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== New Effects ==
 
{| class="wikitable"
 
|-
 
! Condition !! Effect
 
|-
 
| Grounded || Prevents the use of Fly Wing and Butterfly Wing. Prevents Teleportation or Warp Portal. Prevents EXP loss.
 
|}
 
<br>
 
 
 
== Changed Effects ==
 
== Changed Effects ==
 
{| class="wikitable"
 
{| class="wikitable"
Line 13: Line 4:
 
! Condition !! Effect
 
! Condition !! Effect
 
|-
 
|-
| Bleeding || Stop HP Regen, Lower Base ATK by 25%, Deals Damage based on Casters Str, Int, or Dex and Targets Max HP every 5 seconds
+
| Bleeding || Stop HP/SP Regen, Lower ATK by 10%, Deals Damage based on Casters Str, Int, or Dex and Targets Max HP, Reduced by Targets Vit every 5 seconds
 
|-
 
|-
| Burning || Lower Def and Mdef by 25%, Deal 25 + 5% Max HP every 4 seconds
+
| Burning || Lower Def and Mdef by 25%, Deal 25 + 5% Max HP every 3 seconds
|-
 
| Sleep || Attack ignores Flee, Def, and Mdef of Target (Does not grant crit bonus damage unless attack is also a crit)
 
|-
 
| Blind || Reduces Hit by 33%
 
|-
 
| Stone || Def changed from -50% -> +25% & Mdef changed from +25% -> -50%
 
 
|}
 
|}
 +
<br>
 
<br>
 
<br>
  
 
== Resistance and Tolerance Changes ==
 
== Resistance and Tolerance Changes ==
* Resistance = Chance Reduction
+
* Resistance = Chance
 
* A = BaseChance - (BaseChance * Resistance 1)
 
* A = BaseChance - (BaseChance * Resistance 1)
 
* B = A - (A * Other Resistances)
 
* B = A - (A * Other Resistances)
 
* Final Resistance = B - (B * (Equipment|MVP|Status Immune) Resistance)
 
* Final Resistance = B - (B * (Equipment|MVP|Status Immune) Resistance)
 
<br>
 
<br>
* Tolerance = Duration Reduction
+
* Tolerance = Duration
 
* A = BaseDuration - (BaseDuration * Tolerance 1)
 
* A = BaseDuration - (BaseDuration * Tolerance 1)
 
* Final Tolerance = A - (A * Tolerance 2)
 
* Final Tolerance = A - (A * Tolerance 2)
 
<br>
 
<br>
* Wind property is now immune to Stun
+
{| class="wikitable"
* Holy property is now immune to Curse
 
* Earth property is now immune to Stone Curse
 
* Water property is now immune to Freeze
 
* Undead property is now immune to Coma
 
<br>
 
 
 
{| class="wikitable sortable"
 
 
|-
 
|-
 
! Condition !! Resistance !!  Tolerance 1 !! Tolerance 2
 
! Condition !! Resistance !!  Tolerance 1 !! Tolerance 2
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|-
 
|-
 
| Ankle Snare || 0.2 * Agi || 0.3 * (Agi + Dex) || -
 
| Ankle Snare || 0.2 * Agi || 0.3 * (Agi + Dex) || -
 +
|-
 +
| Endless Needle || 0.2 * Agi || 0.3 * (Agi + Dex) || -
 
|-
 
|-
 
| Dark Binding || 0.4 * Luk || 0.5 * Int || (Bonus Movement Speed) * 0.25
 
| Dark Binding || 0.4 * Luk || 0.5 * Int || (Bonus Movement Speed) * 0.25
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|-
 
|-
 
| Talisman of Decay || - || Mdef * 0.1 || -(Caster Level * 0.2)
 
| Talisman of Decay || - || Mdef * 0.1 || -(Caster Level * 0.2)
 +
|-
 +
| Necrosis || - || Mdef * 0.1 || -(Caster Level * 0.2)
 
|-
 
|-
 
| Break [Part] || 0.4 * Luk || Vit * 0.6 || Dex * 0.3
 
| Break [Part] || 0.4 * Luk || Vit * 0.6 || Dex * 0.3
 
|}
 
|}
 
<br>
 
<br>
 
+
<br>
 
=== Other Resistances ===
 
=== Other Resistances ===
* Stun: Fudoshin - (15*SkillLv)
+
* Stun: Fudoshin - (5+10*SkillLv)
* Curse: 0.1 * Mdef
+
* Curse: 0.1 * Mdef [Note Curse Has a Minimum 1% Chance before Equipment/Mvp Resistance]
 
* Siegfried
 
* Siegfried
 
* Runes (Enchantments)
 
* Runes (Enchantments)
* Break Part now duration reduced by 50% against all mvps/bosses instead of 50% vs MVP and another 33% against bosses
+
<br>
* Break Part MVP resistance and Boss resistance combined into a single +25%
 
 
<br>
 
<br>
  
 
=== Status Immune -> Tolerance ===
 
=== Status Immune -> Tolerance ===
{| class="wikitable sortable"
+
* 50% Stop
|-
+
* 50% Provoke
! Condition  !!  Mvp Tolerance !! Status Tolerance
+
* 50% Spectral Waltz
|-
+
* 50% Binding Chains
| Ankle Snare || 75% || 33%
+
* 50% Poison
|-
+
* 50% Deadly Poison
| Death || 75% || 33%
+
* 50% Stun
|-
+
* 50% Silence
| Fear || 75% || 33%
+
* 50% Bleeding
|-
+
* 50% Sleep
| Talisman of Weakening || 75% || 33%
+
* 50% Freeze
|-
+
* 50% Curse
| Spectral Waltz || 50% || 50%
+
* 50% Blind
|-
+
* 50% Confusion
| Binding Chains || 50% || 50%
+
* 50% Decrease Agi
|-
+
* 50% Slow
| Other || 50% || 33%
+
* 50% Blizzard
|}
+
* 50% Necrosis
 
+
* 50% Decay
 +
* 50% Break [Part]
 +
* 50% Talisman of Exhaust
 +
* 50% Talisman of Chaos
 +
* 50% Talisman of Despair
 +
* 66% Ankle Snare
 +
* 75% Death
 +
* 75% Fear
 +
* 75% Burning
 +
* 75% Acid
 +
* 75% Talisman of Weakening
 
<br>
 
<br>
 
<br>
 
<br>
 
 
=== Other Tolerance ===
 
=== Other Tolerance ===
* Akuma (+90%)
+
* Akuma
 
* Potion of Status Resistance
 
* Potion of Status Resistance
 
* Curse (Cuts Tolerance in Half)
 
* Curse (Cuts Tolerance in Half)
 +
<br>
 
<br>
 
<br>
  
Line 157: Line 149:
 
* Stop
 
* Stop
 
* Endless Needle
 
* Endless Needle
 +
<br>
 
<br>
 
<br>
  
 
=== Skill With a Minimum Duration ===
 
=== Skill With a Minimum Duration ===
* Stun 0.1 Seconds
 
 
* Poison 2 Seconds
 
* Poison 2 Seconds
 
* Deadly Poison 2 Seconds
 
* Deadly Poison 2 Seconds
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* Ankle Snare 5 Seconds
 
* Ankle Snare 5 Seconds
 
* Necrosis 10 Seconds
 
* Necrosis 10 Seconds
 +
<br>
 
<br>
 
<br>
  
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* Gullvieg
 
* Gullvieg
 
<br>
 
<br>
 
+
<br>
 
== Blocked By Davey Jones Draft ==
 
== Blocked By Davey Jones Draft ==
 
* Silence
 
* Silence
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* Decay
 
* Decay
 
* Sap
 
* Sap
 +
* Drain
 
* Serpant Flame
 
* Serpant Flame
 
* Blizzard
 
* Blizzard
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* Astral Blast
 
* Astral Blast
 
* Coma
 
* Coma
 
[[Category:Combat]]
 
[[Category:General Information]]
 

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