Poison | |
− | + | * 50% Deadly Poison | |
− | + | * 50% Stun | |
− | + | * 50% Silence | |
− | + | * 50% Bleeding | |
− | + | * 50% Sleep | |
− | + | * 50% Freeze | |
− | + | * 50% Curse | |
− | + | * 50% Blind | |
− | + | * 50% Confusion | |
− | + | * 50% Decrease Agi | |
− | + | * 50% Slow | |
− | + | * 50% Blizzard | |
− | + | * 50% Necrosis | |
− | + | * 50% Decay | |
+ | * 50% Break [Part] | ||
+ | * 50% Talisman of Exhaust | ||
+ | * 50% Talisman of Chaos | ||
+ | * 50% Talisman of Despair | ||
+ | * 66% Ankle Snare | ||
+ | * 75% Death | ||
+ | * 75% Fear | ||
+ | * 75% Burning | ||
+ | * 75% Acid | ||
+ | * 75% Talisman of Weakening | ||
<br> | <br> | ||
<br> | <br> | ||
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* Potion of Status Resistance | * Potion of Status Resistance | ||
* Curse (Cuts Tolerance in Half) | * Curse (Cuts Tolerance in Half) | ||
+ | <br> | ||
<br> | <br> | ||
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* Stop | * Stop | ||
* Endless Needle | * Endless Needle | ||
+ | <br> | ||
<br> | <br> | ||
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* Ankle Snare 5 Seconds | * Ankle Snare 5 Seconds | ||
* Necrosis 10 Seconds | * Necrosis 10 Seconds | ||
+ | <br> | ||
<br> | <br> | ||
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* Gullvieg | * Gullvieg | ||
<br> | <br> | ||
− | + | <br> | |
== Blocked By Davey Jones Draft == | == Blocked By Davey Jones Draft == | ||
* Silence | * Silence | ||
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* Decay | * Decay | ||
* Sap | * Sap | ||
+ | * Drain | ||
* Serpant Flame | * Serpant Flame | ||
* Blizzard | * Blizzard |